From: owner-deltagreen-digest@nocturne.org (deltagreen-digest) To: deltagreen-digest@nocturne.org Subject: deltagreen-digest V1 #28 Reply-To: Delta Green List Sender: owner-deltagreen-digest@nocturne.org Errors-To: owner-deltagreen-digest@nocturne.org Precedence: bulk deltagreen-digest Monday, May 25 1998 Volume 01 : Number 028 ---------------------------------------------------------------------- Date: Fri, 22 May 1998 23:18:38 +0400 From: yanasikt@superonline.com (Osman Zeki Yanasik) Subject: DG: DG : Masks of N. Has anyone tried to adapt Masks of Nyarlathotep to Delta Green or at least to 1990s ? What kind of difficulties may the Game Keepers encounter ? Thanks, Tolga Yanasik ------------------------------ Date: Fri, 22 May 1998 16:04:43 -0400 (EDT) From: The Man in Black Subject: Re: DG: The Return to Godhead Cult On Fri, 22 May 1998, Chris Womack awoke from a eons old slumber to post: > On Thu, 21 May 1998, Matt C displayed (No Sense of Humor (-10)) and wrote: > > > While not even being a list moderator or looking like one, I have to agree > > (and as much as I hate flame war stuff) These kinda mail intro's are just > > vaguely irritating. I have yet to see something on the list I thought was > > pointless. And find it one of the best RPG lists I am on. > > [That last bit I'll take as a compliment for thinking of creating the list > in the first place (although all the contributors (including the MiB, I > would say) also certainly deserve a big pat on the back). ;) ] > > -----Original Message----- > > From: Jay and Mikiko Noyes > > > [MiB wrote:] > > >>On Wed, 20 May 1998, M-Zodiac should've done me and everyone else on this > > >>mailing list a big favor and poured himself a nice warm cup of SHUT THE > > >>HELL UP: > > > > > > > > > Hey man, play nice. > > Now then--and note I am *not* trying to put words in the MiB's mouth here > (my understanding is that those who try disappear soon after)--*my* > interpretation of the above quote marker runs along the lines of > "M-Zodiac, in speaking of Things Best Left Unsaid, has perhaps brought > Doom upon us all and I for one rather wish to avoid that sort of thing." > Tongue-in-cheek, certainly, but also a sentiment in keeping with the > "paranormal bouquet" that is our stock in trade. Yeah, um, that sounds about right :) > Of course, the MiB's idiomatic hyperbole, in this instance, can *also* be > interpreted as insulting. He doesn't make it explicit that it was the > Forbidden Knowledge that M-Zodiac was disseminating that met with the > MiB's disapproval, *not* the mere fact that M-Zodiac had the temerity to > post to the list. Again, though, that's *my* interpretation, and the MiB > is certainly free to correct me, should he care to step forward and state > that he was, in fact, being a jerk on purpose. No no, it just comes naturally. Actually It (pour yourself a nice warm cup of SHUT THE HELL UP!) is a humorous quote from professional wrestling. It was funny on RAW and it was funny on rec.sport.pro-wrestling, and it was funny to see the reaction engendered on this list (at least I think so). Don't you people have campaigns to run or something? Sheesh! Stop wasting your time mimicing miss manners and get a life. Leave being petty to me, I do it better :) Bitter? I'm not bitter, I'm TOOO SWEEET! Ob DG: Now I will be sending my players to prison, where they belong, the lawbreaking criminals. I already see several adventures for the prison mini-campaign (it will be a *long* sentence) from the list. The Man in Black is : the inventor of Shotgun Scenarios "BOO-YAA!" Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum nWo 4 Life ------------------------------ Date: Fri, 22 May 1998 17:15:48 -0400 (EDT) From: The Man in Black Subject: DG: PANTHEON Strange arenas of investigation in the PACific OverSector have uncovered the PANTHEON artificial intelligence project. NAOS Command has warned me repeatedly to cease inquiry into this area. This has only redoubled my curiousity. The PANTHEON is more than an advanced neuronic code. It is a mystery Iteration. The key to unlocking the secrets of binary sentience. This same key lies buried in the minds of every higher animal. We hold the Ambrosia of the PANTHEON within us all. I must find it at all costs, even if it leads me to virtual treason. [spurious interrupt] [spoofing blocker deactivated] [EG@encryption.org] - The Encryptor General WARNING: The Encryptor General has determined that the nWo is TOO SWEEET! CHECKMATE seems to be quite reasonable for a emotionless robotic killer. This may be the result of the empathy syndrome developed by Spectral Eye, or maybe !!.ai.net managed to defeat the syndrome thru sheer force of will. I have found links to ORACLE, PAnDora, and something called VOOP. I think VOOP is going to be the next PANTHEON AI to come online. Why does CHECKMATE play Sicilian Dragon? It's definitely pushing us bad attitude pawns around. [-@karnage.kom] - Dr. Shrinker less is more core/mantle neutronium rods orbital tesseract resonant string singularities Vector Oriented Object Programmer 1. g4 [KING@karnage.kom] - King Karnage PAnDora is an attack AI pure and simple. Viral code, sleeper worm core, redundant thought contours. I can't wait for her to fry my royal brain! I can't believe that compression geek spoofed my domain! 1. g4 Nc6 [lies@truth.com] - SignalFraud deceive, inveigle, obfuscate PANTHEON may be an experiment to form a telepathic gestalt of artificial intelligences. Gestalts have always been the biggest danger of the telepathy threat. It truly worries me that machines that can read my mind have access to a Tesseract. Space/Time should be left well enough alone. 1. g4 Nc6? You don't play four knights game against the Grob! 1. g4 g7 There's that Sicilian Dragon again... [EG@encryption.org] - The Encryptor General WARNING: The Encryptor General has determined that AI conspiracies are hazardous to your health. ORACLE is part of something called ETHOS, a fairly extensive philosophy database. ORACLE apparantly sifts through every database in the world. I keep turning up references to a project EXODUS as well. EXODUS is some kinda planetary engineering or even cosmic engineering theory. Maybe PANTHEON is part of a plan to implement EXODUS? I sure hope CHECKMATE doesn't decide to assassinate one of you sudden chess afficianadoes. [KING@karnage.kom] - King Karnage EXODUS? How did that go again? Sun, Moon, Star, Fool? I can never keep my Tarot cards straight when the floor is attacking me. I found another PANTHEON member called AVATAR. Maybe Lord British will be next, PK! PK! :) TRANSCRIPT ENDS The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum ------------------------------ Date: Fri, 22 May 1998 23:42:42 +0100 (BST) From: Olly Subject: Re: DG: [spoilers!] All sorts of fun stuff > Olly's Brotherhood of the Yellow Sign scenario idea was excellent. >Nice, very nice... >Finally, a light at the end of the tunnel......heh heh >heh. Thanks! - won't let the praise go to my head... :) Actually I remember that there is an in-depth article on the current activities of the Brotherhood at the DG homepage. A RESECTION OF TIME is extremely good - certainly the best Chaosium 1990s adventure so far (tho' let's face it there ain't that many of them...) It tackles the whole Fungi-versus-Brotherhood topic with a good deal of dramatic flair. It also has very handy sections on Mi-Go technology, particularly that whole brain cannister / speech machine thing which I felt could work really well in a DG game (..."Big macho Navy SEAL, huh? Just try doing special ops now, Mr Brain-In-A-Jar") As for the Aryan Brotherhood...I had them in mind as Karotechia stooges all along - I see them as being useful pawns and supporters, not as ranking members. I might be wrong on this point, but I seem to remember reading somewhere that the AB has acquired extensive connections outside prison in organised crime, the KKK, milita groups, etc ad neauseam. The crime thing could also link them to the Fate. Oh golly, I dunno. They're probably all in it together, every last man jack of them. It's probably all Nyarlathotep's fault, damn his tentacles. :) By the way - is MiB smoking something? And I bet it's not Thag Weed either. Couldn't make head nor tail of his last message. ;) Olly - ---------------------- Wise Blood ods196@soton.ac.uk ------------------------------ Date: Fri, 22 May 1998 19:14:50 -0400 (EDT) From: The Man in Black Subject: DG: Flame Wars in a Crowded Theatre On Fri, 22 May 1998, The Man in Black should've done himself and everyone else on this mailing list a big favor and poured himself a nice warm cup of SHUT THE HELL UP!: > Don't you people have campaigns to run or something? Sheesh! Stop wasting > your time mimicing miss manners and get a life. Leave being petty to me, I > do it better :) Bitter? I'm not bitter, I'm TOOO SWEEET! Upon rereading this I sound like a real asshole. Cool :) Now I'm the man everyone loves to hate. Delta Green's monster heel. This can only foreshadow an immanent defection to Majestic-12 (How else can I learn to paint my head in a day-glo color insulting to the MI-GO? :) ...and that's as close to an apology as you'll ever get outta me :) OB DG: What do keepers use SaucerWatch for? I have yet to have my agents encounter them, and no one else has so much as mentioned them. What to do with 'em? Use them as hideous examples, comic relief, cannon-fodder? They seem a little too professional to serve as foils of the bumbling interference variety. SHOTGUN SCENARIO: SaucerWatch's plane crashes in a eco-tourist wilderness, wierd lights in the sky can be seen. DG Park rangers and bearded flannel-wearing lumberjacks must go rescue them. Happy Camping! CONDENSED CHARACTER: Tranvestite Canadian lumberjack who loves his dear ma-ma. Dress in Women's Clothing 33%, Hang Around in Bars 33%, Chop Down Trees 57%, Walk in High Heels 03% QUIRK SKILLS: Annoy 86%, Trash Talkin' 38%, Soliloquy 50% (for villains and hard-boiled PI's), Use Profanity 50%, History (Professional Wrestling) 92%, Program VCR 02%, Misplace Govt. Paperwork 30%, Cheat On Taxes 41%, Flip Bird <50% (one hand), Flip Bird >=50% (both hands), Cut Class 10%, Liberal Arts 92%, RTFM 01%, Use AOL 69%, Download Porno 99%, Overreact 30%, Crack Knuckles 15%, Use Narcotics 8%, Insult Intelligence 27%, Patronize 43%, Ignore Potential Suitor 50%, Laugh Maniacally 12%, Hallucinate UFO Sighting 25%, Debunk Paranormal 95%, Gesture Frantically 11%, Misspel Wordz 66%, Deny Homosexuality 99% (for Denton Shaefer circa 1989), Corrupt Youth 79%, Devour Snack Foods 44%, Order Pizza 72% "Pizza! I Command YOU!", Misinterpret Data 07%, and of course - more to come. The Man in Black is : unloved as a child, desperate for attention. Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Red & Black, stab-ya-inna-back, wolfpac attack! OH YEAAH!" - Randy Savage ------------------------------ Date: Fri, 22 May 1998 19:30:14 -0400 (EDT) From: The Man in Black Subject: Re: DG: [spoilers!] All sorts of fun stuff On Fri, 22 May 1998, Olly made a few random scratches and summoned forth the following: > > Olly's Brotherhood of the Yellow Sign scenario idea was excellent. Ditto. > Actually I remember that there is an in-depth > article on the current activities of the Brotherhood at the > DG homepage. WHERE !? > By the way - is MiB smoking something? And I bet > it's not Thag Weed either. Couldn't make head nor tail of > his last message. ;) Was that the PANTHEON one or the SPACE GHOST one? Or the asshole one? :) PANTHEON concerns a complicated AI conspiracy from the future called the ETHOS. The ETHOS search for the perfect philosophy. Some of them don't like the Great Old Ones. Some of them don't like humanity (who does? :) There's also some Mage : The Ascension references thrown in to confuse the issue (ITERATION-X, Virtual Adepts, etc), heavy symbolism, and of course, more. In time I will bring clarity thorough revelation, and maybe a web page. The Man in Black is : the biggest ICON in the history of this mailing list Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "CHAOS and EVOLUTION!" - catchphrase of the Shadows ------------------------------ Date: Fri, 22 May 1998 21:01:31 -0400 (EDT) From: The Man in Black Subject: DG: Go to jail! Go directly to Jail! I think that the recently discussed "Federal Penitentary" Scenario should not start out with the PC's undercover. This seems a little contrived to me. Instead, I propose the much nastier plot hook of having the PC's framed for a crime they didn't commit. With some groups, they can be convicted for crimes they *did* commit. HAR HAR! This makes an excellent point to PC's who shoot every NPC they come across. Kind Keepers (I've heard rumors that they exist :) might commute the inmates' sentence or have them exonerated and released after the inevitable climactic prison riot/gang wars/mythos ceremonial summoning. I will probably run this scenario in a women's prison. Cat Fights, Shower Scenes, blatant exploitation of sexuality etc. :) The Man in Black is : passing GO! and collecting $200. Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum ------------------------------ Date: Fri, 22 May 1998 20:43:37 -0500 (CDT) From: "Matt C." Subject: DG: Well, my point wasn't a testament to someone's mastery of obscure quotes or anyones knowledge of herr RAW (whom I am down with). Just that civil conversation comes from civil origins. And I'd rather see this beloved list be cool with one another then even vaguely combative, there isn't a person on her who's wisdom I don't benifit from (except DJ. ;) )just like to keep that cool, exchange among conspiritors tone..that's all..th' hell with me if I am wrong. Much love, Matt + | + Matt Cowger - Tenebrae@Earthling.net ICQ UIN:5409084 Cam #:9607-020 http://home.gvi.net/~tenebrae + | + ------------------------------ Date: Sat, 23 May 1998 12:26:31 +0900 From: "David Farnell" Subject: DG: RE: Go to jail! Go directly to Jail! - -----Original Message----- ·ol : The Man in Black ˆΆζ : Delta Green List “ϊŽž : 1998”N5ŒŽ23“ϊ 10:17 Œ–Ό : DG: Go to jail! Go directly to Jail! >With some groups, they can be >convicted for crimes they *did* commit. HAR HAR! I don't think I've ever had a group of players who didn't end up multiple murderers eventually. What is it about this game--virtually every PC who starts off good and pure ends up blasting random villagers with shotguns out the back of a van by the 3rd scenario. >I will probably run this scenario in a women's prison. Cat Fights, Shower >Scenes, blatant exploitation of sexuality etc. :) And groups consisting mainly of male characters can just have a little run-in with Herr Doktor Gnarly Thep. "So, want to get in touch with your feminine side?" "Ahhh! Where's the rest of me?! Where's the rest of me?!" Compliments on the post, dude. David ------------------------------ Date: Sat, 23 May 1998 00:22:18 EDT From: Croaker Jr Subject: Re: DG: [spoilers!] All sorts of fun stuff << I seem to remember reading somewhere that the AB has acquired extensive connections outside prison in organised crime, the KKK, milita groups, etc ad neauseam. The crime thing could also link them to the Fate. >> It's been a few years since my college Organized Crime classes, but there are loads of connections between select groups. Not between all of them, but enough to make life interesting for DG investigators. AB + Outlaws/other biker gangs, bikers + Mafia (as hit men and couriers on occasion), Mafia + ... well, you know whom. Shane Ivey Criminal Justice major finally getting some use after all http://www.geocities.com/Area51/Shadowlands/6580/dg.htm ------------------------------ Date: Sat, 23 May 1998 00:26:21 EDT From: Croaker Jr Subject: Re: DG: Flame Wars in a Crowded Theatre << What do keepers use SaucerWatch for? >> Depends on the mood of the campaign, I suppose. I figure them for a handy All Of The Above group: first they have some info that DG might find useful, then they suffer some kind of horrible fate for it, but they're too loony and dedicated to quit. And they can always be a great vessel of disinformation for Charlie and NRO-Delta to get DG chasing after the wrong things... or the right things, depending on whether you've explored the MJ-x vs MJ-y angles yet. Shane Ivey Now drinking a warm cup of SHUT THE HELL UP ------------------------------ Date: Sat, 23 May 1998 00:31:27 EDT From: Croaker Jr Subject: Re: DG: Go to jail! Go directly to Jail! << I think that the recently discussed "Federal Penitentary" Scenario should not start out with the PC's undercover. This seems a little contrived to me. Instead, I propose the much nastier plot hook of having the PC's framed for a crime they didn't commit. With some groups, they can be convicted for crimes they *did* commit. >> Either/Or. My prison scenario is going to be slap in the middle of a lengthy campaign; the players find that they need to get inside to get at a source of information, and going in undercover is to be one option presented. Getting them sent for-real would work just as well, though. Either way, I can't wait to develop and run it. "Damn... even the Dimensional Shamblers never tried to do THAT to us!" Shane Ivey http://www.geocities.com/Area51/Shadowlands/dg.htm ------------------------------ Date: Fri, 22 May 1998 21:39:02 -0700 From: "DavE W." Subject: Saucerwatch [[was RE: DG: Flame Wars in a Crowded Theatre]] > OB DG: What do keepers use SaucerWatch for? I have yet to have my agents > encounter them, and no one else has so much as mentioned them. What to do > with 'em? Use them as hideous examples, comic relief, cannon-fodder? They > seem a little too professional to serve as foils of the bumbling > interference variety. Pesonally, I find them great plot devices. More than once I've had a Saucerwatch team show up just in time to add the right amount of tension to give the PC's facial ticks. In one of my adventures, they were used to sufficiently delay the Players so that an NRO team could complete a wetworks op against a researcher who was thinking of defecting. Most often though I use them as kind of an unwitting ally to MJ-12, though I think that with a little effort, they could quickly become a great ally to DG, though my players are at the point where they have threatened, out of character of course, to shoot any they see on sight :) I was thinking of an adventure in which the PC's have to save saucerwatch from itself, as they seem the perfect group to discover secrets man was not ment to know, and the least equipped to deal with them. just a few thoughts, ~DavE ------------------------------ Date: Sat, 23 May 1998 03:09:23 +1000 From: Rob Shankly Subject: Re: DG: [spoilers!] All sorts of fun stuff Greetings all. Anyone contemplating a story set inside a prison should take time to read Steven King's "The Shawshank Redemption". Thoroughly recommended, and quite short by his standards. Two thoughts about prisons: 1/. Here in Australia we are seeing our first privately operated prisons (sort of penal subcontractors). There is clearly a possibility for DG here: what if a wealthy cult(ist) is owner of the facility? What uses might they find for their captive audience? 2/. It has not happened in Australia yet, but in quite a few countries there have been tests of medical drugs carried out in prisons- inmates have been given some form of incentive and have acted as guineapigs in return. If we put 1 + 2 together there is a really nasty situation... - -- Rob Shankly ludo@bigpond.com.au Get your facts right first and then you can distort them as much as you please. - - Mark Twain ------------------------------ Date: Sat, 23 May 1998 13:08:40 +0100 From: Nick Subject: Re: DG: Son of the Revenge of the Obituary, Part IV Whereas i like the idea of orbituarys per se, so many of my players have died recently, I just don't have the time to write them all up. Still, I'm bored, so here goes - New York Times, May 5th 1998 ATF Special agent Jack Hunter(42) was shot and killed last night in what is believed to have been a mob-related shoot out. Aswell as the bodies of several known gang members, the corpse of Daniel Kelly, an Irish - Italian resteraunt owner with known mob connections. Agent Hunter is believed to have been investigating reports of arms stockpiling in docklands, and stumbled across an arms/heroin deal gone sour. He leaves behind a wife(estranged) and two children. Fellow agents described him as "a credit to law-enforcement in this country". 'N'-Cell Status report Re: OPERATION: INFECTIOUS GROOVE In response to reports that a new and violent criminal syndicate has been making significant in-roads into the East-coast organized crime network, through a campaign of exceptional brutality, and utilizing what appears to be a nearly limitless supply of uncut heroin, and that the semi-mythical 'Hard-core' of this syndicate is comprised of ex-CIA contract agents from South-East Asia that appear to be affiliated to the Tcho-Tcho tribes of that area, 'N'-cell infiltrated the mob with the intention of co-ordinating their efforts to eliminate the hard-core more effectively. An attempt to discover the source of the hard-core's narcotics led 'N'-cell and two 'friendlies' - Daniel Kelly and Gianluca Gatturo, both mob contacts of DEAundercover agent 'Niles', to docklands where two Tcho-Tcho (streetnames 'Sick boy' and 'Blades' ) and a handful of associates ( all recruited from low-level streetgangs) met with a group of mishapen creatures that emerged from the sewers - which Agent 'Nixon' identified as Ghouls. Agent Nixon further speculated that the Ghouls are bringing the heroin into New York through the dreamlands, most likely from South-east Asia. A firefight then ensued, which 'N'-cell seemed to be winning - until the appearance of an unidentified, apparantly normal human, who directed the ghouls (who had until now abstained from combat) to attack the agents. Agent 'Niles' reports that the ghouls seemed almost afraid of the man. in the ensuing running battle, Agent 'Nevin'(Hunter) and Kelly were shot down. The remaining agents barely escaped. When Agent 'Nevin''s body was discovered, it was partially devoured. This implies the hard-core now know all about DG's interest in them ('Sick-boy' definetly survived the encounter), and, more importantly, Agents 'Nixon' and 'Niles' have been compromised. Assistance required. Message ends ------------------------------ Date: Sat, 23 May 1998 08:30:37 -0700 From: "Gerry Mckelvey" Subject: DG: flame wars Hmmm....I suppose we could stop the flame war and just proceed to sending email with 'Dread Curse of Azathoth' .wav attached.... Just a random thought... I wonder if you can email a hound of Tindalos? What a screen saver THAT would make...! Jerry McKelvey Exitus Acta Probat. ------------------------------ Date: Sat, 23 May 1998 10:48:40 EDT From: Croaker Jr Subject: Re: DG: [spoilers!] All sorts of fun stuff In a message dated 98-05-23 04:50:38 EDT, you write: << 1/. Here in Australia we are seeing our first privately operated prisons (sort of penal subcontractors). There is clearly a possibility for DG here: what if a wealthy cult(ist) is owner of the facility? What uses might they find for their captive audience? 2/. It has not happened in Australia yet, but in quite a few countries there have been tests of medical drugs carried out in prisons- inmates have been given some form of incentive and have acted as guineapigs in return. >> This raises another plotline I was going to use, unrelated to the prison thing til now. Last year for a while I worked for the Wackenhut Corporation, an international security agency that not only does private security for assorted companies but also for many years has handled a large number of federal contracts at nuclear facilities... and they operate a number of prisons in the UK and Australia, I believe, in contracts with those governments. For some background, Wackenhut was founded in the 1950s by several former FBI agents who maintained close ties with J. Edgar Hoover and a number of prominent Defense Department officials and officers, and made good use of those ties in getting such lucrative contracts. The rumormill has been going to town for years about Wackenhut--they were rumored to use investigators to do black ops for the CIA in the US, and they were rumored to handle some security at Area 51--so I planned early on to incorporate a fictionalized version into my campaign as a "front" company for MJ-12's operatives. Now, combine this with Mr Shankly's suggestions of govt. experiments in prison settings, and you have yourself an interesting prison storyline. ------------------------------ Date: Sun, 24 May 98 00:47:22 +0100 From: Toby Rushton Subject: Re: DG: [spoilers!] All sorts of fun stuff As another potential penitential spot of bother, there's a floating prison off the English coast, recently bought from the U.S. - I'm not sure whether it's in use yet, there were some doubts about its safety standards- anyway, nasty things could well be afoot with deep ones on the lower decks - - or maybe the DGSE could mistake it for a GREENPEACE ship and blow it up.. Incidentally, there are also refridgerated tankers off the coast of England where they're storing (Supposedly) BSE-infected carcasses, prior to their disposal. Now, frankly, that's just CRYING out for something to happen. - -or maybe the DGSE could... - --Toby _______________________________________________________________ Recent monologue from a DG session on a submarine gone belly-up LESTER: "Shoot the gill-boys FIRST" ------------------------------ Date: Sun, 24 May 1998 13:56:10 +0100 From: Nick Subject: DG: just one thing just wondering; Y'golonac comes and bothers those that read, speak or even think his name, right? So if I have a DG character who knows this name, and this character gets eaten by say, a ghoul, then surely Y'golonac starts bothering the ghouls.... some payback, eh? ------------------------------ Date: Sun, 24 May 1998 16:44:03 EDT From: Croaker Jr Subject: DG: DG list notes Who had the last roster of list members and their interests? How recent is it? Can we get it put on the list website? ------------------------------ Date: Sun, 24 May 1998 22:49:03 +0100 (BST) From: Stephen Joseph Ellis Subject: DG: Re: Pagan Publishing? Hi, does anyone know if Pagan Publishing are working on the promised 'Cult of Transcendence' book? Or anything DG related? At all? SJE "Sometimes I think that war is God's way of teaching us Geography." -Stephen Fry ------------------------------ Date: Sun, 24 May 1998 15:09:51 -0700 From: Duran Goodyear Subject: Re: DG: just one thing At 01:56 PM 5/24/98 +0100, you wrote: >just wondering; Y'golonac comes and bothers those that read, speak or >even think his name, right? So if I have a DG character who knows >this name, and this character gets eaten by say, a ghoul, then surely >Y'golonac starts bothering the ghouls.... >some payback, eh? > I would suggest your characters start wearing signs, or tatooing on their bodies some where that: "I know HIS/HER/IT'S name" When all of the other PC's get eaten. the new characters will start getting tatoos also.. I see a new fad.... ____________________________ Duran Goodyear dug96@hampshire.edu IM: Dyson RS http://hamp.hampshire.edu/~dug96 ------------------------------ Date: Sun, 24 May 98 16:21:40 -0700 From: Joseph Camp Subject: Re: DG: Re: Pagan Publishing? >Hi, does anyone know if Pagan Publishing are working on the promised 'Cult >of Transcendence' book? Or anything DG related? At all? They're presently working on a second DG book entitled COUNTDOWN, which includes the Cult of Transcendance material. A second anthology of short stories is also in the works; the first, ALIEN INTELLIGENCE, is available from their website (www.tccorp.com) or from Amazon.com. be seeing you, Alphonse ------------------------------ Date: Mon, 25 May 1998 11:30:30 +0100 (BST) From: Stephen Joseph Ellis Subject: Re: DG: Re: Pagan Publishing? My thanks Alphonse, but any idea of the ETA of Countdown? BTW Who *is* No.1 SJE "Sometimes I think that war is God's way of teaching us Geography." -Stephen Fry ------------------------------ Date: Mon, 25 May 1998 17:55:14 +0200 From: Morten Kjeldseth Pettersen Subject: DG: New Public Training Handbook? While mindlessly surfing today I stumbled over The Steve Jackson Games GURPS site. Apparently one of the new releases is called GURPS Black Ops, and this is how the book is described: The Greys. Vampires. Evil Psis. Better Bring a Spare Clip. Wrestle enraged gargoyles on rain-slick ledges high over dark city streets! Endure the rew psychic fury of the dreaded soul dog! Above all, watch out for the insidious Greys, as they kidnap human women and steer the destiny of entire nations! Our only defense against these terrifying foes is the Company, which takes conspiracy from theory to practice. As one of its best recruits, you'll endure five years at the hellish Academy, where only the best of the best graduate and failing grades become tombstone inscriptions. Upon becoming a black op, you'll possess attributes and deadly expertise to make mere normals tremble. You'll need them -- because it's all true. Ancient alien visitors and recent arrivals, things slithering in sewers and alleys by night, dark plots by paranormal cabals to bend humanity to their will -- all these dangers and more lurk in society's shadow. Odds are you'll die in style. Your job is to take as many of them with you as you can. Now that sound like FUN! Sincerely, - -- Morten Kjeldseth Pettersen - morty@os.telia.no "Now you see why Evil will always triumph, because Good is dumb!" - Dark Helmet, Spaceballs ------------------------------ Date: Mon, 25 May 1998 12:30:39 -0400 From: "Alex Beckers" Subject: DG: Re: New Public Training Handbook? >While mindlessly surfing today I stumbled over The Steve Jackson Games >GURPS site. Apparently one of the new releases is called GURPS Black >Ops, and this is how the book is described: I've read GURPS Black Ops. While their Organization is very similar to DG, there are a number of key differences, such as lack of mythos information and relations with the Greys. In addition, the play style is radically different, with (IMHO) the focus being on slam-bang action adventure, rather than character development and role-playing. I was actually rather disappointed with it, having read DGreen first. Alex Beckers - --- iamnotyourbroom iamnotyourbroom nolongermustisweepforyou FOR I AM NOT YOUR BROOM ------------------------------ Date: Mon, 25 May 1998 19:22:43 +0400 From: yanasikt@superonline.com (Osman Zeki Yanasik) Subject: DG: question : adaptation of Masks of N. Before trying to swallow the fact that my question haven't found worthy of answering, I'll give myself soothing by dreaming the possibility that maybe it just couldn't be seen in the heavy fogs of the flame wars :) So, I humbly repeat my question; Has anyone tried to adapt Masks of Nyarlathotep to the DeltaGreen ? If so, what kind of difficulties were encountered ? If not, what may the game keepers come across you guess ? Thanks, Tolga ------------------------------ Date: Mon, 25 May 1998 12:26:08 -0500 From: "=?iso-8859-1?Q?Ricardo_J._M=E9ndez?=" Subject: DG: Re: question : adaptation of Masks of N. OK, first thing first. HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!!! HERE BE SPOILERS!! I did see your first message, but since we haven't really finished playing it I didn't feel worthy enough to answer. But I think I'll drop my two cents in here. We're currently playing Masks of Nyarlathotep, as I mentioned, but I believe that Masks is not that suited at all for a DG op. First of all, the theme is too far away from the usual DG context. Also, Masks is firmly set on the 1920s (before DG was formed), and moving it to the 90s would mean that the players would have at their fingertips all kinds of useful trinkets like satellite imaging that would spoil the fun of discovering what's going on (hmm, what the hell is *that* rocket?). Also, the Masks plot benefits from the fact that you don't know what might have happened to the expedition members, and they would be easier to track using credit cards, electronic records of entering a country (which is not so easy nowadays) and other digital information. Also, Masks seems to be oriented to a group of characters that have no knowledge of the mythos or any supernatural occurrences, and DG doesn't quite fit the bill. And on the 90s, the pyramids have lost a lot of the aura of suspense that surrounded them on the 20s. Not to mention that you would have to find a way to sneak in the Mi-Go, their flying saucers and the MJ-12 on a campaign oriented towards the Crawling Chaos and his minions. Lastly, I believe Masks is too much of a globe trotting campaign for DG to have any real influence o contacts on all of the countries involved, so the characters might end up turning into regular CoC investigators after the first train But I believe this is enough ranting. Good luck, Ricardo J. Mιndez rmendez@geocities.com PGP Fingerprint: 8D9A 2B53 5631 4594 DE6D 69DF 3DCA 37E0 C27A 4EAB - -----Original Message----- From: Osman Zeki Yanasik To: Delta Green List Date: Monday, May 25, 1998 12:16 PM Subject: DG: question : adaptation of Masks of N. >Before trying to swallow the fact that my question haven't found worthy of answering, >I'll give myself soothing by dreaming the possibility that maybe it just couldn't >be seen in the heavy fogs of the flame wars :) > >So, I humbly repeat my question; > >Has anyone tried to adapt Masks of Nyarlathotep to the DeltaGreen ? If so, what >kind of difficulties were encountered ? If not, what may the game keepers come >across you guess ? ------------------------------ Date: Mon, 25 May 98 11:21:01 -0700 From: Joseph Camp Subject: Re: DG: Re: Pagan Publishing? >My thanks Alphonse, but any idea of the ETA of Countdown? All they'll tell me is "sometime this year." No doubt they're too busy partying in Tierra del Fuego with the proceeds from the first volume. be seeing you, Alphonse ------------------------------ Date: Mon, 25 May 1998 19:25:54 +0100 (BST) From: Stephen Joseph Ellis Subject: Re: DG: question : adaptation of Masks of N. <<<>>>> > > > > > > > > > > > I havent tried to adapt Masks, but I can foresee one enormous problem. I assume you are trying to marry DG characters in the modern day with Masks. So if we assume the premise that the characters are (presumably) American Government officials who normally have constitutional or legal authority to justify their involvement, then that goes rapidly out of the window as soon as they leave NY. Firstly, if the characters go in officially (e.g. "We are DEA agents after drug smugglers", or FBI after international terrorists) they are not going to get very far in Egypt, China or (perhaps) Kenya. Even Britain and Australia are unlikely to give any sort of jurisdictional power to Americans, and will insist on a local law enforcement agent accompanying them. Therefore (paradoxically) their positions will strip them of their ability to investigate. If they go in covertly (a group of CIA intelligence specialists, or the aforementioned DEA, or FBI going as 'civillians') then they lose the distinctive flavour of DG as they have no official power, and you may as well set it in the 1920's as normal investigators. The only way round this (and it'll probably require a new set of characters) is if you set up a new form of DG, one that has also infiltrated the UN, and can act as a global task force with a degree of authority or co-operation in most countries (including the rogue states). (DGI- Delta Green International?) Anyone for UN weapons inspectors ("If the Egyptian Government does not allow us to check the supposed terrorist training camp in the desert, the Security Council will have to declare sanctions") ? or WHO health officials? ("Yes we need a convoy to investigate conditions in the Kenyan bush. Could you throw in a unit of peace keeping troops too?") Other than that, the only major problem I see is updating Shanghai. Given the level of chaos required, the best replacement I can think of is currently Jakarta in Indonesia, or possibly Portugeuse Macau as it prepares to be handed to China. Egypt, Australia, London and Kenya are basically unchanged. SJE "Sometimes I think that war is God's way of teaching us Geography." -Stephen Fry ------------------------------ Date: Mon, 25 May 1998 13:35:00 -0500 From: Nightstar Subject: Re: DG: question : adaptation of Masks of N. At 07:22 PM 5/25/98 +0400, you wrote: >Before trying to swallow the fact that my question haven't found worthy of answering, >I'll give myself soothing by dreaming the possibility that maybe it just couldn't >be seen in the heavy fogs of the flame wars :) > >So, I humbly repeat my question; > >Has anyone tried to adapt Masks of Nyarlathotep to the DeltaGreen ? If so, what >kind of difficulties were encountered ? If not, what may the game keepers come >across you guess ? > >Thanks, > >Tolga > > So as to spare you any further anguish, my answer is: I have not tried therefore I can be of no assistance. - ----------------------------------------------------------- Finally, a light at the end of the tunnel......heh heh heh. Nightstar ------------------------------ Date: Mon, 25 May 1998 12:39:32 -0700 (PDT) From: Chris Womack Subject: DG: List Administrivia Just a gentle reminder/nudge from your ever-vigilant and generally- benevolent List Keeper--as a courtesy to your fellow list members (and especially to those who belong to the digest version), when responding to a previous post, please limit your quotations from that post to just those passages that are pertinent to your own comment (and this is good practice for e-mail lists in general, not just here). For an example, watch as I take my editorial scissors to the following: On Fri, 22 May 1998, Nightstar wrote: > At 05:40 PM 5/21/98 +0100, you wrote: > > The other day, I was thinking ("On a weekend??" > >"Well, hey, it wasn't on purpose...")... [snip!] > Now there's a week end well spent! Nice, very nice... > > Finally, a light at the end of the tunnel......heh heh heh. > Nightstar > See? Much shorter and easier to digest (both metaphorically and in the list-operational sense). (And no, Nightstar, I'm not singling you out for punishment; you just happened to provide me with grist for my example mill. ;) ) Your attention is, as always, appreciated. Remember: lengthy messages with limited new/useful information are just that much easier to decipher when fallen into the wrong hands. Chris Womack Keeper of the List oaktree@nocturne.org ------------------------------ End of deltagreen-digest V1 #28 *******************************