From: owner-deltagreen-digest@nocturne.org (deltagreen-digest) To: deltagreen-digest@nocturne.org Subject: deltagreen-digest V1 #43 Reply-To: Delta Green List Sender: owner-deltagreen-digest@nocturne.org Errors-To: owner-deltagreen-digest@nocturne.org Precedence: bulk deltagreen-digest Tuesday, June 16 1998 Volume 01 : Number 043 ---------------------------------------------------------------------- Date: Tue, 16 Jun 98 12:42:02 PST From: david.sokolowski@fibre.com Subject: DG: D Cell History - cont. june 15, 2000 alphonse, sorry about that. they cut the power throughout the city every night at 8 p.m., so it took me a minute to get my battery up and running. i'll explain more about the curfew later. until, - -darius- - -d cell- - -The Bay- - -(formerly San Francisco)- _________________________________________ D Cell History Keeping Tabs on My Mad World (continued) by Darius ... But before other steps could be taken another defining event took place. As the world knows, on March 23, 1999, President Clinton met with San Francisco Mayor Willie Brown for a disaster relief fund raiser at the Fairmont Hotel. The rest is history - at 9:12 p.m. a van carrying a small nuclear device crashed through the secret service barricade and into the hotel, where upon the device exploded, killing the President, Mayor, and 339 other people. More than 2000 were injured in the blast, and a 20 square- block area was secured and evacuated as a radioactive area. Of course, the rest of the world doesn't know that it wasn't a nuclear device that killed everyone, but rather some sort of biological infestation that turned everyone in the hotel into ground beef - it was in fact the Air Force that nuked the area to prevent the infestation from spreading. Investigation of this explosion kept D Cell occupied for the rest of the year, and it is now my opinion (hindsight being perfect) that the explosion was staged merely as a distraction (granted, one of global proportions) from the growing strength of the cult across the bay. But without getting ahead of myself, let it suffice to say that although evidence was gathered and hypotheses were suggested, no one could have prepared for the events that would transpire and the mind-wrenching conspiracy the facts now seem to represent. So as of April, 1999, the Bay Area had suffered almost $290 billion worth of damages (between the storm and bombing), and city, state and federal governments had all changed figureheads within the last four months. Why didn't we question this more? Doesn't it seem so clear now? How far from our purpose had we got that we couldn't see the facts straightening up in such a simple, straight line? The trial and execution of James Gershwin for the assassination of the president and mayor made Oswald's set-up look like a child's play. Whomever Gershwin had pissed off was more powerful than anyone could fathom, and the evidence would eventually show that *everything* fit. But I digress. Quite honestly I hadn't been very pleased with D Cell's performance up to that point (Gershwin's execution at San Quentin took place in June, 1999), having lost an agent (and friend) and making almost no progress in our original goal to determine if El Nino had Otherworld origins. Damen and Darcy were good agents, but we had just become too wrapped up in the intricacies of separate episodes and had forgotten to look at the bigger picture. Perhaps you can pass on our lesson to other cells - every part is a piece to a bigger puzzle. Also remember that at this point El Nino still pounded against the shores, and that most of northern California hadn't seen a dry day in ten months. This consistently depressing atmosphere, combined with the growing paranoia of the impending millennia, created a very anxious public. There were many instances of mass panic over the next six months, and D Cell found its resources over-exerted as we attempted to discern the valuable from the inane. Although the other shoe had yet to drop, one last example should serve to illustrate the strained circumstances D Cell found itself operating in: In October, 1999, D Cell became aware of a rash of kidnappings taking place in the Outer Sunset district of San Francisco (which had lost the two ocean-side blocks in the storm). In a manner of four weeks 14 boys had disappeared, all between the ages of 12 and 17, all with blond hair, and all within a 23 block area adjacent to the ocean. At first we believed a new settlement of Deep Ones might be involved, but continuous stake-outs of the beaches turned up nothing; besides, young men were never the Deep Ones' favorite. To make my story short: hard-pressed investigations led us to the home of Kendall Redder, a computer programmer who had got his hands on Volume One of the Revelations of Glaaki -- you know, the one that talks about how Glaaki inserts his spine into his Initiates? Well, seems that Redder had deemed what was good for one ancient being was good for a computer programmer, and so he had been kidnapping these children and attempting to inject them with his own vital fluids. But to get that done he modified his own "spine" through another casting in the Revelations (side note: we could never figure out where Redder got his copy, but remember that in San Francisco *anything* goes, so it's almost a moot point). In the end, 11 of the boys died from Redder's failed experiments, and the other three suffered crippling nerve and mental damage (I can send you photos of Redder's "spine," but I'm not really sure you want to see them). When confronted, Redder admitted to needing a collection of mindless slaves to help him through the New Beginning - he believed that most of the world would die at the year's end, and only those who could protect themselves from That Which Would Decide (Redder's description, not mine) would last into the 21st century. You can see what we were up against. Which brings me to New Year's Eve, The Big One, and my last attempt at brevity. In a moment Nostradamus would have been proud of, an earthquake at 9.7 on the Richter scale and centered in San Jose rocked the Bay Area at exactly midnight of New Year's Eve, 1999. Even I had taken the night off and was spending a rare moment with friends both liquid and solid. But the earthquake was, well, in a word: awesome. I have never felt so scared in my life, and feel confident that I will never feel that scared again. What made it so terrifying is that, for a second, everyone thought it was the end of the world. For all the freaks that have been ranting for all these last few years, in one moment it seemed like they would be proved right. The damage was amazing; almost all of Silicon Valley disintegrated in the two- minute shake (felt like two days!), while SF and the East Bay suffered serious damage, including the downing of the Bay Bridge and a fire in the financial district that killed 420 people. Mass destruction was the name of the game, and to press the facts, within two days it seemed to most that the Apocalypse had finally arrived. (At this point in my story let me remind you that San Francisco's government is not only new but pressed to the wall by El Nino - there had been no solid city leadership since the assassination of Mayor Brown almost two years earlier. Remember thatAt least until the appe ------------------------------ Date: Tue, 16 Jun 1998 15:22:18 -0500 From: Cindy Burnes Subject: DG: Newbie questions Ahoy [keepers only] First off, I'd like to intoduce meself to the list. To start with, I never realy liked the look of CoC, but when I read a review of DG in Dragon mag I just had to have it. Having tried to find it in all my local shops, and being disipointed a every turn, I decided to buy from Amazon.com. I should have my copy in about a week. Intill then I'd be mucho happy if ye could answer some of my simple rookie questions. #1: am I going to have to shell out more cash for other CoC books? I know I'll have to get the core book for the rules, but am I obligated to buy the Book of Monstres, or other items of such import? #2: I realize that many game companies have the CoC license, but how can a company like Pagan use the Chaosium rules system without geting into copy right truble? #3: Where I can find some good DG fluff on the net. I read the few pieces on the Delta green.com homepage. Realy enjoyed both works (I read everything else on the page for that matter, can't say that any of it was of a lesser quality. All top notch IMO). I'm also planing on geting Deltra Green: alien intelligence as soon as I can, but in the mean time.. something else to read would be nice. #4: Any of Pagan's publishing plans out on the table? Any more DG products scheduled for release this year? #5: Dumb question. But when exactly did DG hit the stands? #6: what's the CoC rule system like? is it heavy on stats, or is it skill/difficulty based? Or a mesh of both mayhaps? That's about all I think of right now, Adam I. Bolenbaugh ------------------------------ Date: Tue, 16 Jun 98 12:51:43 PST From: david.sokolowski@fibre.com Subject: DG: D Cell History -cont. june 15, 2000 alphonse, my apologies again. my cover is fairly tight, but in addition to cutting the power they knock on everyone's door at 10 p.m., just to make sure everything is alright, so I had to go put on a smile. i'm telling you, this place is crazy. until, - -darius- - -d cell- - -The Bay- - -(formerly San Francisco)- _________________________________________ D Cell History Keeping Tabs on My Mad World (continued) by Darius ... The damage was amazing; almost all of Silicon Valley disintegrated in the two- minute shake (felt like two days!), while SF and the East Bay suffered serious damage, including the downing of the Bay Bridge and a fire in the financial district that killed 420 people. Mass destruction was the name of the game, and to press the facts, within two days it seemed to most that the Apocalypse had finally arrived. (At this point in my story let me remind you that San Francisco's government is not only new but pressed to the wall by El Nino - there had been no solid city leadership since the assassination of Mayor Brown almost two years earlier. People did not know who to turn to for help.) So it will come as no surprise to find out that within three days of the earthquake (after the city's relief efforts proved they were unable to deal with the disaster) hundreds of people crossed the Golden Gate Bridge from Marin and, calling themselves The Church of Free Will, began initiating an extensive relief effort throughout the city. During the first few months they supplied water, food and shelter to thousands of people, helped organize cremations and services for the relatives of deceased, and essentially brought welfare and peace to a city that knew neither. Naturally their efforts stood unopposed - the relief effort was more organized and passionate than anyone had previously offered - in fact, the city, state and federal governments greeted the Church with open arms. Since the Church has been here, life has actually started to calm down a bit. Funny that in early February the clouds finally cleared and the rain stopped. Later that month the Church invited everyone in the city to take part in a volunteer relief effort to rebuild the city; the amount this group has accomplished in three months makes the Conservation Corp look like the Boy Scouts: whole sections of the city have been rebuilt and beautified, and although not functioning at full power, water and electricity have been restored to many parts of the city. Clothing has been given away (mostly white smocks with gray pants), and the Church gives regular therapy to those who have suffered the most. It must be obvious to you now, as it is to me, what is happening here, but a few facts remain untold: first, the Church has been entirely effective in keeping their efforts out of mass media. Road blocks have been set up on all major roads, and under the guise of public safety traffic in and out of the area has been strictly controlled. As stated, they have full support from the governments (have received honors and awards, in fact), and essentially now have the run of the city. And, of course, they issued a statement just two days ago announcing the conglomeration of the entire area into a single city, which will now be called The Bay. Finally, and perhaps most importantly, is the Church's leader, the Reverend Phel Morrow, whom D Cell knew previously as the author of the highly-expurgated tome "The Well's Bottom." (This specific case deserves more effort than D Cell can afford, and all that we have been able to determine at this time is that Morrow wrote the book years ago, that most of its few hundred printings and its publisher were destroyed in fire, and that no matter how hard we try this book continues to act as a most irritating thorn in our side. I'm sorry, but at this point I can't offer any more solid information.) At this point let me be blunt: I think they're putting something in the water and food they distribute so freely. Attendance at weekend Church services has reached nearly 70 percent of the population. Most people wear their Church smocks as they help build a new city according to the *Church's* plans. All media is monitored, as is traffic in and out of The Bay. Only because our covers are fairly secure do I feel safe staying here - for the moment. In the end it seems so obvious. The Church now owns the city, and although their goals are still unknown, I daresay I'm not looking forward to the day I figure out what they actually want. It all worked so perfectly: the storm, the assassination, the earthquake. Everything so grand and simple we couldn't see beyond our noses. I can only hope we don't end up on the losing side of this. Darius out. ------------------------------ Date: Tue, 16 Jun 1998 13:42:47 -0700 From: paposehn@juno.com (Phil A Posehn) Subject: DG: Re: Y2K problem On a somewhat related topic, did anybody catch the program on PBS about a year ago about the Russian who had been smuggling fissionables out of the country in his TROUSERS?? Phil _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Tue, 16 Jun 1998 14:07:20 -0700 From: paposehn@juno.com (Phil A Posehn) Subject: Re: DG: Eyelids and balloon animals and cats For sheer nastiness The fireworm of the Phillipine islands has always been a favorite of mine. The very small young enter the human host through the soles of the feet. they then grow deep under the skin where they live up to their name. The photos of the natives drawing the worms out by wrapping them around a pencil with an expression of horror and agony on their faces were one of the reasons why I lost 10 pounds the semester I took human parisitology. (It was right before lunch) Phil _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Tue, 16 Jun 1998 14:28:14 -0700 From: paposehn@juno.com (Phil A Posehn) Subject: Re: DG: Newbie questions Ahoy [keepers only] In reply to some of your questions, You should buy at least the Call of Cthulhu 5th edition. After that the rest is dictated by your needs, imagination, and the sort of campaign you wish to run. Chaosium's "Bermuda Triangle" sourcebook ought to work well with a lot of Delta green vs MJ12 plots, for instance. Call of Cthulhu is a skill based system that is low on stats. As a result, your players will not have to buy a lot of books or dice. (Skills are all percentile based) Have fun! Phil _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Tue, 16 Jun 1998 17:50:33 -0500 (CDT) From: Don Juneau Subject: Re: DG: Eyelids and balloon animals and cats On Tue, 16 Jun 1998, Gerry Mckelvey wrote: > thanks guys, I WAS going to eat lunch.... Spaghetti? Actually, my comment here is that I believe I've seen pictures of this; I may still have them, but my "Tasteless" directoris aren't catalogged. Colour plates from tropical disease handbooks, amongst others - many gory ideas can be created from browsing through alt.binaries.pictures.grotesque, or at least in the past it was so. (Refugees from the disgusting-fetish pit that alt.binaries.pictures.tasteless became, a.b.p.g. thrived on the 4 Ds: Disease, Deformity, Death and Dismemberment. [More Ds were added, but I disremember them at the moment.]) Dunno what a.b.p.g. is doing right now, tho... I'm still thinking of using some of the images as "handouts" for those strong of stomach... "This is what was found at the scene." "Oh, ick." Don ------------------------------ Date: Tue, 16 Jun 1998 16:32:41 -0700 (PDT) From: Michael Bowman Subject: Re: DG: Newbie questions Ahoy [keepers only] On Tue, 16 Jun 1998, Cindy Burnes wrote: > #1: am I going to have to shell out more cash for other CoC books? I > know I'll have to get the core book for the rules, but am I obligated to > buy the Book of Monstres, or other items of such import? One point: Call of Cthulhu 5th ed. revised is coming out in a few weeks. I'd probably wait for that. You won't need any of the other CoC books though. > #2: I realize that many game companies have the CoC license, but how can > a company like Pagan use the Chaosium rules system without geting into > copy right truble? Well, Pagan has a license to use the CoC system. > #4: Any of Pagan's publishing plans out on the table? Any more DG > products scheduled for release this year? Delta Green: Countdown (another gaming supplement) will be coming out later this year. It will be larger than the main rulebook. There will also be another fiction anthology. > #5: Dumb question. But when exactly did DG hit the stands? Late '96, I believe. Although it appeared as an article back in '92. Michael Bowman bvmi@odin.cc.pdx.edu ------------------------------ Date: Tue, 16 Jun 1998 18:26:22 -0500 From: Nightstar Subject: Re: DG: Re: Y2K problem At 01:42 PM 6/16/98 -0700, you wrote: >On a somewhat related topic, did anybody catch the program on PBS about a >year ago about the Russian who had been smuggling fissionables out of the >country in his TROUSERS?? > Was that the one entitled "Red Hot Rocks"? ;-> - ----------------------------------------------------------- Finally, a light at the end of the tunnel......heh heh heh. Nightstar ------------------------------ Date: Tue, 16 Jun 1998 16:45:51 -0700 From: Joseph Camp Subject: Re: DG: Newbie questions Ahoy [keepers only] >> #5: Dumb question. But when exactly did DG hit the stands? > >Late '96, I believe. Although it appeared as an article back in '92. February '97, actually. Right around Valentine's Day. be seeing you, Alphonse ------------------------------ Date: Tue, 16 Jun 1998 22:36:04 EDT From: theherald@juno.com (Michael Layne) Subject: DG: Re: Y2K problem On Tue, 16 Jun 1998 13:42:47 -0700 paposehn@juno.com (Phil A Posehn) writes: >On a somewhat related topic, did anybody catch the program on PBS >about a year ago about the Russian who had been smuggling fissionables >out of the country in his TROUSERS?? > Well, I guess _he_ doesn't need to sleep with a night-light, and his wristwatch is recharged for the next 600 years or so... :) Michael theherald@juno.com "It's hard to make things idiot-proof, because idiots can be so ingenious." -- Anon. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Tue, 16 Jun 1998 09:30:18 -0400 From: "R. Menzi" Subject: Re: DG: Newbie questions Ahoy - -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Adam, <<<#1: am I going to have to shell out more cash for other CoC books? I know I'll have to get the core book for the rules, but am I obligated to buy the Book of Monstres, or other items of such import?>>> "Hell no! The book is mostly in-depth background setting and description. There is no need to use the CoC system, it's just one with the DG ready world built in." <<<#3: Where I can find some good DG fluff on the net. I read the few pieces on the Delta green.com homepage. Realy enjoyed both works (I read everything else on the page for that matter, can't say that any of it was of a lesser quality. All top notch IMO). I'm also planing on geting Deltra Green: alien intelligence as soon as I can, but in the mean time.. something else to read would be nice.>>> "People have made some of their own sites, including a chat page or two if you want to meet someone online for a game." <<<#6: what's the CoC rule system like? is it heavy on stats, or is it skill/difficulty based? Or a mesh of both mayhaps?>>> "The CoC rules are a little too thick for my taste; I use the streamlined storyteller system from WWGS's Aeon (or Trinity) because it uses so few dice and has a combat system that has the just right mix of realism and cinematic effect for my taste. In short, the rules don't matter, though I suggest you use some kind of sanity rating to represent how the contact with the Mythos has some big effects on the characters' mind." Regards, <<>> - -----BEGIN PGP SIGNATURE----- Version: PGPfreeware 5.5.5 for non-commercial use iQA/AwUBNYZzZahFxkX3nANTEQLFvwCgwgwRdyrZbm/gOmEO9puFsSBsyWMAn18C u7u2mb/qVAzKkAd6Hl8frifo =02IW - -----END PGP SIGNATURE----- ------------------------------ Date: Wed, 17 Jun 1998 01:10:52 -0400 From: "Jimmie Bise, Jr." Subject: Re: DG: Newbie questions Ahoy [keepers only] First thing...welcome aboard!! > >#1: am I going to have to shell out more cash for other CoC books? I >know I'll have to get the core book for the rules, but am I obligated to >buy the Book of Monstres, or other items of such import? > I don't think you would have to, given the beasties in the main CoC book, and a very fertile imagination (and this mailing list...Oh No! Mr. Squick!!) >#3: Where I can find some good DG fluff on the net. I read the few >pieces on the Delta green.com homepage. Realy enjoyed both works (I read >everything else on the page for that matter, can't say that any of it >was of a lesser quality. All top notch IMO). I'm also planing on geting >Deltra Green: alien intelligence as soon as I can, but in the mean >time.. something else to read would be nice. > Well, check some of the links on the DG Web Page. There's some really good stuff linked to the page. >#6: what's the CoC rule system like? is it heavy on stats, or is it >skill/difficulty based? Or a mesh of both mayhaps? > Consider it a mesh, though, IMHO, initial characteristics are a bit dice-heavy. - -Jim - -Jim =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All instruments are spiritual. Everything [musical]...is spiritual, even the stuff that's decadent. -Wynton Marsalis ------------------------------ Date: Wed, 17 Jun 1998 00:55:34 -0600 From: "R.J. Andron" Subject: DG: RE: Canadian Intelligence community This is a multi-part message in MIME format. - ------=_NextPart_000_0003_01BD998A.A29EE1E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Delurking momentarily to assist. The following information is based upoon public sources, but has been slightly shaded to present (I think) a more interesting view of Canadian intelligence services from the perspective of a DG scenario. Canadian Intelligence is shared among a few government departments: 1. CSIS: Canadian Security Intelligence Service. Mostly focussed on domestic operations with very sweeping powers to gather intelligence on espionage, terrorism and foriegn-influenced activities in Canada. CSIS has in practice been criticized for too much reliance on American intelligence sources. CSIS answers to the Solicitor General's and is subject to oversight from Parliament's Security Intelligence Review Committee (SIRC). Historically, there has been a strong rivalry between the RCMP and CSIS resulting from the recommendations of the McDonald Commission's investigation of RCMP wrongdoing in the late 1970's--which forced the RCMP out of the intelligence game. Although CSIS and the RCMP "buried the hatchet" in the late 1980's, some rivalry likely still exists. A good starting point for reseach on CSIS is "Official Secrets" by Richard Cleroux--ISBN 0-7710-2160-7. CSIS officers are based out of major urban centres across Canada. They are likely to be ex-Mounties or young university graduates. In the early 1990s CSIS was an underpaid and demoralized organization. 2. RCMP: Royal Canadian Mounted Police. Although officially out of the intelligence game since the 1970's (something about a dirty tricks team burning a barn in Quebec), the RCMP has kept up intelligence gathering on gangs, bikers, and other criminal organizations as an adjunct to its work as a national police force. The RCMP also acts as a provincal and municipal police force where provinical and municipal governments contract the RCMP to do so. This means that RCMP officers range from bureaucrats to highway patrolmen and everything inbetween. RCMP officers tend to be young (30's) and possessed of an esprit-de-corps that comes from being part of one of the most respected police forces in the world (translation: they have an attitude). RCMP are referred to by CSIS officers as "Horsemen"--this is not meant as a compliment. The RCMP is also responsible for fielding a national Anti-Terrorist/Counterterrorist Response Unit--I have no information on the status of this. Municipal and Provincial Police Forces also field their own TAC teams (SWAT teams) trained in antiterrorism. 3. CSE: Communications Security Establishment. Notionally under the auspices of the Department of National Defence (DND), CSE is a SIGINT organization that listens to external and internal electronic traffic and is responsible for cryptographic work. Highly secretive and officially does not exist, CSE has the same capabilities as the NSA. CSE officers are either DND personnel, or civilian employees. Although unconfirmed, CSE is alleged to have developed very close ties to the NSA, to the point of being able to use US Satellites and sharing 98% of its intelligence gathering with the NSA. 4. Military Intelligence -- No data, but part of the Command Structure of Land Forces and Defence Staff. Role is to keep abreast of military threats which the Canadian military may face. In general, Canadian military personnel are professionals and proud men and women tasked with doing job which is seen as a useless financial drain at best by Parfliament and the Canadian media. The Canadian Armed Forces have come under fire recently for events in Somalia and Bosnia, along with allegatoins of sexual harassment/sexual misconduct towards female members. Racism, "the Somalia Affair" and infiltration of the ranks by neo-Nazi organizations like the Heritage Front led to the disbanding of the Canadian Airborne Regiment in the mid-1990's. The Somalia Affair was the alleged torture and execution of a Somali teenager by members of the Canadian Airborne Regiment during the botched UN mission to Somalia. Canadian enlisted personnel and lower-ranked offcers are woefully underpaid and demoralized by recent events. Nonetheless, the Canadian public (in general) is very proud of the Canadian Military's role as peacekeepers, as soldiers, and in their efforts to assist Canadians during the Red River Flood (1997) and Quebec Ice Storm (1997-1998). The Canadian military also weathered the Oka, Quebec standoff against militant members of the Mohawk nation unscathed. Other Intelligence-related departments are Immigration (which forwards requests for security clearances to CSIS, but tends to cooperate more with the RCMP), Revenue Canada/Customs and Excise (for smuggling and tax evasion), and the Secretary of State for External Affairs, which runs a Foriegn Intelligence Bureau and Security Services Bureau. External Affairs is roughly the equivalent of the US State Departmebnt. Finally, there is the Cabinet Committee on Security Intelligence, which notionally exerts influence (through the Intelligence and Security Coordinator) on the CSE and which has an "Economic Intelligence Committee." The Cabient Committee does not have authority over CSIS or the RCMP, both of which are controlled by the Solicitor General's Office. Hopefully, some of the foregoing sparks some ideas for DG adventures in the Great White North. I would suggest the following as a possible background: DG and MJ, through their links into Canadian intelligence services, simply extended its cell structure to infiltrate and subvert the Canadian elements on an as-needed basis and treat the Canadianized cells as parts of their own structure. DG Canada and MJ Canada are, for all intents and purposes, American controlled operations working on Canadian soil. Of course, such operations have not been able to be kept as quiet as they could have been if they had occurred in the United States. Some non-DG/non-MJ Intelligence and Police personnel have started setting up their own counter-conspiracy in response to DG/MJ Ops. with the intent of tracking and eliminating this threat to Canadian soveriegnty. They are broken into several unconnected clandestine cells and each of them believes that they are alone. All of them have had some sort of encounter with the Mythos. Among these isolated cells is a group of "Old Guard" intelligence and military officers with pedigrees going all the way back to WWII and the dying days of British Empire. This Old Guard has access to some of British Intelligence's notes regarding the Mythos and the Karotechia and is working to try to search out some of the other isolated cells (which the Old Guard have named "Intrepids" after William Stevenson--Canadian and British spymaster during WWII). The Old Guard and Intrepids, once linked, will be tasked with tracking and neutralizing DG/MJ influence on Canadian institutions and eliminating Mythos activity within. Hope this helps. Best, - -R.J. -----Original Message----- From: owner-deltagreen@nocturne.org [mailto:owner-deltagreen@nocturne.org]On Behalf Of Al MacMillan Sent: Monday, June 15, 1998 6:33 PM To: Delta Green Subject: DG: Canadian Intelligence community After running a rather lengthly DG campaign, and ALL the operative getting "dispatched" or driven mad; one of my players asked me if i would run a Canadian based DG Cell campaign. Now i'm faced with the task of reseaching the Canadian intelligence community and how it works through administration, etc. Embarassing enough to be a canadian all my life and know next to nothing about our own Intelligence. So anyways, anyone with information/ ideas for my upcomming slaughter would be appreciated. More to come as the "chapters" unfold.... Section C - CANADA Best, - -R.J. - ------=_NextPart_000_0003_01BD998A.A29EE1E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Delurking=20 momentarily to assist.

The following information is based upoon = public=20 sources, but has been slightly shaded to present (I think) a more = interesting=20 view of Canadian intelligence services from the perspective of a DG=20 scenario.

Canadian Intelligence is shared among a few government=20 departments:

1. CSIS: Canadian Security Intelligence Service. = Mostly=20 focussed on domestic operations with very sweeping powers to gather = intelligence=20 on espionage, terrorism and foriegn-influenced activities in Canada. = CSIS has in=20 practice been criticized for too much reliance on American intelligence = sources.=20 CSIS answers to the Solicitor General's and is subject to oversight from = Parliament's Security Intelligence Review Committee (SIRC). = Historically, there=20 has been a strong rivalry between the RCMP and CSIS resulting from the=20 recommendations of the McDonald Commission's investigation of RCMP = wrongdoing in=20 the late 1970's--which forced the RCMP out of the intelligence game. = Although=20 CSIS and the RCMP "buried the hatchet" in the late 1980's, = some=20 rivalry likely still exists. A good starting point for reseach on CSIS = is=20 "Official Secrets" by Richard Cleroux--ISBN = 0-7710-2160-7.

CSIS=20 officers are based out of major urban centres across Canada. They are = likely to=20 be ex-Mounties or young university graduates. In the early 1990s CSIS = was an=20 underpaid and demoralized organization.

2. RCMP: Royal Canadian = Mounted=20 Police. Although officially out of the intelligence game since the = 1970's=20 (something about a dirty tricks team burning a barn in Quebec), the RCMP = has=20 kept up intelligence gathering on gangs, bikers, and other criminal=20 organizations as an adjunct to its work as a national police force. The = RCMP=20 also acts as a provincal and municipal police force where provinical and = municipal governments contract the RCMP to do so. This means that RCMP = officers=20 range from bureaucrats to highway patrolmen and everything inbetween. = RCMP=20 officers tend to be young (30's) and possessed of an esprit-de-corps = that comes=20 from being part of one of the most respected police forces in the world=20 (translation: they have an attitude). RCMP are referred to by CSIS = officers as=20 "Horsemen"--this is not meant as a compliment.

The RCMP = is also=20 responsible for fielding a national Anti-Terrorist/Counterterrorist = Response=20 Unit--I have no information on the status of this. Municipal and = Provincial=20 Police Forces also field their own TAC teams (SWAT teams) trained in=20 antiterrorism.

3. CSE: Communications Security Establishment. = Notionally=20 under the auspices of the Department of National Defence (DND), CSE is a = SIGINT=20 organization that listens to external and internal electronic traffic = and is=20 responsible for cryptographic work. Highly secretive and officially does = not=20 exist, CSE has the same capabilities as the NSA. CSE officers are either = DND=20 personnel, or civilian employees. Although unconfirmed, CSE is alleged = to have=20 developed very close ties to the NSA, to the point of being able to use = US=20 Satellites and sharing 98% of its intelligence gathering with the = NSA.

4.=20 Military Intelligence -- No data, but part of the Command Structure of = Land=20 Forces and Defence Staff. Role is to keep abreast of military threats = which the=20 Canadian military may face. In general, Canadian military personnel are=20 professionals and proud men and women tasked with doing job which is = seen as a=20 useless financial drain at best by Parfliament and the Canadian = media.  The=20 Canadian Armed Forces have come under fire recently for events in = Somalia and=20 Bosnia, along with allegatoins of sexual harassment/sexual misconduct = towards=20 female members. Racism, "the Somalia Affair" and infiltration = of the=20 ranks by neo-Nazi organizations like the Heritage Front led to the = disbanding of=20 the Canadian Airborne Regiment in the mid-1990's. The Somalia Affair was = the=20 alleged torture and execution of a Somali teenager by members of the = Canadian=20 Airborne Regiment during the botched UN mission to = Somalia.

Canadian=20 enlisted personnel and lower-ranked offcers are woefully underpaid and=20 demoralized by recent events. Nonetheless, the Canadian public (in = general) is=20 very proud of the Canadian Military's role as peacekeepers, as soldiers, = and in=20 their efforts to assist Canadians during the Red River Flood (1997) and = Quebec=20 Ice Storm (1997-1998). The Canadian military also weathered the Oka, = Quebec=20 standoff against militant members of the Mohawk nation = unscathed.

Other=20 Intelligence-related departments are Immigration (which forwards = requests for=20 security clearances to CSIS, but tends to cooperate more with the RCMP), = Revenue=20 Canada/Customs and Excise (for smuggling and tax evasion), and the = Secretary of=20 State for External Affairs, which runs a Foriegn Intelligence Bureau and = Security Services Bureau. External Affairs is roughly the equivalent of = the US=20 State Departmebnt. Finally, there is the Cabinet Committee on Security=20 Intelligence, which notionally exerts influence (through the = Intelligence and=20 Security Coordinator) on the CSE and which has an "Economic = Intelligence=20 Committee." The Cabient Committee does not have authority over CSIS = or the=20 RCMP, both of which are controlled by the Solicitor General's=20 Office.

Hopefully, some of the foregoing sparks some ideas for DG = adventures in the Great White North. I would suggest the following as a = possible=20 background:

DG and MJ, through their links into Canadian = intelligence=20 services, simply extended its cell structure to infiltrate and subvert = the=20 Canadian elements on an as-needed basis and treat the Canadianized cells = as=20 parts of their own structure. DG Canada and MJ Canada are, for all = intents and=20 purposes, American controlled operations working on Canadian soil. Of = course,=20 such operations have not been able to be kept as quiet as they could = have been=20 if they had occurred in the United States.

Some non-DG/non-MJ=20 Intelligence and Police personnel have started setting up their own=20 counter-conspiracy in response to DG/MJ Ops. with the intent of tracking = and=20 eliminating this threat to Canadian soveriegnty. They are broken into = several=20 unconnected clandestine cells and each of them believes that they are = alone. All=20 of them have had some sort of encounter with the Mythos. Among these = isolated=20 cells is a group of "Old Guard" intelligence and military = officers=20 with pedigrees going all the way back to WWII and the dying days of = British=20 Empire. This Old Guard has access to some of British Intelligence's = notes=20 regarding the Mythos and the Karotechia and is working to try to search = out some=20 of the other isolated cells (which the Old Guard have named=20 "Intrepids" after William Stevenson--Canadian and British = spymaster=20 during WWII). The Old Guard and Intrepids, once linked, will be tasked = with=20 tracking and neutralizing DG/MJ influence on Canadian institutions and=20 eliminating Mythos activity within.

Hope this=20 helps.

Best,
-R.J.


 -----Original Message-----
From:=20 owner-deltagreen@nocturne.org [mailto:owner-deltagreen@nocturne.org]On Behalf Of Al = MacMillan
Sent: Monday, June 15, 1998 6:33 PM
To: Delta = Green
Subject:=20 DG: Canadian Intelligence community



After running a = rather=20 lengthly DG campaign, and ALL the operative getting = "dispatched" or=20 driven mad; one of my players asked me if i would run a Canadian based = DG Cell=20 campaign.
Now i'm faced with the task of reseaching the Canadian = intelligence=20 community and how it works through administration, etc.
Embarassing = enough to=20 be a canadian all my life and know next to nothing about our own=20 Intelligence.
So anyways, anyone with information/ ideas for my = upcomming=20 slaughter would be appreciated.
More to come as the = "chapters"=20 unfold....

Section C -=20 CANADA


Best,
-R.J.

=20
- ------=_NextPart_000_0003_01BD998A.A29EE1E0-- ------------------------------ End of deltagreen-digest V1 #43 *******************************