From: owner-deltagreen-digest@nocturne.org (deltagreen-digest) To: deltagreen-digest@nocturne.org Subject: deltagreen-digest V1 #76 Reply-To: Delta Green List Sender: owner-deltagreen-digest@nocturne.org Errors-To: owner-deltagreen-digest@nocturne.org Precedence: bulk deltagreen-digest Tuesday, July 21 1998 Volume 01 : Number 076 ---------------------------------------------------------------------- Date: Wed, 22 Jul 1998 02:33:07 -0700 From: Scott Cleverdon Subject: Re: DG: Re: New CoC rules Hey, no problem. Just give a shout. I know what its like. I'm Scottish and when I used to live in Edinburgh it was hell to get a damn thing. regards scott ps. I've always enjoyed the intelligence, wit and wisdom in your, sometimes extensive, postings, whether on DG or Strange Aeons. >Greetings. > >Moved by my plight, Scott Cleverdon wrote: >>David, >>Perhaps a freindly here in the US could arrange to have this thing purchased >>and then forwarded to you... >> >>There's got to be some cell out there willing to take the extra step... > >Thanks for the offer, Scott, but hopefully I still can manage with various >mail order outfits. >The only (relatively) positive side of the stiff Italian prices is you can >order stuff from the other side of the world and still save a nice buck. >And the waiting is not such a big thing, once you get used to it. > >Thank you nonetheless. >Take care. > > Davide Mana > Torino, Italy > doctor.dee@iol.it Scott Cleverdon, Mercenary of the Occult-thought for the day: "Just when you think you're being too paranoid... you're not being paranoid enough." ------------------------------ Date: Tue, 21 Jul 1998 05:49:57 -0400 (EDT) From: POOH@drycas.club.cc.cmu.edu Subject: Re: DG: Babylon 5/Lovecraft Mythos One of the best Lovecraftian SciFi movies isn't really space faring, but is a great load of fun... Split Second, with Rutger Hauer. Rutger Hauer is a cop, investigating... Something Nasty. The SAN loss his new partner obviously takes through the movie is a delight... - -Will (And a load of great lines) ------------------------------ Date: Tue, 21 Jul 1998 08:17:29 -0700 From: "Gerry Mckelvey" Subject: Re: DG: illumanati > > >I'd reserve judgement on anybody's goals until you've finished the > > >trilogy. And mulled it over for several decades. You're in for > > >about 23 surprises yet. > > > > > >Yuda > > > > > >P.S. It's all the squirrels fault. Maybe. Fnord. > > > > After you finish "Illuminatus" try the "Masks of the Illuminati" series > > and "Schroedinger's Cat". Then make several successive sanity rolls. > > Remember; John Dillinger died for your sins...all 23 of him. > > > > Phil. > > > > P.S. Can anyone out there confirm my suspicion that R.A.W. was one of the > > founders of the Discordian Society? > > Not offhand, but conspiracy-theorist/pawn and Discordian Kerry Wendell > Thornely ran off Xeroxes of the original Discordian Bible on the > New Orleans machine of Jim Garrison (conspiracy-theorist/pawn and District > Attorney)... > > I guess the Fungi were trying to understand synchronicity that year... > > Don Now my head hurts.... Jerry McKelvey Exitus Acta Probat. ------------------------------ Date: Tue, 21 Jul 1998 09:41:58 -0400 From: "John C. Detwiler" Subject: RE: DG: Babylon 5/Lovecraft Mythos >Event Horizon, which I thought would be a great Lovecraft/haunted house-in-space movie, turned out to be a gore-fest. It was pretty, but I was ultimately disappointed in the plot. It COULD have been so much more (as with so many films these days). Alien is still probably the closest thing Sci-Fi movies have to Lovecraft (except for Bab5).< As bad as it was, Event Horizon was way more Lovecraftian than the Alien movies. Event Horizon--something wants to cross over through a hole in time/space Alien (et al)--parasitic creatures that are for all intents and purposes exactly like digger wasps do their normal, everyday thing to survive and thrive Now the Alien films are much more Delta Greenian than Event Horizon. That whole thing with the "Company" and the colonial govt. for instance. And Paul Reiser--who isn't filled with a sense of incomprehensible horror when they see an AT&T commercial? - --John the Bastard "Generic quote, quite amusing/poignant, ha ha" ------------------------------ Date: Tue, 21 Jul 1998 10:45:19 -0400 From: "Elliot A. Rushing" Subject: Re: DG: Babylon 5/Lovecraft Mythos >Event Horizon--something wants to cross over through a hole in time/space >Alien (et al)--parasitic creatures that are for all intents and purposes >exactly like digger wasps do their normal, everyday thing to survive and >thrive Have to agree with John on this one. Part of the horror of the Alien series is the fact that whether the aliens are in fact truly intelligent or not is irrelevant -- to them, humans are just another obstacle/host/food source to neutralize/use/eat in their normal daily existence. In a sense, it's a "man-eating tiger" sort of horror -- being hunted by a much better predator -- something that cannot be reasoned with. Sort of a Hounds of Tindalos thing, there. The Terminator movies use a similar approach. You know, it's not a *bad* approach -- it's easily appreciated. That's a little different from "something that reasons so differently and finds you so utterly insignificant that you'll go insane contemplating it." This kind of abstract, mind-rending horror, IMO, has been better handled so far in books than in movies. The Alien movies have a good Lovecraft "look" to them, though, with the alien bioengineered thingies and slime. And I agree that the interagency machinations in Aliens are good fodder for any DG campaign. Just my two cents. :) Elliot. ------------------------------ Date: Wed, 22 Jul 1998 00:39:11 +0900 From: ft203004@fsinet.or.jp (Jay and Mikiko Noyes) Subject: Re: DG: Babylon 5/Lovecraft Mythos >stars kind of thing. Perhaps a spaceship to Xoth or Fromalhaut or >Alderberaan? What would mankind's first experience with Pluto or Saturn be >like? Brief and messy, I imagine. Don't pet the cats. Jay - ---------------------------------------------------------------------------- - --------- Stercus, stercus, stercus, moriturus sum Terry Pratchett, "Interesting Times" - ---------------------------------------------------------------------------- - --------- ------------------------------ Date: Tue, 21 Jul 1998 08:45:50 -0700 From: John Michael Alldredge Subject: Re: DG: RE: Skill Rolls At 09:23 AM 7/21/98 +0900, you wrote: > >-----Original Message----- >差出人 : Stephen Joseph Ellis >宛先 : Delta Green List >日時 : 1998年7月21日 1:56 >件名 : DG: Skill Rolls > > >Stephen Joseph Ellis wrote: > >> Any other jammyness stories out there? > +++++Just a general one: I ran a "Flashing Blades"(17th Century swashbuckling RPG), in which skills are rolled on d20: a skill of 15 means roll under 15 on d20....a new player, after several sessions, complained about how slow skill advancement was.... turns out he had mis-understood my mechanics explanation and had been rolling his skills ON PERCENTILE DICE (he though a skill of 15 meant roll 01-14 on d100). The funny thing was, his dice-luck was so good that he had BEEN MAKING HIS ROLLS as often as anybody else, so I never noticed....wild ,eh?+++++ >I was once in an 1890s game. There was this Serpent Man running around, >draining people's souls to power a time machine. He had us where he wanted >us, and we were truly screwed. He was going to get away, and we had >virtually no chance of stopping him, and then we'd probably die in his trap, >and that would be that. The Keeper was laughing fiendishly, when one of the >characters, a portly journalist, rolled an 04 to break down the door. In a >flash of pity, the Keeper let him break down the door, but it was so strong, >he ruled the guy broke his arm in the process. His gun arm. The Serpent man >tried to run, and he was about a block away when the reporter finally got >his snub-nosed revolver out and fired with his off hand. The Keeper wasn't >worried--the chances were about zero, but he granted a 5% chance. Well, you >can guess what happened. One shot, villain dead, time machine dropped and >shattered, and what was supposed to be a multi-adventure campaign, stopped >in its tracks. > >David Farnell > > ------------------------------ Date: Tue, 21 Jul 1998 12:03:06 -0400 (EDT) From: Jonathan P Keim Subject: DG: DG Sci Fi I've been toying with taking some of those classic sci-fi movies and making DG scenarios out of them. Alien, Aliens, the Thing, and Predator all would make smooth DG material. The later two are fine as is for current and the former two could be run either in a futaristic setting or undergo some simple adaptation to the current. (really, Alien and the Thing contain tons of overlap once you throw the setting away). And a mythos connection need not even be strong, like the traveler from the Dg sourcebook. The Dillon of Predator, Paul Reiser's character from Alines, and the android from Alien could easily be replaced by assigned contacts who could be working for Karotechia or MJ-12 on info and/or speciman gathering. An MJ-12 agent could easily just have been fortutously assigned (as his superiors were aware of a "special" nature to the incident) just as the DG agents, and if the players aren't careful, this spy could realize he is working with a cohesive group of paranormal investigators. Or either of the above two (and any other) villanous group could be aware of the agents tendencies in investigations and use the agents as pawns to do the dirty work. ("And so you cooked up some story and dropped us into a meat grinder!") Reflections? Anyone done this with CoC or DG? And, just what about future CoC? What will the stars be like in 2100? Surely, Cthulhu will still happily stuff foolhardy investigators into his gaping maw by the tentacle-full as he shrugs off plasma and laser blasts (and 12-guage from the grizzled old-timer with an eye-patch). Surely somebody has to have done this! Later, Munch ------------------------------ Date: Wed, 22 Jul 1998 01:03:26 +0900 From: ft203004@fsinet.or.jp (Jay and Mikiko Noyes) Subject: Re: DG: Quote of the day (fwd) >"The trouble with Eichmann was precisely that there were so many like > him, and the many were neither perverted nor sadistic, but they were > and still are, terribly and terrifyingly normal ... this normality was > much more terrifying than all the atrocities put together." > > - Hannah Arendt, _Eichmann in Jerusalem: A Report on the Banality of > Evil_ > "There are hardly any excesses of the most crazed psychopath that cannot easily be duplicated by a normal, kindly family man who just comes in to work every day and has a job to do." Terry Pratchett, _Small Gods_ Jay - ---------------------------------------------------------------------------- - --------- Stercus, stercus, stercus, moriturus sum Terry Pratchett, "Interesting Times" - ---------------------------------------------------------------------------- - --------- ------------------------------ Date: Tue, 21 Jul 1998 18:58:39 From: Davide Mana Subject: DG: RE: Skill Rolls Greetings. John Michael Alldredge wrote >+++++Just a general one: I ran a "Flashing Blades"(17th Century >swashbuckling RPG), in which skills are rolled on d20: a skill of 15 means >roll under 15 on d20....a new player, after several sessions, complained >about how slow skill advancement was.... turns out he had mis-understood my >mechanics explanation and had been rolling his skills ON PERCENTILE DICE >(he though a skill of 15 meant roll 01-14 on d100). The funny thing was, >his dice-luck was so good that he had BEEN MAKING HIS ROLLS as often as >anybody else, so I never noticed....wild ,eh?+++++ This story has tangentially reminded me of something that I might just as well tell you all for the sake of a few cheap laughs. There's a weird guy running free in my hometown, that started playing Call of Cthulhu with my team - I take full responsibility for the thing - but later left after some "artistic divergences", and now runs his own games. Now this guy never bothered to read the rules (or even buy the book, I guess). He simply gathered some notes from what he remembered of his games with us, picked up a list of critters and a character sheet and off he went. But somehow in the transition some very basic detail was lost, so that currently his players are required to roll _higher_ than the given skill percentage on the sheet. Which of course means an automatic success on all those "00 skills". We discovered all this when one of his players joined my brother's team, and was surprised and _relieved_ discovering the actual mechanic. His only comment, when the laughter finally died down was: "Now a lot of confusing bits are finally making sense". And this is it. Cheers. Davide Mana Torino, Italy doctor.dee@iol.it ------------------------------ Date: Tue, 21 Jul 1998 14:01:33 -0400 From: "Walter B. Haight" Subject: Re: DG: Babylon 5/Lovecraft Mythos At 02:32 PM 7/20/98 -0700, you wrote: > >Has anyone else thought about running a Sci-Fi CoC game? I don't mean >Cthulhu-punk or Bab5, I mean Aliens-level technology, man exploring the >stars kind of thing. Perhaps a spaceship to Xoth or Fromalhaut or >Alderberaan? What would mankind's first experience with Pluto or Saturn be >like? > We would undoubtedly run across a few dormant Shadows and then be abducted and interrogated by unhappy Vorlons. Milk and Cookies Aaron Litz Shadows serve Azathoth greater servitor race ------------------------------ Date: Tue, 21 Jul 1998 14:05:19 -0400 From: "Walter B. Haight" Subject: Re: DG: Babylon 5/Lovecraft Mythos At 05:45 PM 7/20/98 -0400, you wrote: > think: (crap, can't remember the name of the movie...) > Last year, a movie came out that was about a ship that was lost, > and it turned up around neptune or something, and it was > a chessy horror movie... well, > something along those lines might work. > The movie was Event Horizon, and I actually thought it was pretty cool, combining Lovecraft and Clive Barker ( Sam Niel looked like a Cenobite to me at the end ). Anyway, thats just me... Lord of Prozac Aaron Litz ------------------------------ Date: Tue, 21 Jul 1998 14:23:17 -0400 From: "Walter B. Haight" Subject: Re: DG: Babylon 5/Lovecraft Mythos At 10:17 PM 7/20/98 EDT, you wrote: >In a message dated 98-07-20 19:20:58 EDT, you write: > ><< Alien is still probably the closest thing > Sci-Fi movies have to Lovecraft (except for Bab5). >> > >I'd say Alien is much closer, really. Bab5 has the walking mini-Cthulhus and >the Thirdspace extra-dimensional monsters, but it's also ultimately a hopeful, >heroic tale. Which is fine, and lots of fun, but it ain't horror. > >Any time I think of sci-fi horror, my first thought of course is for Alien and >its sequels (less for the last one, which seemed more an exercise in physical >queasiness, but that's maybe just my opinion). To make it more Lovecraftian >horror, such a setting would involve probings into the nature of reality and >the scope/purpose of the universe in addition to whooshing starships and >gritty-looking people getting torn up by the nasties. Wondering where the >Aliens come from is all well and good; the REAL question should be how they >relate to the Big Picture (hint: its middle name should be 'a' and its last >name should be 'thoth'). > >Shane Ivey > > I myself called Alien:Ressurection a " parade of grostequeries " after I saw it. It had no soul, it was just there to make you flinch ( when that alien thing got sucked through a pinhole in the hull WHY did it have to scream like a baby!? It nearly gave me nightmares, and THAT is no small task) I have always considered most of the films that John Carpenter has done to be heavily Mythos, from the Thing to Big Trouble in Little China. Just the feeling of something bigger lurking behind that next shadow, that there are things out there that regard humanity as Doritos, and that there is ( ultimately ) nothing we can do to stop us from destroying ourselves ( and then being gobbled up by the monsters ). Escape From New York even fits in well with this, and I liked Escape From L.A. even if no one else did! Lord of Parentheses Aaron Litz ------------------------------ Date: Tue, 21 Jul 1998 11:50:12 PDT From: "Mar Calpena" Subject: DG: Nationality, journalism and chain letters. I am a 25 year old journalist from Barcelona, Spain, which goes for the question on my nationality and brings up the subject of journalists in Coc and DG. None of my players wants to run a Journalist character anymore, as they've discovered the hard way what it is having material confiscated on behalf of the Official Secrets Law, or discovering that there is no such a thing as a standard, multi purpose, press pass, or knowing that something's going wrong but not being able to do anything about it because you can't prove what's happening and you can't quote the source who gave you the info or even just because you'll lose all credibility you might have earnt in your career. I remember playing Coc when I was at High School and journalist used to be one of my favourite professions, as it is still a lot of people's. But in a more or less realistic and conspiratory game as DG I think it's either a huge challenge or a complete loss of time. The other day I received yet another chain letter and I thought about this tiny twisted plot. See if any of you can help expand it. What if there was this cult-ridden chain letter that sent each of its recepients some kind of horrible curse that could only be countered by sending ten copies of the letter (all of which with the course, obviously) to other people? Maybe it wouldn't be a curse, but some kind of dangerous info or some mythos knowledge. Any ideas? Mar, such a nice girl, such nasty game mastering. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 23 Jun 1998 08:20:02 -0400 From: "R. Menzi" Subject: Re: DG: Babylon 5/Lovecraft Mythos The debate on Alien's Lovecraftitude seems to be overlooking something big, something at which DG was born. Alien and Aliens are prime examples of the themes Lovecraft used when he wrote about the Deep Ones. It's painfully obvious: using humanity as breeding stock; somewhat unknown age/origin, but definitely a local to this universe. Hell, Aliens is full of similarities with the raid on Insmouth, birthplace of the Delta Green conspiracy. Regards, >>> R. Menzi ------------------------------ Date: Tue, 21 Jul 1998 12:56:55 -0700 From: Joseph Camp Subject: Re: DG: Nationality, journalism and chain letters. >I remember playing Coc >when I was at High School and journalist used to be one of my favourite >professions, as it is still a lot of people's. But in a more or less >realistic and conspiratory game as DG I think it's either a huge >challenge or a complete loss of time. Interestingly enough, Pagan's upcoming DELTA GREEN: COUNTDOWN book includes a chapter on a journalism outfit--though I use "journalism" loosely. I gather it's a syndicated television program in the vein of SIGHTINGS: paranormal investigative journalism with a low skepticism factor. The Pagan version is a fictional example of this sort of thing, much the way their SAUCERWATCH group was a fictional example of the many real-world UFO study groups out there, and incudes similar plot hooks and behind-the-scenes intrigues. be seeing you, Alphonse ------------------------------ Date: Tue, 21 Jul 1998 17:00:29 -0700 From: "JimmieBise,Jr" Subject: Re: DG: Nationality, journalism and chain letters. - -----Original Message----- From: Joseph Camp To: Delta Green List Date: Tuesday, July 21, 1998 1:02 PM Subject: Re: DG: Nationality, journalism and chain letters. >>I remember playing Coc >>when I was at High School and journalist used to be one of my favourite >>professions, as it is still a lot of people's. But in a more or less >>realistic and conspiratory game as DG I think it's either a huge >>challenge or a complete loss of time. > I would argue the contrary. Certainly, the Government has broad and sweeping powers to seize information, bully sources, and other tactics overt and covert. The enterprising journalist, likewise, has tactics....stealth, discretion, and ability to act when and where others can not. Marry a journalist with the mind of a covert agent, and it's a still a playable type of character. I see several possibilities. - The journalist who has gotten a reputation for being a crackpot tabloid writer. That image, is completely crafted, however, and the journalist is constantly underestimated and overlooked, and is able to do thing no one would ever consider him doing. - The journalist with contacts....everywhere. He/She's been around and knows people in virtually every walk of life. They're his sources and his friends. In times of trouble, they can aid him, and he can disappear... These are just a coupled of examples that come tom mind. I'm sure we can find more... - -Jim ------------------------------ Date: Tue, 21 Jul 1998 23:06:45 +0200 From: "Florian Hanke" Subject: Re: DG: Re: RE: using DG in other systems (was paranoia) David Farnell wrote: >I have Nephilim; is Liber Ka a supplement? Yes it is - maybe you can read more about it on www.chaosium.com or I take a look at it at my local game store - that is - if you can't Florian Hanke ------------------------------ Date: Tue, 21 Jul 1998 15:18:34 -0600 From: "eden" Subject: DG: What the heck? I've spent some time looking for answers for my dumb questions - can anyone answer them? Both involve material from the Delta Green Sourcebook. 1) Introduction page vi - what the hell does "If so, then who bells the cat?" mean ??? 2) page 167 - what the hell does "YOA" mean? if anyone knows, please send me an e-mail. Thanks ------------------------------ Date: Tue, 21 Jul 1998 23:24:37 +0200 From: "Florian Hanke" Subject: Re: DG: Babylon 5/Lovecraft Mythos Christian Conkle wrote: > Has anyone else thought about running a Sci-Fi CoC game? I don't mean > Cthulhu-punk or Bab5, I mean Aliens-level technology, man exploring the > stars kind of thing. Perhaps a spaceship to Xoth or Fromalhaut or > Alderberaan? What would mankind's first experience with Pluto or Saturn be > like? As for Pluto:Did you take a look at p.81 of the DG rulebook? "Too bad Voyager's camera was off" In the background there's a (probably) huge Worldship of the Mi-Go Actually you can see Mi-Go crawling on the surface.. I think it depends on who would be first there: If the Astronautic-group would only consist of MJ-12 members then maybe they would have the greys communicate with them, telling them that the Mi-Go were just a "servitor race" for them, which would fit somehow into the rest of the story. Actually as my group was playing "Convergence" from the sourcebook - they thought that it was like this - even now this is their opinion... Considering the case that it was for example an european or non MJ-12 space faring organisation - I wonder what would happen then? Anyway - I think that a voyage to pluto would make a nice adventure to end a huge campaign, and maybe end the characters lifes in a blaze of glory BTW: If the greys use sunlight to sustain life - why would they orbit their world on pluto? oh well... ;) Regards Florian Hanke ------------------------------ Date: Tue, 21 Jul 1998 14:55:20 -0700 From: Christian Conkle Subject: DG: RE: What the heck? The answer is simple, the first refers to fnord fnord fnord fnord the cat who fnord fnord. The second stands for fnord fnord fnord, othwerwise known as fnord. Hope that helps. ;~) - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- > -----Original Message----- > From: eden [SMTP:pro-cmj@nucleus.com] > Sent: Tuesday, July 21, 1998 2:19 PM > To: deltagreen@nocturne.org > Subject: DG: What the heck? > > I've spent some time looking for answers for my dumb questions - can > anyone > answer them? > Both involve material from the Delta Green Sourcebook. > > 1) Introduction page vi - what the hell does "If so, then who bells the > cat?" mean ??? > 2) page 167 - what the hell does "YOA" mean? > > if anyone knows, please send me an e-mail. > > Thanks > > ------------------------------ Date: Wed, 22 Jul 1998 00:01:27 +0200 From: "Florian Hanke" Subject: DG: Just a small question (Spoilers ahead) V V V V V V V V V V V V V V V V V V V V V V The adventure in the sourcebook with Groth reminded me somehow of a series that was on TV some years ago: The "heroes" were a man and a woman and there was that govt. organisation called "Majestic", also there was that hivetheory and the aliens did the same as in this adventure Now, does anyone remember the name of this series?? Thanks Florian Hanke ------------------------------ Date: Tue, 21 Jul 1998 15:05:48 -0700 From: Christian Conkle Subject: grey sustenance was RE: DG: Babylon 5/Lovecraft Mythos comments below.. - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- > -----Original Message----- > From: Florian Hanke [SMTP:fhanke@jetnet.ch] > Sent: Tuesday, July 21, 1998 2:25 PM > To: Delta Green List > Subject: Re: DG: Babylon 5/Lovecraft Mythos > > > BTW: If the greys use sunlight to sustain life - why would they orbit > their > world > on pluto? oh well... ;) > > [Christian Conkle] According to the MJ-12 Briefing.. "Alien subsistance requires that they must have human blood and other human biological substances to survive. In extreme circumstances they can subsist on other animal fluids. Food is converted to energy by chlorophyl through photosynthesis and waste products are excreted through skin. (Did they evolve from plant life? Not known at this time.) These creatures possess two separate brains separated by mid cranial lateral bone partition (anterior brain - posterior brain) with no apparent connection between the two." They can subsist on animal fluids (blood, urine, endochrine fluids, etc.), so maybe their masters (whomever they are, wink wink) are providing them with saucer-loads of munchies from beyond the stars. Cattle mutilations, removal of amniotic fluids, whatever. ------------------------------ Date: Tue, 21 Jul 1998 23:05:00 +0100 From: "Mr D P Blewer" Subject: Re: DG: Babylon 5/Lovecraft Mythos > I have always considered most of the films that John Carpenter has >done to be heavily Mythos, from the Thing to Big Trouble in Little China. >Just the feeling of something bigger lurking behind that next shadow, that >there are things out there that regard humanity as Doritos, and that there >is ( ultimately ) nothing we can do to stop us from destroying ourselves ( >and then being gobbled up by the monsters ). Escape From New York even fits >in well with this, and I liked Escape From L.A. even if no one else did! well no.......Big Trouble is Carpenters homage to Hong Kong Movies, I doubt that Lovecraft even occured to him during the whole movie. but hey, your entitled to your opinion :-) Strange that you didnt mention Prince of Darkness by the way Oh and by the way, The Guy who asked about Feng Shui, watch Big Trouble in Little China..... thats what its like only much, much better :-) ------------------------------ Date: Tue, 21 Jul 1998 15:04:20 -0700 From: paposehn@juno.com (Phil A Posehn) Subject: Re: DG: Nationality, journalism and chain letters. On Tue, 21 Jul 1998 11:50:12 PDT "Mar Calpena" writes: >The other day I received yet another chain letter and I thought about >this tiny twisted plot. See if any of you can help expand it. What if >there was this cult-ridden chain letter that sent each of its >recepients >some kind of horrible curse that could only be countered by sending >ten >copies of the letter (all of which with the course, obviously) to >other >people? Maybe it wouldn't be a curse, but some kind of dangerous info >or >some mythos knowledge. Any ideas? You could try tying in "The Glove Cleaners" idea from the doudle issue of "The Unspeakable Oath", (The Latest one, I believe). The idea is that various people, for reasons unknown feel compelled to photocopy pages of Mythos tomes and place them under winshield wipers, on telephone poles, etc. A chain letter would be an obvious variation and impossible to trace the first source of. Phil _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Wed, 22 Jul 1998 00:12:25 +0200 From: PM Subject: Re: DG: Just a small question (Spoilers ?????) >The adventure in the sourcebook with Groth reminded me somehow of a series that >was on TV some years ago: >The "heroes" were a man and a woman and there was that govt. organisation called >"Majestic", also there was that hivetheory and the aliens did the same as in this >adventure >Now, does anyone remember the name of this series?? I can't see much similarities but the series will probably be Drak Skies (not that old though) PM ============================================= Patrice Mermoud (Paris - France) mermoud@easynet.fr mermoud@mygale.org http://www.mygale.org/~mermoud/ ============================================= ------------------------------ Date: Tue, 21 Jul 1998 12:10:49 -1000 From: "M-Zodiac" Subject: DG: Re: Just a small question That was the very short-lived "Dark Skies" which promised much, but IMO delivered little. The bad guys were MJ-12. Used the same source material as DG. (Roswell, Conspiracy Theories, etc.) - -Marc "Know this. Elric cannot have what he desires most. What he desires does not exist. What he desires is dead. All Elric has is sorrow, guilt, malice, hatred. This is all he deserves and all he will ever desire." -Moorcock, "The Vanishing Tower" - -----Original Message----- From: Florian Hanke To: Delta Green List Date: Tuesday, July 21, 1998 12:02 PM Subject: DG: Just a small question >(Spoilers ahead) >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V >V > >The adventure in the sourcebook with Groth reminded me somehow of a series that >was on TV some years ago: >The "heroes" were a man and a woman and there was that govt. organisation called >"Majestic", also there was that hivetheory and the aliens did the same as in this >adventure >Now, does anyone remember the name of this series?? > >Thanks >Florian Hanke > > ------------------------------ Date: Tue, 21 Jul 1998 15:36:35 -0700 From: Christian Conkle Subject: DG: RE: Just a small question - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- > -----Original Message----- > From: Florian Hanke [SMTP:fhanke@jetnet.ch] > Sent: Tuesday, July 21, 1998 3:01 PM > To: Delta Green List > Subject: DG: Just a small question > > > Now, does anyone remember the name of this series?? > [Christian Conkle] Is that, perchance, Dark Skies? Personally, I prefer to take my UFO and conspiracy sources from before 1990. Before X-Files and Communion came in and trampled over competing theories and offered a homogenous, now-standardized, theory. It's interesting to look at 50's and 60's UFO literature and see how things have changed. The whole "Grey" phenomena seems to be somewhat new. Prior to Close Encounters, Communion, and X-Files, aliens were just as likely to be described as either human-looking (the Pleidians), angelic, or asian-looking. It's obvious that people's perception of what an EBE should be are formed by the culture they live in and what the "standard" is at the time as portrayed in movies and television. Communion, Close Encounters, and X-Files have permeated such a "standard" account of abduction and what an EBE should look like, that it's easier for the crackpot to concoct an "abduction" experience. In the old days, no two aliens looked alike. Now they're all grey fleshy-headed whimps whose eyes are so big that, by all rights, they shouldn't fit in their heads. Whoah! Where'd THAT rant come from? ------------------------------ Date: Wed, 22 Jul 1998 00:42:05 +0200 From: "Florian Hanke" Subject: Re: grey sustenance was RE: DG: Babylon 5/Lovecraft Mythos Christian Conkle wrote: > According to the MJ-12 Briefing.. > "Alien subsistance requires that they must have human blood > and other human biological substances to survive. In extreme circumstances > they can subsist on other animal fluids. Food is converted to energy by > chlorophyl through photosynthesis and waste products are excreted through > skin. (Did they evolve from plant life? Not known at this time.) These > creatures possess two separate brains separated by mid cranial lateral bone > partition (anterior brain - posterior brain) with no apparent connection > between the two." > They can subsist on animal fluids (blood, urine, endochrine fluids, > etc.), so maybe their masters (whomever they are, wink wink) are providing > them with saucer-loads of munchies from beyond the stars. Cattle > mutilations, removal of amniotic fluids, whatever. Whoa, I must have overread something With "use sunlight" I meant photosynthesis - I didn't know the word in english Thanks for the exact description! Florian Hanke ------------------------------ Date: Wed, 22 Jul 1998 00:45:50 +0200 From: "Florian Hanke" Subject: Re: DG: Just a small question (Spoilers ?????) Hi The spoilers were just because my players know that series too...and therefore could predict what the adventure would be like BTW: Thank you very much for the URL of the gameshop in england! Florian Hanke ------------------------------ Date: Wed, 22 Jul 1998 01:14:19 +0200 From: "Florian Hanke" Subject: Re: DG: RE: Just a small question Christian Conkle wrote: > Personally, I prefer to take my UFO and conspiracy sources from > before 1990. Before X-Files and Communion came in and trampled over > competing theories and offered a homogenous, now-standardized, theory. It's > interesting to look at 50's and 60's UFO literature and see how things have > changed. > > The whole "Grey" phenomena seems to be somewhat new. Prior to Close > Encounters, Communion, and X-Files, aliens were just as likely to be > described as either human-looking (the Pleidians), angelic, or > asian-looking. It's obvious that people's perception of what an EBE should > be are formed by the culture they live in and what the "standard" is at the > time as portrayed in movies and television. Communion, Close Encounters, > and X-Files have permeated such a "standard" account of abduction and what > an EBE should look like, that it's easier for the crackpot to concoct an > "abduction" experience. > > In the old days, no two aliens looked alike. Now they're all grey > fleshy-headed whimps whose eyes are so big that, by all rights, they > shouldn't fit in their heads. > > Whoah! Where'd THAT rant come from? I fully agree, especially about the smallish wimps with eyes too big to fit their heads. Some time ago some scientists used their supercomputers to simulate evolution on other planets, and most of the times the result looked very insect-like (not insectoid-like), actually very similar to the mi-go, as they are portrayed. But, honestly, I don't know how serious these studys were? Anyone seen something similar? Florian Hanke ------------------------------ Date: Tue, 21 Jul 1998 19:23:17 -0400 (EDT) From: Mark Kinney Subject: Spoilers? Re: DG: Babylon 5/Lovecraft Mythos On Tue, 21 Jul 1998, Florian Hanke wrote: > > If the Astronautic-group would only consist of MJ-12 members then maybe > they would have the greys communicate with them, telling them that the Mi-Go > were just a "servitor race" for them, which would fit somehow into the rest > of the story. Actually, the revelation of any link between the Mi-Go and the Greys would open cans of worms the Mi-Go don't want opened. At the very least, it may well scare the fence-sitters in Majestic-12 to the opposition seeing the Greys with a "servitor" race in fact, given the Greys' recent behaviors as listed in the book make it *seem* like they look to us the same way. Seeing actual servitors would scare them too much. I see another Mars Surveyor (or whatever that probe was called that vanished nere Phobos) happening instead. alberich@iglou.com | Mark Kinney | http://www.iglou.com/nations "Now you see the truth of it, she's no longer my obsession/But the thoughts and dreams I had of her would take six months in confession" -- The Saw Doctors, "I Usta Lover" ------------------------------ Date: Tue, 21 Jul 1998 16:48:27 -0700 From: Christian Conkle Subject: DG: additions to my Web site I have posted the characters from my upcoming campaign, complete with backgrounds, drawings (all by myself), and stats. I don't, as yet, have stats for the NPC's, but I'll get them as soon as I make them. They can be seen at http://www.europa.com/~conkle/cthulhu/dg.html Since this is my first DG campaign, I'd appreciate feedback, advice, and help. We'll be running the CBAX-209 adventure from my site on Saturday. After which, I'll type up and edit the whole adventure (10 pages of notes) and post it to the site. - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- ------------------------------ Date: Wed, 22 Jul 1998 08:33:26 +0900 From: "David Farnell" Subject: DG: RE: Nationality, journalism and chain letters. - -----Original Message----- $B:9=P?M(B : Mar Calpena $B08@h(B : deltagreen@nocturne.org $BF|;~(B : 1998$BG/(B7$B7n(B22$BF|(B 4:05 $B7oL>(B : DG: Nationality, journalism and chain letters. Mar Calpena wrote: >I am a 25 year old journalist from Barcelona, Spain, which goes for the >question on my nationality Thanks, Mar! >None of my players wants to run a Journalist character >anymore, Back in our old 1920s games, for some reason playing a journalist was the kiss of death--everyone who played a journalist died horribly pretty quickly. We stopped playing them out of sheer superstition. > > > > > > > > > > > > > > > > > > >The other day I received yet another chain letter and I thought about >this tiny twisted plot. See if any of you can help expand it. What if >there was this cult-ridden chain letter that sent each of its recepients >some kind of horrible curse that could only be countered by sending ten >copies of the letter (all of which with the course, obviously) to other >people? Maybe it wouldn't be a curse, but some kind of dangerous info or >some mythos knowledge. Any ideas? I got a really nasty chain letter (by email) recently and had a similar idea. But more than that, there's a great story I've plugged before a couple weeks back: check out the archived story about Y'golonac on Shane Ivey's website: www.geocities.com/Area51/Shadowlands/6580/dg.htm Great stuff, that. Also, TUO had an article some time back about a Mythos computer virus. Don't remember the details, though. But I like the idea of a virus that slowly but inevitably reconfigures the computer into an alter to some Old One or another, while simultaneously addicting the user and corrupting the mind. Be seeing you, David ------------------------------ End of deltagreen-digest V1 #76 *******************************