From: owner-deltagreen-digest@nocturne.org (deltagreen-digest) To: deltagreen-digest@nocturne.org Subject: deltagreen-digest V1 #82 Reply-To: Delta Green List Sender: owner-deltagreen-digest@nocturne.org Errors-To: owner-deltagreen-digest@nocturne.org Precedence: bulk deltagreen-digest Monday, July 27 1998 Volume 01 : Number 082 ---------------------------------------------------------------------- Date: Sat, 27 Jun 1998 16:46:55 -0400 From: "R. Menzi" Subject: DG: lone gunman - -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Alright boys and girls, lets have another go at a movie spin-off conspiracy: Do all of you remember that movie _Conspiracy_Theory_? Remeber the common trait of the brainwasher's killers? A nice middle name and a fetish for one of the classics. The Capital Building shooter has a nice middle name, and no one has released the contents of his home, so he might also have a few copies of tCitR sitting around at his pad. I would have let this one go un checked, but NPR (or maybe it was a gov't press release) actually described him as a "lone gunman," so I really had no choice . . . Regards, >>> R. Menzi - -----BEGIN PGP SIGNATURE----- Version: PGPfreeware 5.5.5 for non-commercial use iQA/AwUBNZVaN6hFxkX3nANTEQJS1ACfexde+6km9FGZpDKLyqUMlXvYX9YAoPoD RjAMDltDUPtO+RiiobPr0mGp =OL8F - -----END PGP SIGNATURE----- ------------------------------ Date: Sun, 26 Jul 1998 10:08:51 -0500 (CDT) From: "G. Wyckoff" Subject: Re: DG: Alien Evolution and the Correct Stars > > Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. > > You broke my brain and now I need a dribble cup for my beer. > > I mean, I'm not going to be tested on this, am I? Only if you feel like standing in for me at my thesis defense (in a year or so). Seriously, though, for genetics and (some) evolution type reading, I highly recommend "The Cartoon Guide to Genetics", I believe the author is Larry Gonick. Lot's of good stuff presented in a non-brain bending way. Jerry ------------------------------ Date: Sun, 26 Jul 1998 07:57:08 -1000 From: "M-Zodiac" Subject: DG: Playing the "Mythos Card" Here's a general CoC query (I always play '90s, so DG basically IS CoC to me): How early/late do keepers out there play the "Mythos Card", that is, begin introducing supernatural/mythos aspects to an adventure. It would seem to me, given the "plots-within-plots" nature of CoC, to hold magic and alien creatures "in reserve for the scenario endgame, so as not to dilute their impact. However, the majority of published modules, as well as a recent RPGA-sanctioned CoC adventure, seem to disagree, and throw magic and the like around like water. While this indeed adds to the excitement, and marks the adventure as "definite Cthulhu", wouldn't a few completely non-paranormal scenarios leading in to SAN-Blasting Horror be more in keeping with the source? What's everyone's feelings on the matter? - -Marc "Know this. Elric cannot have what he desires most. What he desires does not exist. What he desires is dead. All Elric has is sorrow, guilt, malice, hatred. This is all he deserves and all he will ever desire." -Moorcock, "The Vanishing Tower" ------------------------------ Date: Sun, 26 Jul 1998 14:09:10 EDT From: CroakerJr@aol.com Subject: Re: DG: Playing the "Mythos Card" In a message dated 98-07-26 14:03:48 EDT, you write: << How early/late do keepers out there play the "Mythos Card", that is, begin introducing supernatural/mythos aspects to an adventure. It would seem to me, given the "plots-within-plots" nature of CoC, to hold magic and alien creatures "in reserve for the scenario endgame, so as not to dilute their impact. >> Generally I agree that it ought to be reserved. The mythos ought to be a big deal--any time the character loses SAN, the player should be feeling dread and creepiness to match it. The most effective pattern seems to be to start with the Mythos element that elicits the investigation, then allow the players to investigate it and skirt around the horrifying truth, then hit them with the Big Whammies when they find out what's really going on. Allow the suspense to build before you throw the Mythos at them. After that: no mercy. ;-) Shane ------------------------------ Date: Sun, 26 Jul 1998 08:04:40 -1000 From: "M-Zodiac" Subject: Re: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) >>>The Outisider >>>The Music of Erich Zann When were these done? I've never heard of these two. I know about the others, as well as the Dunwich Horror movie done a long ways back, but never heard of adaptations of these stories. - -Marc "Know this. Elric cannot have what he desires most. What he desires does not exist. What he desires is dead. All Elric has is sorrow, guilt, malice, hatred. This is all he deserves and all he will ever desire." -Moorcock, "The Vanishing Tower" ------------------------------ Date: Sun, 26 Jul 1998 19:53:39 +0100 (BST) From: Toby Rushton Subject: Re: DG: Babylon 5/Lovecraft Mythos >> Has anyone else thought about running a Sci-Fi CoC game? I don't mean >> Cthulhu-punk or Bab5, I mean Aliens-level technology, man exploring the >> stars kind of thing. Perhaps a spaceship to Xoth or Fromalhaut or >> Alderberaan? What would mankind's first experience with Pluto or Saturn be >> like? I approached it from the other way: I was running an ALIENS game using the LEG system..and then brought the mythos into that. The players kept finding company corpses whose helmets had strange symbols scratched into the faceplates and empty starships with bloody cryptography daubed on bulkheads. There was also a strange sect which chanted only in binary. They were trying to control the aliens through telepathy and spell-use. Unsuccessfully, I might add. Empty orbitals full of psionics scrawling on the walls: The dull scratching of their nails on the metal could be heard through the hull: There was an experimental ship on which hundreds had died, their bodies flushed out through the airlock to form a macabre ring around the station. The aliens were obviously lower-level mythos creatures..I was even toying with giving queen aliens some spells. Then the whole team (alas) were killed by a rival corporate extraction team, anyway..the perils of playing with phoenix command. In fact, in a system in which one well-placed bullet can basically leave you with .001 of a second to live, there's not a lot of room for being worried about sanity. Sorry- I digress... Toby ------------------------------ Date: Sun, 26 Jul 1998 18:35:24 -0500 From: William Timmins Subject: Re: DG: Playing the "Mythos Card" I must confess that what I believe is esthetically proper and what I run diverge markedly... That is, although I think it best to carefully introduce horror elements, slowly building the creep factor with hints amidst mundane events, I usually run magic-soaked very supernatural games with guns blazing and spells flying. Well, it's not cuisine, but it's f(ulf)illing... - -Will ------------------------------ Date: Mon, 27 Jul 1998 01:01:16 +0200 From: PM Subject: Re: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) >The Frighteners >The Outisider >The Music of Erich Zann >The Reanimator >Bride of Reanimator >Necronomicon >The Mouth of Madness >The Ressurected >Deep Rising >Alien >Cast a Deadly Spell >The Thing >Event Horizon >Split Second Wouldn't "From Beyond" (same company than Reanimator) be relevant. For that matter mabe the following ones would be : The Haunted Palace Die Monster Die (supposed based on Colour out of Space) Dunwich Horror (even though I think mainly the title makes it Lovecraftian) - ------ (Don't know the original title, only the silly french title) : movie based on "Colour...." starring Will Wheaton (from STTNG) PM ============================================= Patrice Mermoud (Paris - France) mermoud@easynet.fr mermoud@mygale.org http://www.mygale.org/~mermoud/ ============================================= ------------------------------ Date: Sun, 26 Jul 1998 21:41:42 -0700 From: raven@mocha.iceinternet.com (Collins James D./Sarah H. Wood) Subject: Re: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) Has anybody seen Phantoms (the movie based on Dean Koontz's book of the same name). In my opinion, very Lovecraftian and very suspenseful. The special effects are excellent. Later. James D. Collins Painted Frog Productions ------------------------------ Date: Mon, 27 Jul 1998 14:44:43 +0900 From: "David Farnell" Subject: RE: DG: Playing the "Mythos Card" - -----Original Message----- 差出人 : CroakerJr@aol.com 宛先 : deltagreen@nocturne.org 日時 : 1998年7月27日 3:16 件名 : Re: DG: Playing the "Mythos Card" Shane wrote: >The most effective pattern seems to be to start with >the Mythos element that elicits the investigation, then allow the players to >investigate it and skirt around the horrifying truth, then hit them with the >Big Whammies when they find out what's really going on. Allow the suspense to >build before you throw the Mythos at them. > >After that: no mercy. ;-) Sounds about right. I tend to give them just a little taste so that they know something bizarre is up, something they can't fit into any logical categories. Then, keep it as normal, but creepy, as possible. Then blow their minds. The problem of course is that players very quickly become accustomed to the Mythos, so you get ridiculous situations like the time the whole gang slaughtered a bunch of cultists just because they looked funny, with no evidence of Mythos activity or even a crime yet (see earlier stuff). So you have to start tricking them by not letting them know which game they're playing in. (OK, make your Danger International characters!) Of course, with really good players--or complete neophytes--that's not a problem. But I usually end up having a mixed bag of good players, newbies, and a couple of folks who can't seem to separate what they know from what their characters know. Running a non-Mythos game for a few sessions, no Mythos flavor at all, then zinging them with it is SOOOO satisfying, for everyone involved. Just wish I had time for it--if I were to do that now, it'd take a year at least before the Mythos could start showing up. I'm thinking of going over to just one-shot adventures. My games are so rare that the players are tending to "lose touch" with their characters. Pity. David Farnell ------------------------------ Date: Sun, 26 Jul 1998 23:02:21 -0700 (PDT) From: Bryant Durrell Subject: Re: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) PM writes: > >The Frighteners > >The Outisider > >The Music of Erich Zann > >The Reanimator > >Bride of Reanimator > >Necronomicon > >The Mouth of Madness > >The Ressurected > >Deep Rising > >Alien > >Cast a Deadly Spell > >The Thing > >Event Horizon > >Split Second > > Wouldn't "From Beyond" (same company than Reanimator) be relevant. > For that matter mabe the following ones would be : > > The Haunted Palace > Die Monster Die (supposed based on Colour out of Space) > Dunwich Horror (even though I think mainly the title makes it Lovecraftian) > ------ (Don't know the original title, only the silly french title) : movie > based on "Colour...." > starring Will Wheaton (from STTNG) The Beyond, currently in midnight release from Grindcore and Quentin Tarantino's release company, Rolling Thunder. Severely gory flick from one of the gods of Italian horror, Lucio Fulci. It's Lovecraftian insofar as the McGuffin is the Book of Eidon. I'd hesitate to recommend this to anyone, strong of stomach or no. - -- Bryant Durrell [] durrell@innocence.com [] http://www.innocence.com/~durrell [----------------------------------------------------------------------------] "I call that a scumhead." -- James Joyce ------------------------------ Date: Mon, 27 Jul 1998 01:12:25 -0700 From: Lech Von Oxen Subject: DG: Queen in Red, Part V Call me Lech. I am an innocent bystander who just wants: - - To live. - - To die. - - To maybe drink lots of beer in between. - - To maybe not have to worry or care if my supervisors have been possessed by aliens. But it's much more complicated than that. Hell, I just want the same, just like everyone else. House, kids, wife, and maybe a couple dogs for fun. I'd even like to spend "quality" time with this family, and have them, when I do die, believe my life has been worth something. It ain't gonna happen like that. Instead, there will lots of blood and lead flying around, then some screaming, then some sirens when the cops show up. After that there will be more screaming, I'm sure. And if not: no one will know I have even left. Nothing hurts more to know that no one cares because I don't either: - ---- I drove Lentil and me out of the city, toward Stanford and warmer air, and we listened to Steely Dan: "I know this superhighway, this bright, familiar sun, I guess that I'm the lucky one. "Who wrote that tired sea song, set on this peaceful shore, you think you've heard this one before..." I think I knew what Fagan was talking about. "You're drifting," Lentil said, and I looked to him. The car had changed lanes with my brain. "Sorry," I said, then checked my mirror to see the same white van I had been watching since the bar. "We're being followed." Lentil spun in his seat, checking the light traffic behind us. "Who?" he asked. "White van, four o'clock, guy with dark glasses and cap," I said, and sped up a bit. The van matched our speed. We drove for a few minutes, just checking my tail -- it was tight; this man was a professional. "Jesus!" Lentil jumped suddenly and reached around the floor until bringing up the morning's newspaper. He pointed at the picture of Rogers' house surrounded last night by police and fire trucks. I tried to focus on the road while looking at the paper. "What?" I asked, trying not to swerve. He poked the paper. "Here," he said, his eyes alight with excitement. Where he pointed I saw a white van in the background, and remembered, vaguely, seeing it. It hadn't struck me as strange at the time. "Well, shit on me and call me stinky," I said and jammed the car sharp across three lanes and off the next exit, just barely missing a Dodge Neon whose occupants cursed silently in my direction. "Police business, ma'am," I shouted as I swerved down the ramp, and sped through a redlight, "please get out of my way." The van clung about 300 feet back, but was catching up -- now he knew we were onto him. "Get Lydia on the phone," I said and jerked the car again. We spun downside streets, but the van kept tight. In a minute, Lentil said, "No response," and looked to me. "Get your gun," I said, then jerked the car into an alley. He checked his pistol as I stopped the car. He got out, ran across the road as I drove further down the alley until the van appeared at the alley's entrance. The driver gunned the van down the alley until he realized I was driving in reverse toward him; by the time he braked my car slammed hard into his, sending it back, out of the alley and onto the main road. Another car swerved around it, but then the van crashed into a lightpole and stopped. Lentil was already across the street, and as I stopped my car and got out I heard him yell something. I pulled my pistol out and ran across the street toward the back of the van. Suddenly a shot rang out from inside the van, then two more. I stepped up to the back door when it swung open, knocking me on the ground. A tall, skinny white man with flowing white hair and dark glasses jumped out and ran toward a nearby shop. I put a bullet through his head, but instead of spraying blood his head began deflating rapidly along with the rest of his body. I stood and jogged over just in time to see his body shrink and retract into itself like an empty balloon. All that was left were his clothes and a rag of shrivelled skin. Lentil came to stand next to me. His shoulder bled. "That's fucked up," he said. I nodded and lit a cigarette. - --- This transmission concluded for fear of interception. More information when safe again. Call me Lech. ------------------------------ Date: Mon, 27 Jul 1998 10:33:51 +0100 (BST) From: Stephen Joseph Ellis Subject: DG: Re: Are They Investigating You? Hi, Has anyone else received this particular piece of spam, is this I DG thing? Obviously I'm not going to repost the whole thing, but this excerpt shows why it may be DG related. Has some other private sector affiliate got the addresses for this ML? SJE "Sometimes I think that war is God's way of teaching us Geography." -Stephen Fry On Sun, 26 Jul 1998 ginny102@hotmail.com wrote: > ARE YOU BEING INVESTIGATED? > > Has your personal and credit information been stolen? Has someone > assumed your identity? > > Would you like to locate an old friend, relative, military buddy or sweetheart? > > Do you want to find a person's assets to collect a debt or judgement? > > Would you like to check a person's criminal record before renting > them space or giving them employment? > > Would you like to fix up your credit bureau report, create a new > identity or even disappear? > > Learn the Internet tools and resources that are used to investigate you, > your relatives, friends, neighbors, enemies, employees or anyone else! > > We will give you thousands of Internet locations to look up people, > credit, social security, current or past employment, driving records, > criminal records, medical information, military records, addresses, > phone numbers, immigration, divorce, labor and criminal laws! > > We will also give you sources to find missing children and parents, > hazardous waste sites, how to do Freedom of Information Act information > searches, how to do skip tracing and backround checks on prospective dates, > brides or grooms, employees, renters, vendors, new clients and competitors! > > You will also learn about and where to get surveillance and spy devices, > private mail forwarding and annonymous email forwarding sites, search > for copyrights, patents and court cases and how to make your > assets untraceable! We will show you how to get copies of > credit reports, adoption databases, information on drugs, > poisons and how to get your share of government programs and benefits! > > Military? Check Army, Navy, Air Force and Marine records. > extensive Vietnamese war records, MIA info, much more! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ------------------------------ Date: Sun, 28 Jun 1998 11:55:44 -0400 From: "R. Menzi" Subject: DG: NPC exchange Here's one of my more interesting MJ-12 NPC's, who also has another potential Mythos connection. (See his medical condition.) =============> Walter Morris =============> Walter comes across as a jetset young man in his early 30's, displaying his habit of spending money he does not yet have. He mostly dresses in tailored suits and always wears a half-smile, like he knows he's getting away with something and you're his partner in crime. Walter is currently a minor consultant for a number defense contractors, which are being rapidly consolidated these days. =======> History =======> Not long ago, Walt was on the slow track in corporate America, but he had a great deal of ambition. The junior executive training program got him nowhere fast and he hadn't had a promotion in years. Something had to change. Walt maxed out all of his accounts to get in of the company vacation/bonding trip. He needed to get cozy with the big boys and this was his chance. The VIP he most wanted to make an impression on was one Mr. Kroft. The trip was going to be in some bannanna republic and Kroft was only available for one day of the trip. Walt knew he must join Kroft's group, whatever the cost. He lied about his previous diving experience to get on his team. Walter never found out about the security check; he really had no idea. Having next to no diving experience, Walter quickly got lost durring the nightdive. He was also the first to come across the plume of "Jellyfish" that came up from the depths, riding on the deep ocean currents. The 2 meter long things quickly filled the water and caught him up in their net of tenticles, which forced their way under his mask and down his mouth. Noticing Walter's absence and geting word of the sonar report, the rest of Kroft's team got the VIP out of the water quick and were going to leave walter until he drifted to the surface. They pulled him onboard and treated him for the extensive stings he recieved. It was months before the eggs began to grow. Long before that, Gavin Ross flagged Walter's files when he passed Kroft's security check. When Walter was addmitted to the hospital with an unknown parasitic infection, Ross snached him up. Though the "jellyfish" don't seem to react to modern antibiotics, Ross was able to set up an arrangment with a doctor at sub-project: CORE, to which Kroft had cut funding. The things can't be completely removed because they have already crowded out his natural population. However, the treatments from CORE do keep their population in check and prevent the things from growing too large. Even so, sometimes they multiply out of control and Walter must use more drastic medicines that are nearly as hard on him as they are on them. With Walter under his thumb, Ross uses him as a mole in Kroft's organization. Walter is also used as an occational contact, passing dirt on Kroft's interests to DG. Since there is no other middle man, there is no sign of Ross's involvement; Walter doesn't even know who his benefactor is. In the end, Walter is disposable, but useful while he's around. He is Ross's weapon against Kroft and will feature highly in his ploy to have Kroft removed from the steering commitee. ===============> / Walter Morris ===============> Regards, >>> R. Menzi ------------------------------ Date: Sun, 28 Jun 1998 12:00:10 -0400 From: "R. Menzi" Subject: Re: DG: Re: Are They Investigating You? >>> Has anyone else received this particular piece of spam, is this I DG thing? Obviously I'm not going to repost the whole thing, but this excerpt shows why it may be DG related. Has some other private sector affiliate got the addresses for this ML? <<< No, it's just you. Or maybe I just trashed it without looking at it. Regards, >>> R. Menzi ------------------------------ Date: Mon, 27 Jul 1998 07:14:07 -0500 From: Nightstar Subject: Re: DG: Playing the "Mythos Card" At 07:57 AM 7/26/98 -1000, you wrote: >Here's a general CoC query (I always play '90s, so DG basically IS CoC to >me): > >How early/late do keepers out there play the "Mythos Card", that is, begin >introducing supernatural/mythos aspects to an adventure. It would seem to >me, given the "plots-within-plots" nature of CoC, to hold magic and alien >creatures "in reserve for the scenario endgame, so as not to dilute their >impact. > > However, the majority of published modules, as well as a recent >RPGA-sanctioned CoC adventure, seem to disagree, and throw magic and the >like around like water. While this indeed adds to the excitement, and marks >the adventure as "definite Cthulhu", wouldn't a few completely >non-paranormal scenarios leading in to SAN-Blasting Horror be more in >keeping with the source? > >What's everyone's feelings on the matter? > >-Marc > > "Know this. Elric cannot have what he desires most. What he desires > does not exist. What he desires is dead. > All Elric has is sorrow, guilt, malice, hatred. > This is all he deserves and all he will ever desire." > -Moorcock, "The Vanishing Tower" > > > > - ----------------------------------------------------------- Finally, a light at the end of the tunnel......heh heh heh. Nightstar ------------------------------ Date: Mon, 27 Jul 1998 07:22:58 -0500 From: Nightstar Subject: Re: DG: Playing the "Mythos Card" At 07:57 AM 7/26/98 -1000, you wrote: >Here's a general CoC query (I always play '90s, so DG basically IS CoC to >me): > >How early/late do keepers out there play the "Mythos Card", that is, begin >introducing supernatural/mythos aspects to an adventure. It would seem to >me, given the "plots-within-plots" nature of CoC, to hold magic and alien >creatures "in reserve for the scenario endgame, so as not to dilute their >impact. > > However, the majority of published modules, as well as a recent >RPGA-sanctioned CoC adventure, seem to disagree, and throw magic and the >like around like water. While this indeed adds to the excitement, and marks >the adventure as "definite Cthulhu", wouldn't a few completely >non-paranormal scenarios leading in to SAN-Blasting Horror be more in >keeping with the source? > >What's everyone's feelings on the matter? > >-Marc > > "Know this. Elric cannot have what he desires most. What he desires > does not exist. What he desires is dead. > All Elric has is sorrow, guilt, malice, hatred. > This is all he deserves and all he will ever desire." > -Moorcock, "The Vanishing Tower" > I feel the Mythos card should be delayed to help build the suspense level. Most players know they are playing CoC ( unless you are blindsiding them ;-> )and do not need constant Mythos reminders. In keeping with the logic behind the Mythos (if there is any), the cults and whatever try to keep a low profile until they are prepared to strike. The investigators only begin to experience the Mythos as they penetrate deeper into the veil of secrecy. The cults will retaliate with magic, etc. when all other mundane avenues have failed. This is what makes SAN blasting experiences so devastating. If Mythos monsters were as common as taxi cabs, the investigators would become immune to their horror. How many of you have had your sanity tested by a taxi cab (New Yorkers need not reply ) Just my opinion...... - ----------------------------------------------------------- Finally, a light at the end of the tunnel......heh heh heh. Nightstar ------------------------------ Date: Mon, 27 Jul 1998 11:29:34 EDT From: theherald@juno.com (Michael Layne) Subject: DG: Re: Are They Investigating You? On Mon, 27 Jul 1998 10:33:51 +0100 (BST) Stephen Joseph Ellis writes: > > Hi, > > Has anyone else received this particular piece of spam, is >this I >DG thing? Obviously I'm not going to repost the whole thing, but this >excerpt shows why it may be DG related. Has some other private sector >affiliate got the addresses for this ML? > >SJE > >"Sometimes I think that war is God's way of teaching us Geography." > > -Stephen Fry > >On Sun, 26 Jul 1998 ginny102@hotmail.com wrote: > >> ARE YOU BEING INVESTIGATED? No, I haven't received it (thus far)! Michael theherald@juno.com _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Mon, 27 Jul 1998 10:38:56 -0500 (CDT) From: Don Juneau Subject: Re: DG: Re: Are They Investigating You? On Mon, 27 Jul 1998, Stephen Joseph Ellis wrote: > Has anyone else received this particular piece of spam, is this I > DG thing? Obviously I'm not going to repost the whole thing, but this > excerpt shows why it may be DG related. Has some other private sector > affiliate got the addresses for this ML? Oh, yeah, that's a spammer all right. I've gotten triple-digits of that one by now, and reports of near that many accounts nuked over it. (Why, yes, I *am* a vindictive bastard.. your point being?) By poking around the 'Net you can find everything that one offers (and more) for free. I suspect it's a viral meme involving several scammers not truly working together, as opposed to the "Chino Casino/Internet Detective" one. However, since this *is* the DG list and not "Spammers I have Known"... Breeding For Stupidity Chain-letters and many multi-level-marketing schemes are obvious, blantant ripoffs, yet many fall for them every day. Is it a program designed to identify the "suckers" in the population for later use? Or, could it be an enticement/punishment cycle - grab 'em with the "profit", and smack 'em with the retribution - intended to bring forth madness, violence, and someone more receptive to Those Who Wait Beyond? Don ------------------------------ Date: Mon, 27 Jul 1998 16:38:17 GMT0BST From: Robert Thomas Subject: Re: DG: Re: Are They Investigating You? > On Mon, 27 Jul 1998 10:33:51 +0100 (BST) Stephen Joseph Ellis > writes: > > > > Hi, > > > > Has anyone else received this particular piece of spam, is > >this I > >DG thing? Obviously I'm not going to repost the whole thing, but this > >excerpt shows why it may be DG related. Has some other private sector > >affiliate got the addresses for this ML? > > > >SJE > > > >"Sometimes I think that war is God's way of teaching us Geography." > > > > -Stephen Fry > > > >On Sun, 26 Jul 1998 ginny102@hotmail.com wrote: > > > >> ARE YOU BEING INVESTIGATED? Hello all, I've been sent it twice and its more irritating the second time. Rob. J.R.E.Thomas. Science Library PC Room Advisor ext 6135 / 5128. MScII City and Regional Planning Student. ThomasR@cardiff.ac.uk ------------------------------ Date: Mon, 27 Jul 1998 11:45:40 -0400 From: Afterburner Subject: Re: DG: Re: Are They Investigating You? >> Has anyone else received this particular piece of spam, is >>this a DG thing? >>> ARE YOU BEING INVESTIGATED? It's a common piece of spam. Been around for well over a year. It's not DG related. And given that the DG mailing list is configured to require a confirmation response before actually subscribing you to the list, I suspect that the list admins are fairly clueful regarding issues of mailing list abuse, and have made it so where you can't send an email to the list unless you're actually signed up to the list. Afterburner Erol's Abuse Guy ------------------------------ Date: Mon, 27 Jul 1998 08:47:12 -0700 From: Christian Conkle Subject: RE: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) "The Outsider" (two versions, one more faithfull than the other) and "The Music of Erich Zann", and also "From Beyond" have all be made into short films, all black and white (enhancing their creepiness), by young film students, save the last which was made by the organizer of the HPL Film Festival here in Portland. They aren't available on video, as far as I know, except for MAYBE from Beyond Books, let me check, hold on. Nope, can't find anything. For more info on the HPL film festival, check out http://www.teleport.com/~beyond/Festival/ - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- > -----Original Message----- > From: M-Zodiac [SMTP:mzodiac@lava.net] > Sent: Sunday, July 26, 1998 11:05 AM > To: Delta Green List > Subject: Re: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies > etc) > > > >>>The Outisider > >>>The Music of Erich Zann > > When were these done? I've never heard of these two. I know about the > others, as well as the Dunwich Horror movie done a long ways back, but > never > heard of adaptations of these stories. > > > -Marc > > "Know this. Elric cannot have what he desires most. What he desires > does not exist. What he desires is dead. > All Elric has is sorrow, guilt, malice, hatred. > This is all he deserves and all he will ever desire." > -Moorcock, "The Vanishing Tower" > > > ------------------------------ Date: Mon, 27 Jul 1998 08:56:54 -0700 From: Christian Conkle Subject: DG: HPL short films For those interested in the short HPL films such as "The Outsider" and "The Music of Erich Zann", check out The Lurker in the Lobby from Beyond Books, a video compilation of the annual HPL Film Festival at http://www.teleport.com/~beyond/products/index.htm Also, for those generally interested in HPL films and Lovecraftian cinema in general, check out the parent Website, Beyond Books: HPL in the Movies, http://www.teleport.com/~beyond/ . - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- ------------------------------ Date: Mon, 27 Jul 1998 09:07:56 -0700 From: Christian Conkle Subject: DG: Cell designation (?) Has anyone compiled a list of "claimed" cells designations? I've seen M-Cell and K-Cell and A-Cell, but I just wanted to know what others have claimed as "their" cell. Not that it should stop anyone from using whatever Cell they want, I was just curious. I am making my campaign's home cell "T-Cell" known in the organization as the "Killer-T Cell" because of their Cell leader's penchant for action. But, I'd like to avoid confusion when referring to one Cell on the Web and not another. - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- ------------------------------ Date: Mon, 27 Jul 1998 09:40:40 PDT From: "Christopher D. Nichols" Subject: RE: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) >From Christian Conkle Mon Jul 27 08:55:42 1998 > >"The Outsider" (two versions, one more faithfull than the other) and >"The Music of Erich Zann", and also "From Beyond" have all be made >into short films, all black and white (enhancing their creepiness), >by young film students, save the last which was made by the organizer >of the HPL Film Festival here in Portland. > >They aren't available on video, as far as I know, except for MAYBE >from Beyond Books, let me check, hold on. Nope, can't find anything. > Actually, I'm fairly sre all fourof these films are available on video from Pagan Publishing in "The Lurker in the Lobby" anthology. Ain't them nice young cultists at Pagan Publishing great? BTW, Mr. Conkle I enjoy your site very much. The scenarios there are as good as those published by Chaosium. Chris Nichols ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: 27 Jul 98 10:29 GMT From: FRANK M ADAMS Subject: DG: Queen in Red, Part V Lech, Love the Queen in Red, but somehow missed Parts I - III. Would you be a dear and send them to my e-mail address listed below. I'll be ever so grateful. Until the Stars are right... Thanks, Nyar..uh Frank frank.m.adams@slchicago.infonet.com "There is no price for freedom so high that one should be unwilling to pay it!" Anonymous ------------------------------ Date: Mon, 27 Jul 1998 13:06:59 -0400 From: graemep@immagene.mcg.edu (Graeme Price) Subject: Re: DG: Cell designation (?) Christian wrote: >I am making my campaign's home cell "T-Cell" known >in the organization as the "Killer-T Cell" because of their Cell leader's >penchant for action. Oh, I like that idea! I suppose you could refer to any friendlies they come into contact with frequently as "helper T-cell", or are you immune to that idea?! Just a thought. Graeme graemep@immmag.mcg.edu ------------------------------ Date: Mon, 27 Jul 1998 10:04:02 -0700 From: Christian Conkle Subject: DG: First report from T-Cell Attention Cell A: T-Cell is operational again. I was able to assign 5 prospective agents to a low-priority assignment. Hopefully their actions will allow me to extend membership into our organization to these promising individuals. I regret the decisions I made that led to the loss of the previous agents and the necessity to reorganize my cell structure, but future actions will take this previous failure into account. How's the weather in Budapest? Agent "Austin" [out of game] Last Saturday's game was GREAT! It was the first time any of us had ever played Delta Green, the players had little idea of what to expect, I had my trepidations on how well they'd go along and whether it would work or not, but that all melted away and the adventure I had written flowed effortlessly! I'll post my adventure, sort of Outbreak meets Convergence meets the Rajneeshees, after it is finished and I've had a chance to edit it post-playtesting. The best decision I ever made was that of not allowing the PC's to see their character sheets during play. It keeps them from relying on numbers and probabilities and what they can and can't do. When they want to do something, I say "roll" and they tell me the result and I tell them what happens. Most of the time we don't even roll, unless they're doing something like jumping a ravine or shooting at someone, which hasn't happened. The only thing like a character sheet they have is a paper describing the character and what they're good at and bad at. Only one character knows anything at all about Delta Green, and she was manipulated by Agent "Austin" above into working for him. she was, in fact, initially recruited by MJ-12. But Austin's contacts intercepted the order and he manufactured an MJ-12 communique ordering her "elimination" after her job was completed. He showed her this and she cooperated. Even the radio psychic, Sarah Conners, the most tennuously involved character of the story, worked her way into the plot excellently. It was a dream, one of the best Role-Playing days I've had in years! And the players seem to love it. It's a rich mystery and they're slowly uncovering it by finding clues and making connections. They have no IDEA what to expect, so each new piece of evidence is an eye-opener for them. They don't feel helpless or like the plot is moving without them. This is one of the best adventure's I've written in a while too, so that helps. Thanks Pagan Publishing for producing such a great supplement. The "Conspiracy" is the best CoC setting imaginable, with or without Lovecraft. - ----------------------------------------------------- Christian Conkle Web Development Specialist Northwest Regional Educational Laboratory work: conklec@nwrel.org home: conkle@europa.com - ----------------------------------------------------- ------------------------------ Date: Mon, 27 Jul 1998 10:15:10 -0700 From: Joseph Camp Subject: RE: DG: Lovecraftian Inspired Movies (was Re: DG: D. Skies etc) >Actually, I'm fairly sre all fourof these films are available on video >from Pagan Publishing in "The Lurker in the Lobby" anthology. Ain't >them nice young cultists at Pagan Publishing great? Careful where you brandish the term "cultists" around here; some of our more enthusiastic agents might trip off to Seattle and we'd be short one front company. And yes, Pagan is carrying that videotape: http://www.tccorp.com/outsider/lurker.html be seeing you, Alphonse ------------------------------ End of deltagreen-digest V1 #82 *******************************