From: owner-deltagreen-digest@nocturne.org (deltagreen-digest) To: deltagreen-digest@nocturne.org Subject: deltagreen-digest V1 #95 Reply-To: Delta Green List Sender: owner-deltagreen-digest@nocturne.org Errors-To: owner-deltagreen-digest@nocturne.org Precedence: bulk deltagreen-digest Friday, August 7 1998 Volume 01 : Number 095 ---------------------------------------------------------------------- Date: Thu, 06 Aug 1998 17:46:23 -0500 From: "Charles O. Baucum Jr." Subject: Re: DG: RE: Accountability This is a multi-part message in MIME format. - --------------7E7616AF504793ECF1BCA4D2 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Christian Klepac wrote: > > The problem with the friendly-network theory is that once the > >network becomes TOO large, it becomes nigh impossible to keep Delta > Green a > >secret. > I don't know about anyone else, but this point puts the role of > Friendlies in a different perspective for me. It seems that with so many > possible sources of compromise within an op, DG agents are really at the > mercy of those who are covering their tracks. > DG is not really a secret. MJ12 knows they are out there. Others must know that they are, or at least were, active. The problem comes not with finding out that there is a conspiracy, but in penetrating that conspiracy. You are at the mercy of those who cover your tracks, cover them yourself. Even in the old days when I ran a first ed. CoC game, the players used misdirection and disinformation to cover their illegal activities. - -- Charles O. Baucum Jr. Mortuus non est quod in aeternum insiditur et aetate ignota mors ipsas finiretur cobaucum@meta3.net - --------------7E7616AF504793ECF1BCA4D2 Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Charles O. Baucum Jr. Content-Disposition: attachment; filename="vcard.vcf" begin: vcard fn: Charles O. Baucum Jr. n: ;Charles O. Baucum Jr. email;internet: cobaucum@meta3.net x-mozilla-cpt: ;0 x-mozilla-html: FALSE version: 2.1 end: vcard - --------------7E7616AF504793ECF1BCA4D2-- ------------------------------ Date: Thu, 06 Aug 1998 17:50:29 -0500 From: "Charles O. Baucum Jr." Subject: Re: DG: RE: Accountability This is a multi-part message in MIME format. - --------------A99044B9B84CB6FC18D99A5A Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit CHRIS STRONG wrote: > As for the baliscitcs (SP?) on any agents gun it is probably registered > in anothers name, or has been reported stolen a long time ago. > > And for the agents who use a gun that is registered in their own name, > all they have to do is throw away the gun, and have a friendly put in a > report dated a few weeks back saying it was stolen. H&K P4 and P9 as well as the Tanfoglio 9mm have interchangeable barrels. You can get them and others at any gun show, leaving no record of the purchase. Also, I have heard a rumor that the way H&K makes their rifling renders the bullet untraceable to a specific weapon; ballistics labs can tell immediately that the bullet was fired from an H&K weapon, but not which specific weapon. This is only a rumor, verify before betting real money on it - -- Charles O. Baucum Jr. Mortuus non est quod in aeternum insiditur et aetate ignota mors ipsas finiretur cobaucum@meta3.net - --------------A99044B9B84CB6FC18D99A5A Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Charles O. Baucum Jr. Content-Disposition: attachment; filename="vcard.vcf" begin: vcard fn: Charles O. Baucum Jr. n: ;Charles O. Baucum Jr. email;internet: cobaucum@meta3.net x-mozilla-cpt: ;0 x-mozilla-html: FALSE version: 2.1 end: vcard - --------------A99044B9B84CB6FC18D99A5A-- ------------------------------ Date: Thu, 06 Aug 1998 17:57:28 -0500 From: "Charles O. Baucum Jr." Subject: Re: DG: RE: Accountability This is a multi-part message in MIME format. - --------------AFFACB51A99A8DA52ACC1236 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Escutcheon@aol.com wrote: > Jerry postulated: > > <<<< > And don't you wonder if there is some group outside of the cell system or > some cell in particular that is responsible for stopping security leaks?? > And what happens if your players find out about it the hard way? > >>>> > > I suspect that the idea is that nobody ever finds out about DG IA (Internal > Affairs) at all... > > Yr. Obd't. Servant, > J. Frederick MacKenzie The point of a cell structure is that any one member only knows a few others. No compromised individual can bring down more than one cell and no compromised cell can bring down more than a few others. - -- Charles O. Baucum Jr. Mortuus non est quod in aeternum insiditur et aetate ignota mors ipsas finiretur cobaucum@meta3.net - --------------AFFACB51A99A8DA52ACC1236 Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Charles O. Baucum Jr. Content-Disposition: attachment; filename="vcard.vcf" begin: vcard fn: Charles O. Baucum Jr. n: ;Charles O. Baucum Jr. email;internet: cobaucum@meta3.net x-mozilla-cpt: ;0 x-mozilla-html: FALSE version: 2.1 end: vcard - --------------AFFACB51A99A8DA52ACC1236-- ------------------------------ Date: Sat, 08 Aug 1998 19:19:59 -0400 From: Daniel Harms Subject: Re: DG: Accountability and the little people. At 12:55 PM 8/5/98 +0100, you wrote: > Just as a matter of personal opinion I'd have to disagree with that >kind of attitude. If you're willing to murder (not "clean", "neutralise", >"dispose of.." or "deal with") ordinary people just becuase they saw >something they shouldn't, aren't you missing the point ? There is no point >in destroying a village to save it. If people are that disposable, what are >DG fighting for ? This is one reason that I don't play DG as written, >people from the intelligence community are the last people who should >end up fighting the Mythos. They care to much about "oversight" and >"national security" and care far to little about peoples lives and families. If it works for you, go for it. However, you might consider whether you might be missing out on one of the best parts of the setting. On one hand, Delta Green is made up of some fairly idealistic people. After all, the fact that Delta Green exists at all indicates that some individuals within the government are concerned about the supernatural powers which U. S. citizens must face. On the other, it is made up of individuals who are members of organizations which can do stupid, crazy, horrific, or inhumane things, and as such, they may also do these things when on Delta Green missions. It isn't that difficult to play with this, actually. I suppose A-Cell has a detailed psychological profile of each agent which would allow them to channel certain operatives to certain tasks. Thus, the group can be completely idealistic and never have any inkling of what the agency is doing behind their back. It's all right to play Delta Green agents as modern crusaders against Evil or hardcore murderers, but I think both approaches miss a key aspect of the setting - that of humanity. The characters are human, and will therefore commit improper, illegal, or immoral actions on occasion. Yet because they are human, they can question their actions and set their own agenda, follow their own path. Delta Green is probably better than Majestic-12, but it is not perfect, and the agents must decide whether they can live with this or if they must seek to leave, transform, or expose the group because of this. This leads to situations where the characters can shine, not as combat monsters or representatives of moral force, but as individuals. Yrs., Daniel Harms dmharms@acsu.buffalo.edu "Wool is wool. Wool is a pack of lies." -- Richard S. Shaver ------------------------------ Date: Thu, 6 Aug 1998 00:07:28 +0100 From: "Clairr O'Connor & Kevin Honan" Subject: DG: Re: Re: Accountability and the little people. > I'm curious as to how exactly you play Delta Green without the > intelligence community. Aren't you just playing Cthulu Now without it? > This isn't to slight you or your opinions...I'm just curious. My game is kinda weird I suppose, its only been running for five weeks now (and I have a depressing feeling its gonna die the death.....two players out of four not turning up two weeks running.....ughhghh). It's based around a lose group of weirdos called The Circle of Friends, run by a fella called Uncle Joe (not his real name of course). It is more like Cthulhu Now then straight DG I suppose, but DG/MJ12/etc do exist and affect whats going on a little. The Cricle of Friends was built around the standard CoC investigator gourp, coupled with my thoughts on the writings of Albert Chamus, particularily "The Plague". "The Plague" is set in a town called Oran in Algeria that is infested with bubonic plague. The narrator, a Dr. Rieux describes how the people in the town act under pressure and his own efforts to stop the plague. Whats interesting about the book is that it is an allegory of the occupation of France. Chamus was actually part of the Resistance, fought shoulder to shoulder with ordinary people who knew evil when they saw and died in droves. The parallels of a blind populace being oppressed by a monolithic evil to CoC seemed obvious to me. The Circle can't help the characters, all they can do is dispense information and maybe offer a few small favours. What's inspiring about "The Plague", is that those who lost their humanity, who let themselves be debased by it and yet still survived were never whole people afterwards, while those who didn't fall and didn't survive, died protecting something worth protecting. > As to your opinions, I think the hazy world of the Int Comm is a neat > place to play. It seems to me that combining a world of moral greys with > psychological absolutes is a fun angle on the (to me, anyway) tired 1920's > Cthulu campaigns. Since my characters is one of the ones quoted, I feel > like I have to respond to your statements. > As for the snuffing of innocent lives, my character was admittedly in > the minority in the group, and was supposed to represent the "nasty > underside" of DG, rather than the norm. The things you weren't supposed to > think about. I'm not slagging off you're character or your attitudes to the game. I just felt the need to disagree. A moral outlook on this sort of thing in Coc has been forced on me. The most avid player in our group had a very moral attitude to violence. The result was the characters never killed anybody that they didn't have to kill and on several occasions characters faced down armed cultists with some damn fine role-playing. I thing it is interesting to note, that this player will be taking his interview to join the army in two weeks time. In a few years he could be taking those "shoot or don't shoot" kind of decisions for real. > > Are the people who organised the deaths of thousands of innocent civilians > >in Laos, Cambodia and Vietnam* really to be trusted with that of work ? > > Maybe. Depends on how you look at the conflict. I'm sure there's DG > cells that firmly believe in scorched earth, especially after meeting any > variety of chthonic baddies from the bottom of the sea/antarctic > wastes/depths of space. I'm not going to start an argument about Vietnam. > >Does the fact that DG ostentably works for the US Govt. mean that the US > >interests are more important then the rest of humanity ? > > Our interests in Britain seem to preclude that, and the fact the US > government seems to profit only marginally from DGs investigations. MJ12 > are the ones looking to US interests. At least they think they are.....on Britain, protecting Britain is in the US's best interests, after Japan and the US, the EU is the next most powerful block. With Britain as a friend, the US has a voice in the EU. Economically that's useful, and Britain are always willing to back the US in the UN. Of course DG could there for purely altruistic reasons. It depends on whether pro-US (when I say pro-US I mean pro-US capital) foreign policy is a product of THEIR manipulations or otherwise (now there's an interesting little idea). Regards, Eamon CIA Report on Ireland during the 1980's: "Ireland:Communists: Negligable" "Godammit, I'm not negligable !" ------------------------------ Date: Thu, 6 Aug 1998 00:08:44 +0100 From: "Clairr O'Connor & Kevin Honan" Subject: Re: DG: Accountability and the little people. > EXCELLENT quote, and a good thought about DG in general. > > Part of the horror of Delta Green is the very modernist spin on the > Lovecraftian SAN loss. That is... the slow and slippery slope. Not of SAN, > but of morality. > > It is very much a case that to fight the monsters, one can (and perhaps > must) become one. Which is quite horrible. ;) > It's no fun if you don't put up a fight. Regards, Eamon ------------------------------ Date: Thu, 6 Aug 1998 00:16:09 +0100 From: "Clairr O'Connor & Kevin Honan" Subject: DG: Re: "Whatever it takes" (was RE: Accountability and the little people.) > The biggest difference I've seen between NROD and DG is, as someone else > pointed out, goals. MJ-12's goal is the exploitation of this > extraterrestrial resource. They're willing to do "whatever it takes" to > ensure they maintain a monopoly on this resource. No act or crime is beyond > consideration in the perpetuation of this monopoly. DG's goal, on the other hand, is the elimination of paranormal threats to > ensure (take your pick): A) The Sovereignty of the United States Government > or B) The safety and well-being of the Citizens of the United States or C) > all of the above. > > This is an important distinction. If A), then the government takes priority > over it's citizens and agents are willing to do "whatever it takes" to > ensure the Government's continuation. No act or crime is beyond > consideration in the perpetuation of the U.S. Government. This is the John > Erlichman point of view. The point of view that puts very little difference > between DG and NROD. These people believe you must invalidate the > Constitution in order to save it. A very cynical paradigm but possibly more > realistic. > > If B) or C), then the rights of Joe Citizen are important. DG agents in this > paradigm must work within at least a moral framework if not a legal one. The > Constitution is important to these people. The goal is more optimistic, > possibly unrealistic. Agents will be more principled and idealistic. They > might break and enter a building to steal secrets, but they won't torture a > suspect for information or murder someone for knowing too much. There are no rewards for being of DG, casualties are high, its a nasty job and there's no end in sight. I just get the feeling that people who would willingly seek out this kind of crap, would be more likely to take the principled point of view, resisting evil becuase it must be resisted. An unprincipled person would go join MJ12, where the rewards for the self interested are much greater. > In reality, Delta Green agents will likely be a mixture of both. Delta Green > as an organization might have an "official" view (how official can one get > in an unofficial unorganized organization), and might even go so far as to > recommend certain restraints in bahavior to it's agents in one instance but > then look the other way in another. It's a possibility. Regards, Eamon P.S. You sight is a damn fine piece of work. ------------------------------ Date: Thu, 6 Aug 1998 20:01:20 EDT From: Dhl9@aol.com Subject: Re: DG: RE: Accountability In a message dated 98-08-06 19:01:59 EDT, you write: > H&K P4 and P9 as well as the Tanfoglio 9mm have interchangeable barrels. > You can get them and others at any gun show, leaving no record of the > purchase. Also, I have heard a rumor that the way H&K makes their rifling > renders the bullet untraceable to a specific weapon; ballistics labs can > tell immediately that the bullet was fired from an H&K weapon, but not > which specific weapon. This is only a rumor, verify before betting real > money on it > I know there was a hitman that was finally arrested in Chicago a few years back. He always used the same gun he just changed barrels. When he was arrested they found a box full of new barrels in the place he was staying. ------------------------------ Date: Thu, 06 Aug 1998 20:26:38 EDT From: theherald@juno.com (Michael Layne) Subject: Re: DG: More craziness... On Thu, 06 Aug 1998 16:59:03 -0500 "Charles O. Baucum Jr." writes: >This is a multi-part message in MIME format. >--------------85A740528DE89134B7078A21 >Content-Type: text/plain; charset=us-ascii >Content-Transfer-Encoding: 7bit > > You mean you don't false-flag your players? I do it all the time. I >did >it in Star Wars. > >-- >Charles O. Baucum Jr. Well, then there are "false false-flag operations", where an organization hires agents, but deliberately lets them see clues that this is a "false flag" operation... ;) " Well, the officer said she represented ONI, but we concluded she was really with MI-5.... You mean she's really with ONI??" Michael theherald@juno.com _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Thu, 06 Aug 1998 20:26:38 EDT From: theherald@juno.com (Michael Layne) Subject: Re: DG: R'lyehan, whoa-oh, radio. (Got a barbequed I-tha-qua...?) On Thu, 06 Aug 1998 17:20:29 -0500 "Charles O. Baucum Jr." writes: >This is a multi-part message in MIME format. >--------------9247EB7C62389F630C3B5823 >Content-Type: text/plain; charset=us-ascii >Content-Transfer-Encoding: 7bit > > > >Shane Ivey wrote: > >> If we have any radio/electromagnetics experts on the list, I have a >> question which you could maybe explain in a "physics for idiots" >sort of >> way. >> >> Why is it that radio does not work underwater? Is it a matter of >> conductivity, that water is less conducive to the transference of >energy >> than is air? Or is it something else which I have managed to forget >in >> the years since I took introductory chemistry? >> > >I'm no expert but I'll share what I think I know. Radios will work >under >water, there are radios for SCUBA divers. But water is a good >absorber of >radio waves. The range gets really short. I've heard rumors of the >ELF >Grid, an Extremely Low Frequency communication system for talking to >submarines. Apparently low frequency waves penetrate water better >than >higher frequency waves do. I believe that light behaves much the same >way >under water. Most of the underwater talk gear out there actually makes use of modulated sound -- IIRC, either simple amplified sound (as in the old UQC "Gertrude" sonar phone, or modulations on a carrier wave (as in some of the USN's current secure underwater comm systems). VHF will penetrate water for only a relatively short distance, allowing a submarine at periscope depth or a bit below to send and receive signals (although they're going to get better reception if they extend a whip antenna at periscope depth...) ELF makes use of some _very_ long waves, and, while even in its case the water above the sub is nontrivial, the big land-based transmitters have the output to push the signal through. Data rate is very low -- it can take several minutes for an ELF to transmit one letter! Generally, the ELF would be used to send one of a limited number of code groups with meanings such as "come up to antenna depth and stand by to receive an Emergency Action Message"! (The EAM would give instructions such as "Launch the nuclear missiles"....) The sub cannot answer back on ELF, because the set is so large, and the antenna so long (miles), that the submarine cannot carry an ELF transmitter! The only real advantage to ELF is that the boat can pick it up, while operating at a depth of (deleted for security reasons)... Michael theherald@juno.com _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Thu, 6 Aug 1998 22:58:35 EDT From: Escutcheon@aol.com Subject: Re: DG: We're the GOOD GUYS, right? Excerpt from the TALLY document: (Clearance ULTRAVIOLET) EYES ONLY + + + + + + "Good Afternoon, Ladies and Gentlemen. Thank you for joining me on such short notice. This afternoon, we have several items on the agenda that will require our immediate attention. "Friendlies involved in the Scientology investigation have concluded that a group of Hubbardites in the White Plains area have come under some sort of mental control. They broke off contact before they could nail down what it was. BAKER ran this one past DRUID and she indicated that we can win this one, but she also foresaw total team casualties within 72 hours. Who do you suggest we hand this one to? "The TV news crew that taped our team shooting up that crack house upstate has been stalled by our claim that it was part of a sensitive FBI sweep of the Angle Posse, but they won't hold back the tape much longer. We may have to cut off the cell involved. I'm afraid that there's little chance they'll finish wiping out the Sea Mother group now. Options? "SEER indicated that the Johnson infant is almost certainly the "Destroyer Of Humanity" mentioned in the Bacon Prophecy fragment. One of the teams should check further into the parents' background. We need to know if they're the problem or if we should concentrate on dealing with the child. "Also, it's become clear that that the rebels we heard about in Cuba aren't a good sign. Their leader has been tenatively identified as the "Houngan Negrito". He seems to be the one behind the appearance of Ghatanothoa at the Esperanza shipyard. What do we do with this one? It doesn't look like he's our problem yet. "Lastly, this message was posted on the Compsys.Admin bulletin board. We're not sure what it portends, but I don't like it. It says: DON'T WORRY. I'M ON YOUR SIDE. SINCERELY, N." ------------------------------ Date: Thu, 6 Aug 1998 18:37:42 -1000 From: "M-Zodiac" Subject: Re: DG: We're the GOOD GUYS, right? - -----Original Message----- From: Escutcheon@aol.com To: deltagreen@nocturne.org Date: Thursday, August 06, 1998 5:04 PM Subject: Re: DG: We're the GOOD GUYS, right? >Excerpt from the TALLY document: >(Clearance ULTRAVIOLET) >EYES ONLY > >+ > >+ > >+ > >+ > >+ > >+ > >"Friendlies involved in the Scientology investigation have concluded that a >group of Hubbardites in the White Plains area have come under some sort of >mental control. They broke off contact before they could nail down what it >was. BAKER ran this one past DRUID and she indicated that we can win this >one, but she also foresaw total team casualties within 72 hours. Who do you >suggest we hand this one to? Look, I don't mind being in cahoots with Mr. "N" or its like, but ....we have friendlies THERE?! I go along with the generally amoral viewpoint, that DG and NRO are more similar than different, but I thought we had SOME standards. - -Marc http://www.lava.net/~mzodiac "Total Destruction will come to those who laughed me and failed to heed my warnings" -Darkest of the Hillside Thickets "Big Robot Dinosaur" ------------------------------ Date: Thu, 6 Aug 1998 20:51:23 -0400 (EDT) From: gmgm@netmcr.com (G.M.) Subject: Re: DG: Accountability <> pany. DG people are plugged into the whole >intel community, they can be expected to know someone who knows someone who can >do almost anything. Read any of Richard Marcinko's books to find out how to >run a black operation on a shoestring. It's so simple it's scary. > >-- >Charles O. Baucum Jr. > > Mortuus non est quod in aeternum insiditur > et aetate ignota mors ipsas finiretur > >cobaucum@meta3.net > >Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" >Content-Transfer-Encoding: 7bit >Content-Description: Card for Charles O. Baucum Jr. >Content-Disposition: attachment; filename="vcard.vcf" > >Attachment Converted: C:\VALET\EUDORA\vcard3.vcf Would someone mind telling me what these "vcard.vcf" files are? GAry m, minor epot aka "Sneezy the Squid" - ------------------------------ "Decadence is it's own reward" DNRC Member since 1995 AOL Instant Message ID& AOL email address: gmgm1970 ICQ ID#: 8391493 ICQ nick: minor epot ------------------------------ Date: Thu, 06 Aug 1998 22:18:30 -0700 From: Lech Von Oxen Subject: DG: Queen in Red, Part VI Call me Lech. I know that: - - a covert, government conspiracy thrives today. - - it is run by aliens. - - you should never trust anyone. - - you will believe whatever I tell you. But it's much more complicated than that. So nothing I say is true, yet it all is. My goal here is to confuse you into believing I'm crazy, and then you'll stopping listening to what I say and do. Once that happens, I can run around behind you without you caring. Pretty soon I just meld into the surroundings, and then you don't even acknowledge my existence. That's when the fun starts. See: there's so much crazy stuff out there *not* involved with the conspiracy that understanding what *is* becomes just a game of concentration. Hell, all you need to start a conspiracy of your own is a couple college buddies, a six-pack of beer, and some sort of incindiary device. Then you just gotta go find the weirdos to boss around: - ---- Lentil scowered the van while I put the carcass in a garbage bag in my trunk; all he found was the man's pistol. He took down the registration numbers (although I doubted it would get us anywhere) and I spun my car in a u-turn, letting Lentil jump in before speeding off toward the freeway. In all, the situation had lasted less than three minutes. Once on the freeway, Lentil called Lydia again, but there was still no response. He looked at me as I opened my second pack of cigarettes for the day; it was 9:45 a.m. I just shrugged my shoulders, handed him a smoke, and we drove toward Stanford. When we got to the university I parked in the handicapped zone and dangled my handicapped tag from the rearviewmirror. Lentil and I crossed the campus, watched the cute, careless 20-somethings bathe in the California sun and eye each other as we eyed them. Soon, we came to the March Building, and heading down the back staircase to the lower basement. We stood in the long, cool hallway, and looked at the stacks of boxes and books that clung to the walls in the darkness. Toward the end, light streamed out of a doorway, and we could hear the muted voice of ... Roger Waters? Lentil and I shrugged and walked down the hall. In the room we saw Professor Charm standing over a long, wooden table. On the table sat groups of white mice, squared off and arranged in military formation, and behind him a small stereo blared out Pink Floyd's "Welcome to the Machine." The mice swayed to the sounds, as Charm waved his hands in a conductor's fashion with his eyes closed and a black cigarette on his lips. The room smelled of his sweet Turkish smokes and formaldehyde. The mice and Charm swayed to the music as Lentil and I looked on, smiling; when the music stopped we clapped loudly, which startled both Charm, who dropped his cigarette and looked up, and the mice, who scattered across the room. There must have been 50 of them, but Charm didn't seem bothered by their escape. "Ahhh," he said, retrieving his cigarette from the ground. "Mr. L -- what a pleasant surprise." He came up to me, shook my hand and hugged me. Then he turned to Lentil, "And your cohort, too." Charm then began waving his hands in the air in the language he termed Lentilia. Lentil just rolled his eyes. "Do I have to?" Lentil asked, but I just pointed to Charm, who continued waving his hands at Lentil. With a sigh, Lentil waved and twisted his hands back at Charm, and although Lentil's pointings weren't as precise as Charm's, he got all the moves right. After a few minutes of this exchange, Charm threw his arms up and hugged Lentil. "I am so proud of my student -- you've grown so much," Charm said, then turned and picked a bell from the table. He rang the bell, and as its odd chime echoed in the room, the mice swarmed from the floor, up a table leg and into a large cage. "You'd never guess how good Pink Floyd is for brainwashing, no?" Charm smiled and closed the cage. "What can I do for you gentlemen today?" I dropped the polaroids of Moore on the table for Charm to see. He picked them up, studied them for a moment, then said, "Interesting -- what was the period of incubation?" "About a week -- we're not sure at this point," I said, and showed him the pictures of the girls. Again he picked them up and studied them for a moment. "How much of the brain was consumed?" he asked. I looked at Lentil. "About fifty percent," he said. "Seems the juicy bits were just sucked out." Charm smiled a sideways grin, said, "Oh, but they're all juicy bits." He then put the pictures down and changed the music to Brahms. He looked up and asked, "What's my side?" I took a vile from my pocket and handed it to him. He held it up to the light -- it looked like chocolate milk. "TK-529," I said, and crossed my arms on my chest. Lentil lit a cigarette, and I said, "It comes from, surprise, suprise, the Mossad, and induces a state of stupor mixed with an overproduction of adrenaline." Charm looked up and smiled. I shrugged and said, "Seems to be good for deprogramming Christians..." Charm lit another Turkish cigarette, and the black smoke quickly filled the air between us. "OK," he said, and pocketed the vile. "I'll have something for you tomorrow -- consider us even, then." He then turned back to the mice and Lentil and I left the room. We climbed the stairs into the sun when Lentil's phone rang. He answered it, mumbled a couple words as I lit a cigarette, then closed it and looked to me. I handed him a smoke of his own. "It was Lydia -- she says she threw her tail, then followed him back to a wherehouse in Oakland. She doesn't know who it is, though," he said. "She only saw that the driver wore dark sunglasses and had long white hair." "OK, then," I said and watched a young, blond woman peel off her shirt revealing fertile flesh. "Oakland it is." - --- This transmission concluded for fear of interception. More information when safe again. Call me Lech. ------------------------------ Date: Fri, 07 Aug 1998 01:51:46 PDT From: "James Miller" Subject: Re: DG: Queen in Red, Part VI Hello All, Leach, that was great. That was the first one I've gotten because I'm so new to the group. When its published, under a false id, of course, let me know. I would by it in a second. "Keep looking to the stars"- Jack Horkimer "The Star Hustler" ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Fri, 7 Aug 1998 09:54:20 GMT0BST From: Robert Thomas Subject: Re: DG: A most interesting message... > Hey Folks, > I just got this message from another mailing list to which I belong. > Take a look.... > > -Jim > > > > > Hi folks, need some help on interpreting a radar phenomenon here. > Well that is interesting anyone else think it looks like a Mushroom cloud peaking then dispersing? Rob. J.R.E.Thomas. Science Library PC Room Advisor ext 6135 / 5128. MScII City and Regional Planning Student. ThomasR@cardiff.ac.uk ------------------------------ Date: Fri, 07 Aug 1998 01:55:59 -0700 From: Josh Shaw Subject: Re: DG: RE: Accountability Most semi-auto's and many revolvers have interchangeable barrels. They're assembled from identical parts. This includes the 1911A1 among others - -----Josh ------------------------------ Date: Fri, 7 Aug 1998 09:10:56 -0400 From: "Eric Brennan" Subject: DG: Re: Re: Re: Accountability and the little people. - -----Original Message----- From: Clairr O'Connor & Kevin Honan To: Delta Green List Date: Thursday, August 06, 1998 7:23 PM Subject: DG: Re: Re: Accountability and the little people. > Whats interesting about the book is that it is an allegory of the >occupation of France. Chamus was actually part of the Resistance, fought >shoulder to shoulder with ordinary people who knew evil when they saw and >died in droves. The parallels of a blind populace being oppressed by a >monolithic evil to CoC seemed obvious to me. The Circle can't help the >characters, all they can do is dispense information and maybe offer a few >small favours. What's inspiring about "The Plague", is that those who lost >their humanity, who let themselves be debased by it and yet still survived >were never whole people afterwards, while those who didn't fall and didn't >survive, died protecting something worth protecting. And that's one of the angles I was trying to hit with Agent MARCUS, was that how close to the edge can you get without falling? What is the thing that costs your humanity? Cthulu is about losing SAN after all. MARCUS was a bad dude, but he saved a crack-heads life because the guy wasn't "bad." On the other hand, if you were a weak link... I played him as someone who saw too much on the line. (And as a note, Agent WALLACE in our new campaign is even more of a stone-cold bad ass than MARCUS, but he is definitely firmly in his own moral world.) > > I'm not slagging off you're character or your attitudes to the game. I >just felt the need to disagree. A moral outlook on this sort of thing in >Coc has been forced on me. The most avid player in our group had a very >moral attitude to violence. The result was the characters never killed >anybody that they didn't have to kill and on several occasions characters >faced down armed cultists with some damn fine role-playing. I think that as a game, it's fun to try out different mindsets for characters. WALLACE, MARCUS, and the character in my Champions: The New Millenium game are all working from a different moral compass, which I think was my point... Every game, every character should be different. I wanted to play the type of guy you might run into if DG was real. (A burnout.) >> > Are the people who organised the deaths of thousands of innocent >civilians >> >in Laos, Cambodia and Vietnam* really to be trusted with that of work ? >> >> Maybe. Depends on how you look at the conflict. I'm sure there's DG >> cells that firmly believe in scorched earth, especially after meeting any >> variety of chthonic baddies from the bottom of the sea/antarctic >> wastes/depths of space. > >I'm not going to start an argument about Vietnam. I wasn't really talking about Vietnam, I was talking about the type of nasty things a DG group would run into, and what type of policy they'd take after running into Cthulu. Sorry if I didn't state that. All in all, I think we have similar stances on gaming. I wasn't really trying to make any real-world commentary with my characters or in our games, I was just Mickey Kostmeyer gone bad. (5 points to the guy who can nme that reference, by the way...) If there were Cthulu Mythos in the world, would I want the same people who tried to get rid of Castro with an exploding cigar running the resistance? Probably not. ;) Be Seeing You, Agent WALLACE Eric > > Regards, > Eamon >CIA Report on Ireland during the 1980's: >"Ireland:Communists: Negligable" > >"Godammit, I'm not negligable !" > ------------------------------ Date: Fri, 7 Aug 1998 09:21:59 -0400 From: graemep@immagene.mcg.edu (Graeme Price) Subject: Re: DG: A most interesting message... Rob wrote: >> Hi folks, need some help on interpreting a radar phenomenon here. >> > > >Well that is interesting anyone else think it looks like a Mushroom >cloud peaking then dispersing? > The thought did occur. Nothing on any of the news networks though, so I guess it couldn't have been (unless MJ-12 penetration into the media is even worse than we thought: actually this is possible - I mean Lewinsky and the stock market troubles as a cover story? Is someone over here doing a Mandelson?!). Actually if you can find a way of playing the sequence backwards (and deleting the time stamp of course) I guess it would look more like a meteor shower breaking up in mid-air.... anyone want to figure out a use for that as a scenario prop? Graeme graemep@immag.mcg,edu ------------------------------ Date: Fri, 07 Aug 1998 06:53:06 PDT From: "Phil Ward" Subject: Re: DG: Re: Re: Re: Accountability and the little people. > All in all, I think we have similar stances on gaming. I wasn't > really trying to make any real-world commentary with my characters > or in our games, I was just Mickey Kostmeyer gone bad. (5 points > to the guy who can nme that reference, by the way...) If there > were Cthulu Mythos in the world, would I want the same people who > tried to get rid of Castro with an exploding cigar running the > resistance? Probably not. ;) Easy, the Equalizer, it's nice to see someone else who remembers the classics :-) Always thought he should have been in more episodes, with a little more character development. Hey, what do my five points count towards? Phil Ward ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Fri, 07 Aug 1998 10:01:51 -0400 From: "Randall L. Orndorff" Subject: Re: DG: A most interesting message... Robert Thomas wrote: > > > Hey Folks, > > I just got this message from another mailing list to which I belong. > > Take a look.... > > > > -Jim > > > > > > > > > > Hi folks, need some help on interpreting a radar phenomenon here. > > > > > Well that is interesting anyone else think it looks like a Mushroom > cloud peaking then dispersing? > > Rob. > J.R.E.Thomas. > Science Library PC Room Advisor ext 6135 / 5128. > MScII City and Regional Planning Student. > ThomasR@cardiff.ac.uk To me it looks like something "bouncing" off of our atmosphere. Or maybe I'm just paranoid. Rand - -- Eat the Rich. The Poor are Tough and Stringy. ------------------------------ Date: Fri, 7 Aug 1998 10:13:36 -0400 From: "Jimmie Bise, Jr." Subject: Re: DG: A most interesting message... > >> Hi folks, need some help on interpreting a radar phenomenon here. > >> > > > > > >Well that is interesting anyone else think it looks like a Mushroom > >cloud peaking then dispersing? > > > Actually if you can find a way of playing the sequence backwards (and > deleting the time stamp of course) I guess it would look more like a meteor > shower breaking up in mid-air.... anyone want to figure out a use for that > as a scenario prop? > Okay..some background on this. I got this from a mailing list for the Central Atlantic Storm Investigators...a group of weather-watchers on the Easter seaboard of the US. These guys chase what storms they can find and keep their eyes on the weather, and various weather sites..passing along information to each other. They are, legitimately, an information-collection group run out of Penn State University. They have a web site and everything.... As far as I know..they have no ulterior motive..though occasionally, they stumble across the unexplainable.. - -Jim (weather nut, among other things...) ------------------------------ End of deltagreen-digest V1 #95 *******************************