From: owner-dgrpg@delta-green.com on behalf of Daniel Harms [dmharms@acsu.buffalo.edu] Sent: Monday, April 24, 2000 11:47 AM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology At 10:20 PM 4/24/2000 +0100, you wrote: >> Soon DO's will dust off >> (or de-lime) the weapons that were used in their last war (with the Elder >> Things) and fight back. >And just what have we seen them use so far? >Maybe, maybe, but evidence, please. The only records of DO tech that I recall right off the bat are those from Project COVENANT, in which the DOs used spears that caused water to gush from the person's lungs. Given the strange nature of the effects, I consider it likely that much DO tech is in fact driven by hyperdimensional science (known to laymen as magic). Someone asked earlier about the truce between the Deep Ones and the shoggoths. This would be greatly simplified by the use of the spell Siren's Song, which could keep even a shoggoth immobilized for quite some time. Get three sorcerers to sing at once, and you're virtually guaranteed a victory. Yrs., Daniel Harms dmharms@acsu.buffalo.edu The Internet: Learn what you know. Share what you don't. From: owner-dgrpg@delta-green.com on behalf of Robert Thomas [ThomasR@Cardiff.ac.uk] Sent: Tuesday, April 25, 2000 6:30 AM To: dgrpg@delta-green.com Subject: DG: Karotechia Research Hello All, I came across the following link today: http://news.bbc.co.uk/hi/english/health/newsid_721000/721037.stm Now if you can't make a nice scenario out of this plus Haider in Austria you just ain't trying :-) Rob. From: owner-dgrpg@delta-green.com on behalf of Davide Mana [doctor.dee@libero.it] Sent: Tuesday, April 25, 2000 5:40 AM To: dgrpg@delta-green.com Subject: DG: Inside the Deep Ones Greetings, gentlemen (and ladies) Here's some random observations fueled by the recent direction our DO discussion has taken. [there's actually a lot to say, but I'll break this post in more manageable chunks] Andy writes >If they are wise immortal philosophers, why are they so cavalier with their >own lives? They spend themselves like water. One caveat - do not mistake real life Deep Ones with the Call of Cthulhu RPG Deep Ones. A lot of keepers seem to treat DOs as Orks were treated in D&D - brainles cannon fodder. While this is comprehensible, it is also misleading. In Innsmouth, they had to call the _Army_ to put the DOs down. All this could lead to a complex discussion of 'what you are facing when you face the deep ones', but I'll save that for later. Maybe. And now, try this one for size.... According to reliable (?) sources, in sunken R'lyeh Great Cthulhu lies, Dreaming, attended by the Deep Ones. Cthulhu's Dreaming is _Important_ - so far is the most widespread manifestation of Ol' Squid Face we have on record. So, what if the DOs live in the Dreams of Cthulhu? The things that 'oversensitive humans' perceived way back in '25, and went mad, is the normal mental landscape of the Deep Ones. The DOs are constantly plugged in this 'overworld', to which what we call Real Life (TM) is superimposed. Anything but the Dream is a lower grade reality, and therefore treated with a certain amount of contempt or disregard. Why worry about mundane death when you'll be alive and well in Cthulhu's Dream? So, my take is, what we perceive as total disregard for personal safety is actually the zen-like attitutde of a people that has lived a long life and knows death is just a transition. Cthulhu's Dream could be a sort of Pocket Dreamland, or just a region of the DL we have yet to map. Considering the DL Solution proposed for Endtimers, why not simply imagine the DOs have the Dreamlands Escape Route ready, courtesy of Big C.? But I'd rather see it as an alternate reality, the Deep Ones living in it and in our own at the same time, getting these twio parallel set of stimuli and reacting accordingly. >Creatures so violent and careless will have problems living forever whatever >their DNA says. I beg to differ. Once again, this is a humanocentric attitude. Why are not lemmings extinct? And yet, they are considered the epitome of suicidal attitude. Also - I found a highly apocryphal snippet (in a comic book, of all things) in which it is plainly stated that a Deep One can interbreed with _anything_. Yep, anything. Humans Dolphins Tunas Sharks Sea Lions Sardines Portuguese Manowars Just imagine...... And before I go, I leave you with one research subject. . Haggi Statti I do not know what can be found On-Line, but try a search on these two words, together. There could be some surprises in store. Cheers! Davide Mana Torino, Italy doctor.dee@libero.it The Ice Cave - http://www.fortunecity.com/tattooine/leiber/50/ice_cave.htm From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 6:58 AM To: dgrpg@delta-green.com Subject: DG: New satellite imagry Check it out! http://terra.nasa.gov/ From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 7:00 AM To: dgrpg@delta-green.com Subject: Re: DG: Unearthly threads from above... At 09:06 PM 4/24/00 EDT, you wrote: >A) Normal airborne spider propagation. Spiders were the first new lifeforms >to re-populate Krakatoa *West* of Java. I think these were thicker than regular webs... >B) Chaff from military aircraft Definitely biological in nature, according to... >D) The Ubiquitous Unreliable Reporter That's ME!!! >I) Fluoride in our drinking water, and in children's ice cream. CHILDREN'S >ICE CREAM, MANDRAKE!! > If you're wrong, you're gonna have to answer to the Coca-Cola company... >J) God is getting a haircut (I just knew he was blonde) because of something >bad that you did which made him want to quit. I hope you are proud of >yourself. I think I know what that was, actually.... JT From: owner-dgrpg@delta-green.com on behalf of Steven Kaye [box_nine@ix.netcom.com] Sent: Tuesday, April 25, 2000 7:19 AM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology At 12:47 PM -0400 4/24/00, Daniel Harms wrote: > >Someone asked earlier about the truce between the Deep Ones and the >shoggoths. This would be greatly simplified by the use of the spell >Siren's Song, which could keep even a shoggoth immobilized for quite >some time. Get three sorcerers to sing at once, and you're virtually >guaranteed a victory. IIRC, Siren's Song only works on similar species. But perhaps this war is when the mapulo (biological device that allows the control of shoggoths, has a nasty tendency to run out of control and start eating its wielder, for those that don't have the supplement in question) gets developed? Leafing through THE INNSMOUTH CYCLE and TALES OUT OF INNSMOUTH, Steven ---------------------------------------------------------------------- ---------- Steven Kaye box_nine@ix.netcom.com Reason - rationality - is a concentration camp, where the sets of concepts for surviving in a chaotic universe form vast, though finite, rows of huts, separated into blocks by electric fences, which the searchlights of Attention rove over, picking out now one group of huts, now another. Thoughts, like prisoners - imprisoned for their own security and safety - scurry and march and labour in a flat two-dimensional zone, forbidden to leap fences, gunned down by laser beams of madness and unreason if they try to. Ian Watson, THE EMBEDDING From: owner-dgrpg@delta-green.com on behalf of Graeme Price [graemep@immagene.mcg.edu] Sent: Tuesday, April 25, 2000 7:47 AM To: dgrpg@delta-green.com Subject: Re: DG: Anthrax island Steven wrote: >"It was thought that it was far enough off the coast as too prevent any >contamination of the mainland, which later turned out to be false. The >data gathered from these experiments was used by both Great Britain and >the U.S. to develop bombs that were better able to effectively disperse >spores. After an outbreak of anthrax in sheep and cattle in 1943 on the >coast of Scotland that directly faced Gruinard, the British decided to >stop testing. A tragic consequence of this testing is that even today >Gruinard Island is contaminated with Bacillus anthracis spores. The >original idea for decontamination was to start a brushfire that burned off >the top of the soil and killed all traces of the organisms. Unfortunately, >the spores unexpectedly embedded themselves in the soil so total >decontamination of the island was/is impossible. As long as no ground is >disturbed, we are supposedly safe, but birds that travel back and forth >from mainland to island probably don't know this!!! " Actually not true. Gruinard island (naturally enough, in Gruinard bay) was decontaminated again in the 1980s using a few million gallons of formaldehyde mixed with seawater after freshly tilling the earth there. This has (supposedly, and I believe it) eliminated enough of the spores to prevent reoccurence of disease. Never heard of birds spreading anthrax and sheep have been on the island without problems for years. Sorry to contradict, but I've been around the people who know. Graeme graemep@immag.mcg.edu From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 7:58 AM To: dgrpg@delta-green.com Subject: Re: DG: Anthrax island At 08:47 AM 4/25/00 -0400, you wrote: > Sorry to >contradict, but I've been around the people who know. > >Graeme > Graeme Price - scientific adviser to PISCES... I hope you're right, as I plan to go there during the summer!! JT From: owner-dgrpg@delta-green.com on behalf of William Timmins [wtimmins@hotmail.com] Sent: Tuesday, April 25, 2000 8:15 AM To: dgrpg@delta-green.com Subject: Re: DG: New DS pictures (CELL F Report) >From: "Andy Robertson" >----- Original Message ----- >From: Til Eulenspiegel >To: > > Questions remain. First, no known nuclear explosions occured at > > the same time as the event. Where did the energy originate? > > >Direct link hypergeometrical link to the heart of the sun? > >Direct hypergeometrical link to the heart of a comet moving at 70 km/sec >relative to Mars' surface? You'd only need to teleport in a ton or so of >material at that speed (about 1 meter cubed) to get an explosion in the >kiloton range. > >Just a thought. Maybe, maybe not. Update from SH group: 'Michael' indicates that the process is difficult and that he had been working on his 'harmonizer' for a few years. He stated he needed plutonium to make the device work. For background, he stated that he bombed Cydonia to kill off the 'Evil Ones'. Beyond stating they are more 'complex' than humans, Michael has been unable to communicate what they look like. His use of the term 'evil' is also questionable. Michael very likely does not have the moral dimension of humans, and probably uses the term in the sense of 'enemy' or 'dangerous'. This is muddied by Michael's use of dangerous or 'hungry ones' to describe other beings he has encountered. Though Michael has a great ability to understand some human concepts, in others he is remarkably deficient. His grasp of geometry is amazing, but he has trouble handling numbers greater than 5. His memory is also poorer than humans. It is not known how representative these characteristics are with his species. He states that he learned how to make the device from watching it used a 'long time ago' by enemies of the 'Evil Ones'. What time this was is speculative, but he states that the continents were 'different'. He agreed to share the technology with DG, but all attempts have failed. It is suspected that he himself, though grasping how the device is put together, is ignorant of the actual principles that compose it. Certain components seem to resemble the Elder Sign, but whether this is a chance resemblance is unknown. For the time being, Michael is being watched very carefully. So far, beyond a degree of empathy by SH2, there seems to be no ill effects. The ancient literature regarding this species do not seem to indicate 'conversion' or other contagious effects are associated with them. Plans have been drawn up for elimination, if it is warranted. More disturbing is the lack of appreciable motive. Michael has stated that he wishes 'help'. When pressed, he states that his species, at least locally, is 'broken'. When asked about Earth colonization, after some confusion, he has responded that his species does not want to dwell on Earth and will happily dwell elsewhere. Mars comes up in many discussions. As for what help he wants, he is vague. He has offered assistance and given his 'self' to the Handlers. His 'self' consists of a geometric form which, in concert with the summoning associated with his species, will specifically draw him. Apparantly, at least part of his motivation in helping the Handlers is that, while helping them, he cannot be summoned by others. It has been suggested that perhaps he is hiding from another being or group, which he (naturally) denies. His information has been mildly helpful, but his disposition is still being debated. >Agent Timmins< ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com From: owner-dgrpg@delta-green.com on behalf of box_nine@ix.netcom.com Sent: Tuesday, April 25, 2000 8:43 AM To: dgrpg@delta-green.com Subject: Re: Re: DG: Anthrax island Graeme wrote: Actually not true. Gruinard island (naturally enough, in Gruinard bay) was decontaminated again in the 1980s using a few million gallons of formaldehyde mixed with seawater after freshly tilling the earth there. This has (supposedly, and I believe it) eliminated enough of the spores to prevent reoccurence of disease. Never heard of birds spreading anthrax and sheep have been on the island without problems for years. Sorry to contradict, but I've been around the people who know. I'd found a reference to formaldehyde, but wasn't sure which decontamination effort it had been. Thanks for clearing that up. Steven From: owner-dgrpg@delta-green.com on behalf of Juergen Hubert [snjuhube@pop.rrze.uni-erlangen.de] Sent: Tuesday, April 25, 2000 9:57 AM To: dgrpg@delta-green.com Subject: Attack of the Killer Condoms (Re: DG: The noble skill of Contraception) Jason R. Armstrong wrote: > > On Thu, 20 Apr 2000 00:59:55 -0400 (EDT) The Man in Black > writes: > Condoms might be fine for some stupid people, but > >those > >things *rip* and *tear* people! Abstinence is the only sure thing! > > Really? I've never heard any substantiated "condom attack" > reports. > And I watch C-SPAN a LOT. > Have I been lucky enough to use particularly lifeless or > non-agressive types? Are there breeds that show a predisposition to > dick-mangling, or trying to eat your yarblockoes? Well, there IS the German movie "Das Kondom des Grauens", in which condoms do precisely that. The movie is said to be based on a comic by Ralf Koenig - but who knows how much of it is documentary? ObDG: If you operate in Germany, and if you really, REALLY have to do something squicky (for infiltrating a cult, of course), bring your own condoms from your country of origin if you value your private parts. - Juergen Hubert From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 9:58 AM To: dgrpg@delta-green.com Subject: DG: Trepanator For all Army of the Third Eye members... wear it with pride. http://www.perspicuity.com/perspicuity/trep.html From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 12:27 PM To: dgrpg@delta-green.com Subject: DG: Convergence-style stuff... Apparently, according to this piece from the Fortean Times, those nosy-parker ufologists tend to go missing a lot... http://www.forteantimes.com/artic/96/missing.html JT From: owner-dgrpg@delta-green.com on behalf of Robert Thomas [ThomasR@Cardiff.ac.uk] Sent: Tuesday, April 25, 2000 1:50 PM To: dgrpg@delta-green.com Subject: DG: Karotechia follow up Hello All, Teh Authorities in Moscow are putting an exhibition on containing wait for it a skull fragment from Adolph Hitler: http://news.bbc.co.uk/hi/english/world/europe/newsid_725000/725537.stm Anyone think that this maybe Sv-8 expanding the bait operation from books to relics? I'm just waiting for the headline: "They Saved Hitlers Brain - Come and see it at the Science Museum" anyway the artical also mentions a Soviet unit charged with collecting war trophies from Berlin, interesting that, could be interesting to make them not connected to SV-8 or any Mythos aware organisation and have them come into contact with the Supersoldiers in the Capital of the Reich. Maybe they recovered some things that DG / PISCES / SV-8 were after and are still after. Anyway back to work Rob. From: owner-dgrpg@delta-green.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Tuesday, April 25, 2000 1:40 PM To: dgrpg@delta-green.com Subject: Re: DG: Anthrax island On 25 April 2000 AD, Jonathan Turner had this to say about that Anthrax-contaminated island off the British coast: >At 08:47 AM 4/25/00 -0400, you wrote: > > >Sorry to > >contradict, but I've been around the people who know. > > > >Graeme > > > >Graeme Price - scientific adviser to PISCES... > >I hope you're right, as I plan to go there during the summer!! > >JT > Well, if he isn't, we'll be able to say that we knew Jonathan Turner back before he became an anthrax-carrying zombie! (Er, pardon me, I suppose that properly, that is "resuscitated DG casualty currently serving as a disease vector"...):) I had read about the island, myself, but not about the 1980s cleanup effort! Here, I was figuring that, if decontamination became necessary, the RAF would need to attend to it -- assuming they had a sufficiently clean bomb in inventory that would minimize the fallout getting ashore, while still blasting the abovewater portion of the island out of existence... If you happen to see a Tornado making an overflight while you're visiting the island, it may be an indication someone in the Ministry of Defence wasn't sure about the island being safe now, either! At least you won't have to worry about becoming a zombie plague-carrier in that case...:) Just kidding (I hope)! Michael Layne DGGF#688 theherald@hotmail.com ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com From: owner-dgrpg@delta-green.com on behalf of Daniel M Harms [dmharms@acsu.buffalo.edu] Sent: Tuesday, April 25, 2000 12:18 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Tue, 25 Apr 2000, Steven Kaye wrote: > At 12:47 PM -0400 4/24/00, Daniel Harms wrote: > >Someone asked earlier about the truce between the Deep Ones and the > >shoggoths. This would be greatly simplified by the use of the spell > >Siren's Song, which could keep even a shoggoth immobilized for quite > >some time. Get three sorcerers to sing at once, and you're virtually > >guaranteed a victory. > IIRC, Siren's Song only works on similar species. Hmmm... That didn't make it into the rulebook version. Or did I gloss over it? ;-) At any rate, it does point out that even the mighty shoggoths could be bowled over by DO magic, so their victory over the shoggoths is by no means ridiculous. And a modification of Siren Song that affects shoggoths (who were controlled by whistling commands, if I recall) might not be too far out. Yrs., Daniel Harms From: owner-dgrpg@delta-green.com on behalf of Jonathan Turner [j.turner@irishnews.com] Sent: Tuesday, April 25, 2000 1:58 PM To: dgrpg@delta-green.com Subject: Re: DG: Anthrax island At 02:39 PM 4/25/00 EDT, you wrote: >> > Well, if he isn't, we'll be able to say that we knew Jonathan Turner >back before he became an anthrax-carrying zombie! (Er, pardon me, I suppose >that properly, that is "resuscitated DG casualty currently serving as a >disease vector"...):) Yeargh!!!! Flesssshhhhhh!!! > > If you happen to see a Tornado making an overflight while you're >visiting the island, it may be an indication someone in the Ministry of >Defence wasn't sure about the island being safe now, either! At least you >won't have to worry about becoming a zombie plague-carrier in that case...:) It'll take more than that to stop me! Look out, we're almost back on the subject of Fuel Air Explosive! Graeme will be mad!! JT From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:12 PM To: dgrpg@delta-green.com Subject: Re: DG: New DS pictures (CELL F Report) On Mon, 24 Apr 2000, Andy Robertson wrote: > The problem is, this would make him too powerful. If DS could *routinely* > handle such ranges in time and space there would be so much they could do > that they would be able to time travel, teleport matter from one place to > another, and generally be godlike. So charge POW (not magic points) just like any other gate. There is nothing that sez teleportation MUST require time travel capability as well. And for die hard Dr. Who enthusiasts, one only need sic the hounds on them. It's only a spell on the record sheet anyway. I would presume that a Gate into such a high energy environment would require POW per turn to keep open, so as not to continually firehose Mars with the Sun's plasma. > (And links over great distances could bring in the relativity problems > we discussed in the Gates thread.) Not if you completely ignore them like I do. Causual paradoxes *should* exist in the CoC world, if for no other reason than that they cost SAN. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:24 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Mon, 24 Apr 2000, Andy Robertson wrote: > > From: Snorkey > > > > Personally I imagine DO's as a post technological Utopia, where immortals > > follow a life of idle research and Spartan decadence. > > Trouble is, they just aren't that powerful. Their cities are vunerable to > depth charges! > > What price "posttechnological Utopia" if you can't fend that off? I think you're both missing the point. The Deep Ones are a "Lesser Servitor Race" and the StarSpawn are a Greater Servitor Race. To me this means that they truly believe that they exist solely for the benefit of Cthulhu. I don't think Cthulhu could care less what happens to them, as long as the POW (or whatever) keeps flowing in. We don't even know for sure if the Deep Ones (or Cthulhu) viewed Innsmouth as a setback, as they were able to place a lot of tainted blood into the populace, greatly increasing the future likelyhood of scenarios... uh, I mean... Cthulhu cultists. Yeah. The Man in Black is : winning the species war. Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:40 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Mon, 24 Apr 2000, Snorkey wrote: > I have some personal doubts about our ability to Depth Charge a DO city. I > don't think the mechanisms could survive the pressure. (They are designed > for much shallower depths). It's already been done. In 1928 no less. Modern day charges should be even worse. Course, presumably huge cities on the bottom could be different. > DO cities were never designed to survive an attack from surface > dwellers: The DO's have been alone in the sea (with Big C and the Star > Spawn) sense the end of the war with the Elder Things (at least 50 > Million Years or More). These are merely groundless assumptions. We don't know what design every DO city takes, just a precious few. My guess is that they're "non-Euclidian," like R'lyeh knock offs. We also don't have a clue as to what's been going on - DOWN WHERE~? - DOWN THERE~! The Mi-Go could be whippin' butt for nodules, Shoggoths could be revolting (which would explain why they aren't spending more time sliming the surface), and Starspawn might be taking advantage of Cthulhu's rest to fight each other. It could even be that the Mi-Go and the Deep Ones are cautiously competing to enslave Shoggoths, with the Deep Ones using them traditionally, and the Mi-Go smelting them down into protomatter. The point being, what we know is infinitesimal compared to what we don't know. So don't go assuming that what we know is the entirety of the tru7h. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, April 25, 2000 2:49 PM To: dgrpg@delta-green.com Subject: Re: DG: That fine old New England family . . . . To put it another way - magic works: so do bullets, depth charges, the deepsea noise suppression that the USN has been running in selected areas as "High Intensity Sonar" . CHECK THE NAME OF THE MAN WHO IS RUNNING THIS ANTI-SONAR SITE!!! http://www.dreamweaving.com/realav/index.html Another "distant branch of the family", Agent Noyes? Boy, that family of yours . . . . The Glove Cleaner From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:43 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Mon, 24 Apr 2000, MARTIN WOLFF wrote: > The Elder Race created only 'male' shoggoths but gave them a strong desire > to breed. The only way to create new shoggoths is through an 'Aliens' style > implanting. Thus the Elder Race had to trade off Shoggoth numbers against > sacrificing themselves. What usually happened was that a sick or dying one > would let itself be multiple impregnated for the greater good. The DO got its > labor and the shoggoths got new brothers. What source does this come from? Or is this a made up thang of your own? Please clarify. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, April 25, 2000 2:46 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology ----- Original Message ----- > > > HPL specifically states we did, and back in 1928 to boot. > I was under the impression that attack was on devil's reef. I quote from "The Shadow Over Innsmouth" "I met also with that which had been her grandmother. For eighty thousand years Pth'thya-l'yi had lived in Y'ha-nthlei, and thither had she gone back after Obed Marsh was dead. Y'ha-nthlei was not destroyed when the upper-earth men shot death into the sea. It was hurt, but not destroyed . . . ." There you have it. > Consider it a trading outpost. Where the DO have been living for 80,000 years, 60,000 years longer than human beings have been in America? The way the USN did or did not have to jazz up their depth charges is neither here nor there. A metropolis 20 times older than the oldest surviving human city was "hurt". > > The Innsmouth situation was an oppressor (DO's & Hi-B's) attempting to > maintain control over a situation involving a single human. In failing to > catch him they incurred a much stronger response than they ever expected. > They fought desperately for their way of life and, possibly to allow more > the more powerful one's to escape (speculation on my part). Up to that time > most of their actions had involved a few primitive humans (and a 1d6 SAN > loss would cow most) or lone individuals so they were unprepared for strong, > organized opposition. > On Walakea's island they were defeated and exterminated by human beings who had none of our technologies, just (just!) spears, clubs, muscle and human intellect. They don't seem to learn fast. > Just so happens I have a DO Molecular Resonating Scintillater: It does a > very nice job of suppressing weak force by shunting the energy to/from the > electromagnetic spectrum. Impressive, and plausible. But they do not seem to be able to deploy these powers casually & cheaply. Not as casually and cheaply as we can deploy our Heavy Metal. To put it another way - magic works: so do bullets, depth charges, the deepsea noise suppression that the USN has been running in selected areas as "High Intensity Sonar" , and "ecologically safe" industrial wastes dumped at sea. > Actually my bet is that the DO's fought the ET's using magic and numbers > (they can out breed the ET's). Most of the abilities of the DO's have been > limited to magic, genetics, and Alchemical techniques. > I think I agree. Our speculations onlist so far have been limited to what we can understand. But I would also say that our history of interaction with the DO shows them to be less impressive than you fear - or at least gives us reason to hope so. The Glove Cleaner From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:51 PM To: dgrpg@delta-green.com Subject: Re: DG: Bronsons on tour? On Mon, 24 Apr 2000, Jonathan Turner quoted: > Nothing remarkable about that except that they were all painted gloss > black. The HMMWV was a military hard top variant with a deep water > fording kit - definitely not a civilian version. The 5-tons were all > black except for the canvas covers over the cargo bed which were > ordinary olive drab. I'm writing to the list hoping than someone > will have an idea of what it is that I saw. Are there any DoD > vehicles painted in glossy black? What an idiot. Sez "definitely not a civilian version" then admits ignorance of DoD markings. I'm guessing an oil company, or maybe S.P.E.C.T.R.E. I'll call Blofeld, he ought to give us a reliable answer either way. The Man in Black is : not involved, we use UFO's and holographic choppers. Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of box_nine@ix.netcom.com Sent: Tuesday, April 25, 2000 2:58 PM To: dgrpg@delta-green.com Subject: Re: Re: DG: Re: Useful Resources for Deep One Society and Technology Daniel wrote: >> IIRC, Siren's Song only works on similar species. > >Hmmm... That didn't make it into the rulebook version. Or did I >gloss over it? ;-) The limitation's there in [ADVENTURE REDACTED], I'm assuming it got cut from the rulebook at some point, along with the more gruesome spell components for various spells. >At any rate, it does point out that even the mighty shoggoths >could be bowled over by DO magic, so their victory over the >shoggoths is by no means ridiculous. And a modification of >Siren Song that affects shoggoths (who were controlled by >whistling commands, if I recall) might not be too far out. Lumley has the sea shoggoths serving the water-fearing cthonians, so they can't be that hard to intimidate. Steven From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 2:58 PM To: dgrpg@delta-green.com Subject: Re: DG: More Waco stuff On Mon, 24 Apr 2000, Jonathan Turner wrote: > Waco always seems to be a hot topic on the DGML, so I hope this is of > interest. Waco is of interest because it was the last Cowboy op. A true scorched earth policy in effect, because no concrete evidence of Mythos activity was found, but ass was kicked anyway. This is why the cell structure exists. PS: The Tesseract is glad for the opportunity to fine tune that luminous vector data. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, April 25, 2000 3:15 PM To: dgrpg@delta-green.com Subject: Re: DG: New DS pictures (CELL F Report) ----- Original Message ----- From: William Timmins > > Update from SH group: Many thanks for this information . . . . . !!! The Glove Cleaner From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 3:19 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Mon, 24 Apr 2000, Andy Robertson wrote: > If they are wise immortal philosophers, why are they so cavalier with their > own lives? They spend themselves like water. They live - on the land - > in pain and squalor. > > Creatures so violent and careless will have problems living forever whatever > their DNA says. > > At Innsmouth, were we fighting DO expendables - deportees, convicts and > slaves thrown ashore to break ground and prepare for the Elite? I'm guessing immortality and violence are simply facets of the Great Old Ones' influence. Unfortunately, the immense power didn't come as part of the package. I would say that Deep Ones would have to be violent just to keep the population down, that along with their known low birth rate. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 3:13 PM To: dgrpg@delta-green.com Subject: Re: DG: Anthrax island On Mon, 24 Apr 2000 box_nine@ix.netcom.com wrote: > Gruinard, northwest of Scotland. See > http://www.calpoly.edu/~drjones/biowar-b.html, for example. > > "It was thought that it was far enough off the coast as too prevent any > contamination of the mainland, which later turned out to be false. Sounds like a good place for escapees from Magonia to boat to. Or if's too far from the St. Kilda Archipelago, then they can be taken there to die of anthrax and encounter a Shan vacation resort. It should probably look like the village from the Prisoner. That would be Kewl. The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, April 25, 2000 3:22 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology ----- Original Message ----- From: The Man in Black > I think you're both missing the point. The Deep Ones are a "Lesser > Servitor Race" and the StarSpawn are a Greater Servitor Race. To me this > means that they truly believe that they exist solely for the benefit of > Cthulhu. I don't think Cthulhu could care less what happens to them, as > long as the POW (or whatever) keeps flowing in. > Fair enough. I agree that we should not get bogged down in "certainties" and "proofs" - it's just that that is a mindset that (I find) helps me formulate some clear ideas. For you to knock down if need be. These are only theories. Their only utility is their usefullness in the field, or their usefullness in sparking off other ideas that may themselves be useful. If only 1% of them do some good it's probably worth it. The Glove Cleaner From: owner-dgrpg@delta-green.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, April 25, 2000 3:25 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology -- Original Message ----- From: The Man in Black To: Sent: Tuesday, April 25, 2000 8:42 PM Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology > On Mon, 24 Apr 2000, MARTIN WOLFF wrote: > > > The Elder Race created only 'male' shoggoths but gave them a strong desire > > to breed. The only way to create new shoggoths is through an 'Aliens' style > > implanting. Thus the Elder Race had to trade off Shoggoth numbers against > > sacrificing themselves. > What source does this come from? Or is this a made up thang of your own? > And while we are at it, why did the Shoggoths originally have to implant in the Elder Race? If human beings or DO will do as well, wouldn't a domesticated food animal have sufficed? Remember the Elder Race were carnivores. The Glove Cleaner From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 3:51 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology On Mon, 24 Apr 2000, Snorkey wrote: > The Innsmouth situation was an oppressor (DO's & Hi-B's) attempting to > maintain control over a situation involving a single human. By which I assume you mean that Treasury agent? Unfortunately for your feeble attempt at logic, there were CoC investigators also present before the raid. > > And just what have we seen them use so far? > > Maybe, maybe, but evidence, please. > > In conspiracy theory Conjecture is evidence; supposition proof. Wrong. You need to identify supposition as opposed to known sources, no matter how unreliable. This is what we call "supporting your arguments" as opposed to "completely moronic bullshit." Then again, maybe you like being considered an imbecile by your intellectual betters. I dunno. I could be wrong :) > Actually my bet is that the DO's fought the ET's using magic and numbers > (they can out breed the ET's). Most of the abilities of the DO's have been > limited to magic, genetics, and Alchemical techniques. You don't know that they can outbreed the Antarcticans. By all available evidence, the Deep Ones have problems breeding (females eating the young, setting up towns like Innsmouth to breed, etc), while the Elder Things are clearly masters of Biotechnology. I see no reason why this shouldn't include cloning. We also have no idea of the initial numbers of the Elder Things. Sure they're nearly extinct *now* but 350 million years ago is a whole 'nother story. They were fat and happy on Earth for 650 million years, while the Xothian Expeditionary Force was just landing. Added to this is the fact that after Xoth and the ET's stopped fighting, Cthulhu and company had the continent of Mu, while the ET's were sadly left with only - the *entire* remaining planet Earth. Furthermore, there is almost nothing (other than the use of Shoggoths) that suggests the Deep Ones ever came into conflict with the Starfish (not that kind of Starfish... sickoes). Mostly because we haven't much to tell us when the Deep Ones first evolved. Maybe at the time of Theem'hdra? The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER] From: owner-dgrpg@delta-green.com on behalf of The Man in Black [mib@cyberspace.org] Sent: Tuesday, April 25, 2000 4:03 PM To: dgrpg@delta-green.com Subject: Re: DG: Re: Useful Resources for Deep One Society and Technology After removing the living coral from his [CENSORED] Daniel Harms wrote: > Someone asked earlier about the truce between the Deep Ones and the > shoggoths. This would be greatly simplified by the use of the spell > Siren's Song, which could keep even a shoggoth immobilized for quite > some time. Get three sorcerers to sing at once, and you're virtually > guaranteed a victory. What do you do when the Shoggoths catch on and stop listening (no ears - no siren's song). Or if the usually solitary Shoggoths come in numbers. OTOH, Siren's Song would have a much longer range underwater. Especially when sung by ol' fish eyes himself. Ba-Ba-Boooo! Shotgun Scenario: Whale Song CD's from Water Hippies are definitely "song," but certainly not "whale." The Man in Black is : Kenneth Scroggins Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum "Don't make me take off my sunglasses!" - Griss, Bringing Out the Dead http://www.carnwyffa.u-net.com [EMERALD HAMMER]