From: owner-deltagreen@revolutionsf.com on behalf of REFLECTING SKIN [reflectingskin@hotmail.com] Sent: Thursday, September 06, 2001 9:23 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] questionable shan behaviour >On Wed, 5 Sep 2001, Gatten, Marshall wrote: >} C >} O >} U >} N >} T >} D >} O >} W >} N >} >} S >} P >} O >} I >} L >} E >} R >} >} S >} P >} A >} C >} E >} And the sunlight is only fatal to them after a longish period of exposure >} unlike, say, a vampire. Add to that the fact that they are already aware >of >} the Army of the Third Eye, and I don't understand why they would come >flying >} out of a persons head the moment sunlight shows up. They already know >that >} somebody is standing by waiting for them to exit. I think it's pretty clear in Countdown that they freak out as part of an ingrained, and IRRATIONAL racial memory/psychological fear. I mean most humans freak out irrationally if you SUDDENLY plunge them into Total Darkness. The Shans just have an extreme fight/flight reponse hardwired to sunlight. Simple enough for me. -Reflecting Skin- "How now Brown Cow I'm down with the Mau Mau, Clown downtown tried to put us in the dog pound, like H. Rap Brown with the situation,(Won't get no callouses),cause I'm spittin dialectical analysis. So how is this, we never had no Funk until you found out that I turned into a revolutionary, Punk!" - The Coup, Genocide & Juice _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Thursday, September 06, 2001 11:07 AM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] Beyond the Mountains of MAdness Morpheus says: >From a DG point of view, it's not so useful, because if >you shift it to the 90s (with all this damn technology) >you could lose many plots and risk to weak the mood. Since nobody else from the game I've been playing in has piped up yet, I'll do it. We played BTMoM as a series of flashbacks. One of our DG agents received a folder full of props from the campaign. As they pulled out an item we'd all suddenly switch to our BTMoM characters and play that for the rest of the day. At the next session, our DG characters were staking out a place and had Art Bell talking on the radio. He got a caller calling about a weird thing he'd heard about Antarctica and we'd all switch to BTMoM characters. It was played in the proper order, with the DG characters pulling clues in the right order triggering the flashbacks. It was the coolest way imaginable to play BTMoM in a DG setting. It was crazycool. Then, after we finished the flashback of the last clue, we continued with the DG campaign for a while. The character who received the folder of stuff didn't mention it to the rest of his cell for some time so his was the only character familiar with anything that went on in Antarctica. When something happened to the cell that was relevant he finally decided to mention this folder. The other cell members got annoyed with him for concealing it for so long, but then got interested as it seemed to have real relevance to their current case. They needed to find out for sure if it was real. How to do that? By going to Antarctica, of course. So the DG cell goes down to Antarctica present-day-style, makes some of the same discoveries, but lots of things have changed since then. For instance, Outlook now has an outpost there. This second expedition was also incredibly cool. Marshall From: owner-deltagreen@revolutionsf.com on behalf of talaphid [isa@zerg.com] Sent: Thursday, September 06, 2001 12:30 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Question on volume rarity... > > I believe I was reading.... Ethopian and Egyptian > > mythology, and the > > kings/queens in one were gods/goddesses in the > > other, and vice versa. > > don´t know about ethiopia, but the egyptian pharao was > a deity in his own country. the rest of the world > outside the river nil valley actually did not count. > > nothing obviously OBDG, just nitpicking :-) You can't find anything ObDG to do with god-men-kings from 3 thousand years ago? C'mon now, guy, just about every cheesy cartoon, movie, book, et cet has made something out of them. Personally, Star Gate was my favorite. =p Yes, I know about that, which is another tie in for the whole man (heroic ad nauseum) -> god thread. Somebody starts it, someone else is empowered by it, and it just rolls through the ages. I was talking more along the head figures of the uh.. what would it be called... court of the gods, I suppose. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Jussi Marttila [velcrokf@hotmail.com] Sent: Thursday, September 06, 2001 1:50 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] questionable shan behaviour >>>On Wed, 5 Sep 2001, Gatten, Marshall wrote: (snipsnip) >I think it's pretty clear in Countdown that they freak out as part of an >ingrained, and IRRATIONAL racial memory/psychological fear. I mean most >humans freak out irrationally if you SUDDENLY plunge them into Total >Darkness. The Shans just have an extreme fight/flight reponse hardwired to >sunlight. Simple enough for me. > >-Reflecting Skin- The perfect analogy would be the panic that ensues when the power goes out in the subway. Most people do freak out due to claustrofobia and nyctophobia combined, although the Shans experience the complete opposite, I think. I wouldn't freak out. I'd wait giggling for the ghouls to come and eat the hapless passengers, but then again I'm one of those SAN 25 freaks. Hey, I need to write a scenario which takes place in a subway. Jussi, a giggling madman _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of The Lizard King [lizardrex@charter.net] Sent: Thursday, September 06, 2001 1:53 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] questionable shan behaviour ----- Original Message ----- From: "REFLECTING SKIN" To: Sent: Thursday, September 06, 2001 7:22 AM Subject: Re: [DG] questionable shan behaviour > >On Wed, 5 Sep 2001, Gatten, Marshall wrote: > >} C > >} O > >} U > >} N > >} T > >} D > >} O > >} W > >} N > >} > >} S > >} P > >} O > >} I > >} L > >} E > >} R > >} > >} S > >} P > >} A > >} C > >} E > I think it's pretty clear in Countdown that they freak out as part of an > ingrained, and IRRATIONAL racial memory/psychological fear. I mean most > humans freak out irrationally if you SUDDENLY plunge them into Total > Darkness. The Shans just have an extreme fight/flight reponse hardwired to > sunlight. Simple enough for me. The observation that started this thread (things are too easy for the Army of the Third Eye because Shans are easily dispatched) is flawed because it focuses on the physical properties of the Shan and ignores the context. OK, let's step back a bit and imagine ourselves in the position of the AOTTE. We know there are Aliens Among Us. The enemy is essentially invisible and leaves no traces. The only people convinced by our revelations are people we've managed to free of Shan possession. The only new people we will convince are people present when a Shan is killed. Shan have a nasty tendency to take over people in power. To free one of these influential people of a Shan we must orchestrate a scenario where we have the Shan-ridden person in our power in spite of, oh, armed forces or corporate security or bodyguards. We must do this in conditions that allow us to trepanate an unwilling victim to allow a pissed-off and frightened (therefore dangerous and unpredictable) alien to emerge so we can kill it. Not the best situation for a clinical procedure. All this is done with a notable lack of official support, funding, or resources while in hostile territory. So go ahead, lead a commando raid on Lord Quincy Flaybum's ancestral home. Grab the poor bastard and drill his forehead. Be sure to videotape the procedure and don't forget the UV lights. When all is done, you have: One dead member of the government, assassinated by a group of terrorists or One lobotomized member of the government and some handheld footage easily as convincing as the Alien Autopsy. or One surviving member of the government who now babbles on about the alien that was in his head, but now he feels better because someone took a Makita to his frontal lobe. There's a whole section on the David Icke website dedicated to it. Sound good? You bet! Mark McFadden _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gil Trevizo [furrylogic@mindspring.com] Sent: Thursday, September 06, 2001 3:33 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] At 09:52 AM 9/6/2001 +0000, Morpheus wrote: >Finally, I suggest also using Ennio Morricone "The Thing" (Carpenter version, >of course) original soundtrack. Creepy. I second that emotion. Downloaded it off of the soundtracks newsgroups and it would've been perfect, except that our BTMOM campaign was over by then. A soundtrack with weather effects (snow, whistling wind) also makes good background noise. >A "must" sourcebook, this BTMOM, and probably the best traditional 1920's >campaign ever written. From a DG point of view, it's not so useful, because if >you shift it to the 90s (with all this damn technology) you could lose many >plots and risk to weak the mood. Well, yes and no. A lot of the technology doesn't really make the Mountains anymore accessible. The big problem is a matter of connectivity - a major sense of dread in BTMOM is the isolation you feel when you are out on the ice. It's debatable whether or not you can get decent internet access from Antarctica, but you can certainly maintain decent communications. Another issue is the firepower factor - the ETs were scary when all we may have had were bolt-action rifles, but when we took 'em on with Armalites and hand grenades, the plant boys was our bitch. I don't think you can port the Starkweather-Moore expedition directly in the 2000s, but the descriptions of the ET city are still probably useful. I would just make the shoggoths more vicious and the ETs more crafty (no frontal assaults on the hairless monkeys). >Now, when we make some useful adaptations for >using it in DGWWII (more precisely pre-DGWWII)? >To connect it to AKTION EISSCHLOSSE ? Gil , somebody is working on this things Here's where we get into SPOILERS.... S P O I L E R S P A C E A big issue with BTMOM affecting WWII campaigns is that the most obvious connection - the German expedition to the Karotechia - is basically severed. Very few members of the German expedition survive BTMOM, and none of them that made to the Tower. Those who fund the expedition end up dead soon after the campaign. This isn't to say it's impossible to make the connection- just that the Karotechia circa 1940s are probably only a little more informed about the Mountains of Madness than anyone else. But we are working on BTMOM and the whole Antarctica question on DGWW2. Gil _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Thursday, September 06, 2001 3:46 PM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] questionable shan behaviour > >On Wed, 5 Sep 2001, Jussi wrote: > >} C > >} O > >} U > >} N > >} T > >} D > >} O > >} W > >} N > >} > >} S > >} P > >} O > >} I > >} L > >} E > >} R > >} > >} S > >} P > >} A > >} C > >} E > I think it's pretty clear in Countdown that they freak out as part of an > ingrained, and IRRATIONAL racial memory/psychological fear. I mean most > humans freak out irrationally if you SUDDENLY plunge them into Total > Darkness. The Shans just have an extreme fight/flight reponse hardwired > to sunlight. Simple enough for me. This is all true, but humans who are keenly aware that if they are suddenly plunged into darkness they must stay perfectly still or die have a pretty good chance of staying still. Plus, if the Shans have such an incredibly instinctive hatred of sunlight, then the instant they come out of their host they would retreat back in since there is so much MORE sunlight right outside. Besides, they haven't been here long enough to develop a genetic hardwiring like that. In fact, the elders are here as first generation so there could have been no such hardwiring. Most of the non-elders are only second generation and there's nothing to indicate that the shans would be so incredibly subject to racial memory adjustments. But again, that's just the way I see it right now. Marshall From: owner-deltagreen@revolutionsf.com on behalf of CelticHound [celtichound@foobox.net] Sent: Thursday, September 06, 2001 4:04 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] From: "Gil Trevizo" To: Sent: Thursday, September 06, 2001 1:32 PM Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] > At 09:52 AM 9/6/2001 +0000, Morpheus wrote: > >Finally, I suggest also using Ennio Morricone "The Thing" (Carpenter version, > >of course) original soundtrack. Creepy. > > I second that emotion. Downloaded it off of the soundtracks newsgroups and > it would've been perfect, except that our BTMOM campaign was over by > then. A soundtrack with weather effects (snow, whistling wind) also makes > good background noise. Speaking of downloading, is there a place I could download the text to BTMOM? -- CH "Doing what needs to be done?" _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gil Trevizo [furrylogic@mindspring.com] Sent: Thursday, September 06, 2001 4:11 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] At 02:04 PM 9/6/2001 -0700, CelticHound wrote: >Speaking of downloading, is there a place I could download the text to >BTMOM? http://www.ech-pi-el.com/lovecraft/works/index.htm Gil _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Chris Womack [jcwomack@earthlink.net] Sent: Thursday, September 06, 2001 4:42 PM To: deltagreen revolutionsf.com Subject: Re: [DG] Beyond the Mountains of Madness on 9/6/01 4:04 PM, CelticHound at celtichound@foobox.net wrote: >[...] is there a place I could download the text to BTMOM? You can't get the text to _*Beyond* the Mountains of Madness_ (i.e., the big huge campaign sourcebook published a few years ago by Chaosium) online (and even if you could, there's still the matter of all the maps, props, handouts, etc., making the proposition less than attractive--not to mention the whole piracy issue), but you can get the text of Lovecraft's novella _*At* the Mountains of Madness_ here: http://www.gizmology.net/lovecraft/works/mountains.htm As for other BtMoM online resources, you might want to peruse the Webyond [sic] the Mountains of Madness campaign support site: http://www.logimatica.com/wtmom/ Be sure to check out the links page on that site for info on converting to DG, campaign material that was cut from the final publication, a link to an e-text of Poe's Narrative of Arthur Gordon Pym, and other good stuff. I know this has all been mentioned before, but as has been pointed out the Ice Cave doesn't have a collated BtMoM thread, so previous discussion may not be readily available to those lazy bastards unwilling to do a manual search in the list archives. C Chris Womack jcwomack@earthlink.net Keeper of the DGML (Ret'd.) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Steve Barcroft [sbarcroft@i-scapes.co.uk] Sent: Thursday, September 06, 2001 5:01 PM To: deltagreen@revolutionsf.com Subject: RE: [DG] Beyond the Mountains of MAdness [spoiler!] At the Mountains of Madness along with a lot (all?) of Lovecrafts other work is available at: http://www.gizmology.net/lovecraft/works/mountains.htm -Steve -----Original Message----- From: owner-deltagreen@revolutionsf.com [mailto:owner-deltagreen@revolutionsf.com]On Behalf Of CelticHound Sent: 06 September 2001 22:04 To: deltagreen@revolutionsf.com Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] From: "Gil Trevizo" To: Sent: Thursday, September 06, 2001 1:32 PM Subject: Re: [DG] Beyond the Mountains of MAdness [spoiler!] > At 09:52 AM 9/6/2001 +0000, Morpheus wrote: > >Finally, I suggest also using Ennio Morricone "The Thing" (Carpenter version, > >of course) original soundtrack. Creepy. > > I second that emotion. Downloaded it off of the soundtracks newsgroups and > it would've been perfect, except that our BTMOM campaign was over by > then. A soundtrack with weather effects (snow, whistling wind) also makes > good background noise. Speaking of downloading, is there a place I could download the text to BTMOM? -- CH "Doing what needs to be done?" _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Davide Mana [doctor.dee@libero.it] Sent: Thursday, September 06, 2001 5:28 PM To: deltagreen@revolutionsf.com Subject: RE: [DG] questionable shan behaviour Greetings. If it's shans you're interested in, you have to go down past the spoilerspace. > > >} C > > >} O > > >} U > > >} N > > >} T > > >} D > > >} O > > >} W > > >} N > > >} > > >} S > > >} P > > >} O > > >} I > > >} L > > >} E > > >} R > > >} > > >} S > > >} P > > >} A > > >} C > > >} E > > > I think it's pretty clear in Countdown that they freak out as part of an > > ingrained, and IRRATIONAL racial memory/psychological fear. I mean most > > humans freak out irrationally if you SUDDENLY plunge them into Total > > Darkness. The Shans just have an extreme fight/flight reponse hardwired > > to sunlight. Simple enough for me. > >This is all true, but humans who are keenly aware that if they are >suddenly plunged into darkness they must stay perfectly still or die have >a pretty good chance of staying still. I'd tackle the thing from another point of view, if you don't mind. First, so that all newbies on the list can hate me - check the Ice Cave, Great Races section. We debated this drill/kill thing a while back, plus lots of other stuff. So, briefly, I like to think the shans love staying inside a human brain not just because so they can control some cabinet subsecretary. They get a kick out of the brain chemicals, they taste the endorphines that flood our brains in response to pain, pleasure or what else. That's why shan-infested people tend to get a little.... extreme. This might explain why they are so reluctant to flee once the above mentioned cabinet subsecretary gets rounded up by weirdos in balaklavas wielding Black&Deckers - the bug's tripping on his juice of choice, and get down from the high, get his pants back on (metaphorically) and flee the premises becomes tricky. Which leads us to the fact that the real Shan killer is not just the hole with the UV lamps, but maybe is the kind of chemicals that a sharp pain can cause our organism to release. It's just a theory, of course, but it's explained so much better in those Cave files, all done by professionals in the medical profession. Check that out. And notice, as we are at it, that this rationale implies the fact that you can free a shan host by just fracturing his cranium. Which might be obtained even accidentally . Which in turn is highly effective as a scenario/story premise: you wake up after the accident and realize now you're free; what are you going to do? Will you tell your co-workers that you've been infested by an alien being? Yeah, right. And what will you say to your wife and your secretary (who incidentally took to the new drugs, threesomes and S/M quite enthusiastically, now you come to think about it - maybe a bit TOO enthusiastically)? Who can you trust? Are there others like you? [Classified Ad: if the guys out there from The Black Seal are interested, I can develop an outline for this scenario. Just give me a word and time aplenty] Finally, and here's what I was leading to, there's the panic reaction - to the ruptured protective shall (aka brainbox) hosting the shan. Shans are weak, their discontinuous (so to speak) liaison with euclidean spacetime allows them to penetrate a solid, but also causes them to be none too hard when it comes to cashing in a good whack. A treppin tool buzzing its way through the cranium can really cause them to get panicky - the cocoon's been punctured. >Plus, if the Shans have such an incredibly instinctive hatred of sunlight, >then the instant they come out of their host they would retreat back in >since there is so much MORE sunlight right outside. In fact's a lose/lose situation - if your attackers are bold enough to come and drill your host, they'll most likely come and get you with a shotgun haircut should you just hole-up (no pun intended) in the guy's head. Get out, and you at least have a fighting chance. Get in the control room of one of the guys with the guns and kill the bastards. Notice that in the report opening Countdown, the shan acts as if it was trying to parasite a new host. >Besides, they haven't been here long enough to develop a genetic >hardwiring like that. In fact, the elders are here as first generation so >there could have been no such hardwiring. Most of the non-elders are only >second generation and there's nothing to indicate that the shans would be >so incredibly subject to racial memory adjustments. > >But again, that's just the way I see it right now. As usual, our problem here is, we're applying human parameters to non-human entities. But it's nice to see the bugs being discussed again on this list! Davide "Nylon Edge Cutter" Mana Torino, Italy _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Davide Mana [doctor.dee@libero.it] Sent: Thursday, September 06, 2001 5:39 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Beyond the Mountains of Madness Greetings. >I know this has all been mentioned before, but as has been pointed out the >Ice Cave doesn't have a collated BtMoM thread, so previous discussion may >not be readily available to those lazy bastards unwilling to do a manual >search in the list archives. Yeah, yeah, I know I've been slacking on my Caveman job. Sorry if I'm consuming your oxygen without producing content, Earthmen ;> If it's any consolation, by the looks of it my university career will be over and out by November, and therefore I'll spend December working full time in and on the Cave, so that everyone will be happy again - at least for a while. But if you chance to pass through the Cave and the disgust for the lack of BtMoM threads let you still point your mouse around, you might want to check the Historical section. There's a whole Cowboy Years Southern Polar campaing there waiting to happen. Check that out. Good night. Davide Mana DGML Ice Delivery Boy (part-time) Torino, Italy PS: weird how I got compliments on the Cave on a White-Wolf list and here I only get complaints! :-) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Julian Breen [jules@bigjules.demon.co.uk] Sent: Thursday, September 06, 2001 5:46 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] questionable shan behaviour In message , Gatten, Marshall writes > > > >On Wed, 5 Sep 2001, Jussi wrote: > > >} C > > >} O > > >} U > > >} N > > >} T > > >} D > > >} O > > >} W > > >} N > > >} > > >} S > > >} P > > >} O > > >} I > > >} L > > >} E > > >} R > > >} > > >} S > > >} P > > >} A > > >} C > > >} E > > > I think it's pretty clear in Countdown that they freak out as > part of an > > ingrained, and IRRATIONAL racial memory/psychological fear.  I > mean most > > humans freak out irrationally if you SUDDENLY plunge them into > Total > > Darkness.  The Shans just have an extreme fight/flight reponse > hardwired > > to sunlight.  Simple enough for me. > > This is all true, but humans who are keenly aware that if they are > suddenly plunged into darkness they must stay perfectly still or > die have a pretty good chance of staying still. > The Shan most probably *will* be aware that it is in trouble long before the drill starts up. It knows that there is a group of humans out there that know about it and its kind and any kidnapping of its host is likely to be just these guys. What it doesn't know however, is exactly what these humans are armed with or capable of. No Army member has been re-captured right? What if these humans have access to magic? What if they have learned rituals to exorcise Shan from their hosts? What the insects *do* know is that any host that falls into the hands of the enemy equals one dead tenant. This is where the fear comes in. A Shan sitting in the head of a captured host is very likely to be terrified. When it hears the conservatory wall being drilled down it probably just decides to take its chances and flee. -- Julian Breen _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Don Fougere [bolide@mars.ark.com] Sent: Thursday, September 06, 2001 9:37 PM To: deltagreen@revolutionsf.com Subject: [DG] Machinations of GOO: Universe could become jelly, says expert - Ananova Alerting ----- Original Message ----- From: "Ananova" <533a203030316475752d3030305038702d39348d22530e@alerts.ananova.com> To: "Don Fougere" Sent: Thursday, September 06, 2001 6:34 AM Subject: Universe could become jelly, says expert - Ananova Alerting > A scientist says the Universe and everything in it could one day turn to jelly. > > But he says the probability of it happening is so small that we might as well not worry about it. > > Dr Benjamin Allanach, an expert in particle physics, says the likelihood is less than buying two lottery tickets and winning with both on the same day - about one in 169 million million. > > His theory is based on the idea of super-symmetry which says every particle has a heavier partner with similar but not identical properties. > > He says there is a chance of a jelly-like substance associated with the partners of the smallest known particles spontaneously appearing. > > If it ever happens the laws of physics and the whole nature of the Universe would change. > > Dr Allanach, from the European laboratory for particle physics, CERN, in Geneva, told the British Association Festival of Science in Glasgow the Universe "could suddenly condense into jelly". > > He added: "This would happen in one point in the universe and it would spread out at the speed of light, disintegrating everything, even changing the particles of the nuclei in the atoms that are in the path of this expanding sphere." > > *Amazing science story sent by Ananova > > > > See this story on the web at http://www.ananova.com/news/story/sm_391772.html > _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Thursday, September 06, 2001 11:23 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Machinations of GOO: Universe could become jelly, says expert - Ananova Alerting On 6 September 2001, 47 years after Michael Layne was born, "Don Fougere" relays a suggestion that the GOO (or somebody else) may blow out all the candles on _everybody_'s cake: >----- Original Message ----- >From: "Ananova" ><533a203030316475752d3030305038702d39348d22530e@alerts.ananova.com> >To: "Don Fougere" >Sent: Thursday, September 06, 2001 6:34 AM >Subject: Universe could become jelly, says expert - Ananova Alerting Who is Ananova, and how reliable is the source? > > > > A scientist says the Universe and everything in it could one day turn to >jelly. > > > > But he says the probability of it happening is so small that we might as >well not worry about it. So was the probability of the MiB blowing up the universe, but, hey, he did it! And here I thought all we had to worry about over the short term, Universe-wise, was the accidental destabilization of the ground state of the vacuum... > > > > Dr Benjamin Allanach, an expert in particle physics, says the likelihood >is less than buying two lottery tickets and winning with both on the same >day - about one in 169 million million. Gee, does that mean that on the day that someone does win two lottery tickets on one day, that Everything will end? And they say the longest odds will come in eventually... Does that mean that if Man's (and his friends' and enemies') distant descendants can somehow escape the Heat-Death, the Big Crunch, and/or the decaying protons, that the Universe may still decide to end? (Kind of makes us seem totally insignificant in an uncaring Universe... But (ha-ha) it probably makes Cthulhu feel the same way, once he finds out about it...):) Perhaps this has already happened, and the phenomenon is propagating at the speed of light... As none of our present detection methods are FTL, that means that the End would arrive at the same time as images of any anomalies that could warn us of the End! (Perhaps it's more merciful that way -- think of the widespread panic if we had a year's, or a century's warning that this was coming! And, unless we had an FTL starship handy to serve as an Ark, we couldn't even try the "When Worlds Collide" solution...) > > > > His theory is based on the idea of super-symmetry which says every >particle has a heavier partner with similar but not identical properties. > > > > He says there is a chance of a jelly-like substance associated with the >partners of the smallest known particles spontaneously appearing. > > > > If it ever happens the laws of physics and the whole nature of the >Universe would change. Can this phenomenon be artificially induced? Even if the End doesn't come by natural causes, some Human (or alien) experiment in high-energy physics could accidentally produce it (and it would probably wipe out its creators before they could figure out how to quench the effect)! Or some Great Dictator (on Earth or elsewhere -- in the End, it doesn't matter greatly) decides this makes a great Doomsday Weapon, whereupon his foes decide to call his bluff (so what if it annihalates planets, galaxies, and species he never heard of?), or a computer glitch accidentally sets off the weapon while the developers are running a simulation... Or the Great Dictator decides that when he dies, the Universe should die, as well -- after all, if he isn't in it, why should it continue to exist? Fortunately (or unfortunately) there is not a great deal we can do about this (aside from figuring out ways to Abandon Universe if necessary (perhaps taking the Earth and the Sun along) -- though we'd have to be sure not to flee to an alternate universe in which this has already taken place), so we should probably concentrate on more immediate threats to the Universe... Michael Layne DGGF#688 theherald@hotmail.com "A disaster of truly Biblical proportions..." -- Egon, Ghostbusters _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Don Fougere [bolide@mars.ark.com] Sent: Friday, September 07, 2001 12:03 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Machinations of GOO: Universe could become jelly, says expert - Ananova Alerting Michael, Glad it entertained you, it certainly entertained me. Cheers, Don Fougere Image Sleuth - Analytical Imaging Solutions Lazo, B.C. bolide@mars.ark.com ----- Original Message ----- From: "Michael Layne" To: Sent: Thursday, September 06, 2001 9:22 PM Subject: Re: [DG] Machinations of GOO: Universe could become jelly, says expert - Ananova Alerting _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Jim Clunie [jim_clunie@hotmail.com] Sent: Friday, September 07, 2001 9:56 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Machinations of GOO: Universe could become jelly, says expert - Ananova Alerting >From: "Michael Layne" > >On 6 September 2001, 47 years after Michael Layne was born, "Don Fougere" > relays a suggestion that the GOO (or somebody else) >may blow out all the candles on _everybody_'s cake: > >>----- Original Message ----- >>From: "Ananova" >><533a203030316475752d3030305038702d39348d22530e@alerts.ananova.com> >>To: "Don Fougere" >>Sent: Thursday, September 06, 2001 6:34 AM >>Subject: Universe could become jelly, says expert - Ananova Alerting > > Who is Ananova, and how reliable is the source? http://www.ananova.com/video/ >> >> >> > A scientist says the Universe and everything in it could one day turn >>to >>jelly. >> > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Jim Clunie [jim_clunie@hotmail.com] Sent: Friday, September 07, 2001 10:08 AM To: deltagreen@revolutionsf.com Subject: [DG] More from Ananova http://www.ananova.com/news/story/sm_389396.html?menu=news.scienceanddiscovery.amazingscience Psychologists say adverts can alter people's childhood memories, making them recall events that never happened. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Peter Devlin [peter.devlin@axisanimation.com] Sent: Friday, September 07, 2001 5:14 AM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] Ananova Alerting And so it was written: > Who is Ananova, and how reliable is the source? Ananova is a virtual 3D-modelled newscaster, the brainchild of a now ex-employee of Digital Animations here in Scotland. Her creator sits three desks down from me :) Thanks. Peter Devlin Senior Systems Engineer Axis Animation Suite 225 The Pentagon Centre 36 Washington Street Glasgow G3 8AZ United Kingdom Phone: 0141 572 2802 Email: peter.devlin@axisanimation.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Robert Thomas [ThomasR@Cardiff.ac.uk] Sent: Friday, September 07, 2001 7:53 AM To: deltagreen@revolutionsf.com Subject: [DG] DG: Echelon Hello All, The EU finally got aound to relesing its rport on the Echelon system - its very in depth and detailed but worth a look. http://www.theregister.co.uk/content/6/21516.html is a web story about it the full report in word and PDF format is available here: http://www2.europarl.eu.int/omk/OM-Europarl?PROG=REPORT&L=EN&PUBREF=-//EP//TEXT+REPORT+A5-2001-0264+0+NOT+SGML+V0//EN&LEVEL=2 BCNU Rob _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marc J Cassell [nekonube2k@juno.com] Sent: Friday, September 07, 2001 10:58 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] questionable shan behaviour On Fri, 07 Sep 2001 00:27:44 +0200 Davide Mana writes: > Greetings. > > If it's shans you're interested in, you have to go down past the > spoilerspace. > > > > >} C > > > >} O > > > >} U > > > >} N > > > >} T > > > >} D > > > >} O > > > >} W > > > >} N > > > >} > > > >} S > > > >} P > > > >} O > > > >} I > > > >} L > > > >} E > > > >} R > > > >} > > > >} S > > > >} P > > > >} A > > > >} C > > > >} E > > > So, briefly, I like to think the shans love staying inside a human > brain > not just because so they can control some cabinet subsecretary. > They get a kick out of the brain chemicals, they taste the > endorphines that > flood our brains in response to pain, pleasure or what else. > That's why shan-infested people tend to get a little.... extreme. > This might explain why they are so reluctant to flee once the above > mentioned cabinet subsecretary gets rounded up by weirdos in > balaklavas > wielding Black&Deckers - the bug's tripping on his juice of choice, > and get > down from the high, get his pants back on (metaphorically) and flee > the > premises becomes tricky. > > Which leads us to the fact that the real Shan killer is not just the > hole > with the UV lamps, but maybe is the kind of chemicals that a sharp > pain can > cause our organism to release. > It's just a theory, of course, but it's explained so much better in > those > Cave files, all done by professionals in the medical profession. > Check that out. My take on this has always been that the extradimesional nature of the being can react well with either sunlight or human brain chemical, but the combination of the sunlight with the chemicals given off by a human host who's head is being opened turns into a nasty pain and/or poison. To give the subway car analogy they might stay still when it goes dark, but how many aren't going to flee if you slowly start heating the car a few hundred degrees. Of course once they are out of the car it is just dark and they can handle that, well expect to the ghouls coming to munch. > > And notice, as we are at it, that this rationale implies the fact > that you > can free a shan host by just fracturing his cranium. > Which might be obtained even accidentally . > Which in turn is highly effective as a scenario/story premise: you > wake up > after the accident and realize now you're free; what are you going > to do? > > Davide "Nylon Edge Cutter" Mana > Torino, Italy I was also wondering if we have any reports of head injuries of suspected shan victims? Could you free a host with a really well placed gun shot to the head? People have survived head shots before. Yeah I know one in a million chance, but it could make a great story. Iceweb ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Friday, September 07, 2001 11:21 AM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] questionable shan behaviour > If it's shans you're interested in, you have to go down past the > spoilerspace. > > > > >} C > > > >} O > > > >} U > > > >} N > > > >} T > > > >} D > > > >} O > > > >} W > > > >} N > > > >} > > > >} S > > > >} P > > > >} O > > > >} I > > > >} L > > > >} E > > > >} R > > > >} > > > >} S > > > >} P > > > >} A > > > >} C > > > >} E > > >My take on this has always been that the extradimesional nature of the >being can react well with either sunlight or human brain chemical, but >the combination of the sunlight with the chemicals given off by a human host >who's head is being opened turns into a nasty pain and/or poison. Actually, the killer is part of the visible spectrum given off by the sun. Countdown is very particular on that - it isn't UV, but part of the white light. But the light kills them slowly over hours. Whereas a shoe in combination with a floor kills them instantly. (But what a mess, eh? Good thing the dead bodies muck evaporates!) I think that fleeing the little bit of sun coming in through a trepan hole by exiting into bright sunlight doesn't make much sense. I think they might start to flee, realize how bright it is outside (like when we exit a movie theater in the afternoon) and would jump back inside and hatch a plan. Then they'd use the host to execute that plan which usually starts with killing those nearby and winds up with the host running wildly into the nearest tree. "Ooh! That extra pain chemical felt good! Run into it again! Again! Yes! Again! Oh yeah, nearly forgot, see ya later!" >To give the subway car analogy they might stay still when it goes dark, >but how many aren't going to flee if you slowly start heating the car a >few hundred degrees. If you slowly heat it to 200 degrees over two hours, the people inside might come up with a good escape plan before jumping onto the third rail and frying themselves instantly. >Could you free a host with a really well placed gun shot to the head? >People have survived head shots before. Ooh! I've got it! Coming soon to an infomercial near you: The Home Trepanation Kit from your friends at the Army of the Third Eye. Just place this specially made helmet on your head and strap it on real tight. Then pull the trigger on the attached gun. The gun is attached at just the right angle to penetrate your skull, kill your parasitic bug beast, and exit the other side without damaging any part of your brain (or least not any part known to our doctor to be important)! This medical technomarvel utilizes black powder technology combined with the best in motorcycle luxurywear. So how much would you pay? But wait, there's more! You also get this shiny Teflon coated bullet which makes the skull fracture smoother as it slides through more like butter! NOW how much would you pay? But wait! There's more! You also get this handy dandy size adjustment spacer to place inside the helmet so that it fits securely on your kids' heads too! Now you can trepan the whole family. And if you act now, we'll even throw in a free family size package of bullets. All yours for just three easy payments of $99.95! You need this like you need a hole in the head! From: owner-deltagreen@revolutionsf.com on behalf of trueprophet@talk21.com Sent: Friday, September 07, 2001 4:33 PM To: deltagreen@revolutionsf.com Subject: Re: RE: [DG] questionable shan behaviour Thing is with Shans, I think it's not just heating the car up, but then broadcasting shouting into the car and making the lights flash in a disorienting pattern. The way I see it, the head of the host is penetrated. The Shan thinks 'Oh crap! Sunlight! Must escape!' and flies out of the dudes head. Then it thinks 'Oh no! More sunlight! Must return!' so it heads back for its host. However, it's disoriented, dying, the host has probably collapsed or is staggering away and there's probably people swinging baseball bats at it and so on. Not exactly optimum conditions for rational thought or great sense of direction. Unless someone has another angle?(yes, I read the post about how this has been discussed before. Still, it's fun, doncha think?;) Voidchaser. Beware the fnords of March...and April, May, June, Heh. Finally bought that trilogy. Now I won't have to take it out of the library anymore! Talk to the hand, bec-arrrrgh! The mouths!!! -------------------- talk21 your FREE portable and private address on the net at http://www.talk21.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Jeff Schreier [schreierj@yahoo.com] Sent: Friday, September 07, 2001 1:30 PM To: deltagreen@revolutionsf.com Subject: RE: [DG] questionable shan behaviour --- "Gatten, Marshall" wrote: > > If it's shans you're interested in, you have to go > down past the > > spoilerspace. > > > > > > >} C > > > > >} O > > > > >} U > > > > >} N > > > > >} T > > > > >} D > > > > >} O > > > > >} W > > > > >} N > > > > >} > > > > >} S > > > > >} P > > > > >} O > > > > >} I > > > > >} L > > > > >} E > > > > >} R > > > > >} > > > > >} S > > > > >} P > > > > >} A > > > > >} C > > > > >} E > > > In regards to the Shan retreat from the body due to the UV penetration - I think of it more like this: you are in a car that is sinking into a lake - a little water is coming in - not enough to be a threat, but it lets you know that the integrity of your vehicle is gone ... you can see a whole lot more surrounding the car -- what do you do? Get the heck out ... swimming through some more water, yes - but to safety .... the Shan could realize that its current host has lost its utility and that it needs a new one ... Jeff > >My take on this has always been that the > extradimesional nature of the > >being can react well with either sunlight or human > brain chemical, but > >the combination of the sunlight with the chemicals > given off by a human > host > >who's head is being opened turns into a nasty pain > and/or poison. > > Actually, the killer is part of the visible spectrum > given off by the sun. > Countdown is very particular on that - it isn't UV, > but part of the white > light. But the light kills them slowly over hours. > Whereas a shoe in > combination with a floor kills them instantly. (But > what a mess, eh? Good > thing the dead bodies muck evaporates!) I think > that fleeing the little bit > of sun coming in through a trepan hole by exiting > into bright sunlight > doesn't make much sense. I think they might start to > flee, realize how > bright it is outside (like when we exit a movie > theater in the afternoon) > and would jump back inside and hatch a plan. Then > they'd use the host to > execute that plan which usually starts with killing > those nearby and winds > up with the host running wildly into the nearest > tree. "Ooh! That extra pain > chemical felt good! Run into it again! Again! Yes! > Again! Oh yeah, nearly > forgot, see ya later!" > > >To give the subway car analogy they might stay > still when it goes dark, > >but how many aren't going to flee if you slowly > start heating the car a > >few hundred degrees. > > If you slowly heat it to 200 degrees over two hours, > the people inside might > come up with a good escape plan before jumping onto > the third rail and > frying themselves instantly. > > >Could you free a host with a really well placed gun > shot to the head? > >People have survived head shots before. > > Ooh! I've got it! Coming soon to an infomercial > near you: The Home > Trepanation Kit from your friends at the Army of the > Third Eye. Just place > this specially made helmet on your head and strap it > on real tight. Then > pull the trigger on the attached gun. The gun is > attached at just the right > angle to penetrate your skull, kill your parasitic > bug beast, and exit the > other side without damaging any part of your brain > (or least not any part > known to our doctor to be important)! This medical > technomarvel utilizes > black powder technology combined with the best in > motorcycle luxurywear. So > how much would you pay? But wait, there's more! You > also get this shiny > Teflon coated bullet which makes the skull fracture > smoother as it slides > through more like butter! NOW how much would you > pay? But wait! There's > more! You also get this handy dandy size adjustment > spacer to place inside > the helmet so that it fits securely on your kids' > heads too! Now you can > trepan the whole family. And if you act now, we'll > even throw in a free > family size package of bullets. All yours for just > three easy payments of > $99.95! You need this like you need a hole in the > head! > > > > > __________________________________________________ Do You Yahoo!? Get email alerts & NEW webcam video instant messaging with Yahoo! Messenger http://im.yahoo.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Eckhard Huelshoff [EHuelshoff@t-online.de] Sent: Saturday, September 08, 2001 7:21 AM To: deltagreen@revolutionsf.com Subject: [DG] Weird, weird Good Morning! Am I the only one that had to resubscribe to DGML!?!? eckhard _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Eckhard Huelshoff [EHuelshoff@t-online.de] Sent: Saturday, September 08, 2001 5:26 AM To: deltagreen@revolutionsf.com Subject: [DG] Weird, weird Good Morning! Am I the only one that had to resubscribe to DGML!?!? eckhard _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of ialdaloboth *genzundheit!* [ialdaloboth@hotmail.com] Sent: Saturday, September 08, 2001 8:03 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird Funny you should ask. I was also asked to resubscribe. And now I have two copies of your letter in my mailbox... J. Edward -- CAMPUS CRUSADE FOR CTHULHU -- Dubai, United Arab Emirates /-----------/---\-----------\ ------------|O O|------------ ------------\VAV/------------ -------------I I------------- "and who knows what depths lay in limitless sand; or what horrors are leashed by a great ebon hand?" - Ialdaloboth _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David Pullen [david.pullen3@virgin.net] Sent: Saturday, September 08, 2001 8:21 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird ----- Original Message ----- From: "Eckhard Huelshoff" > Good Morning! > > Am I the only one that had to resubscribe to DGML!?!? > > eckhard > Nope, me too. (put it off for a while though 'cause I assumed one of you lot was buggering around when I recieved the message) It looks like we have quite a few people here still, though. I just sent a 'who' command to the majordomo server and there are around 70 of us. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Janusz A. Urbanowicz [alex@bofh.torun.pl] Sent: Saturday, September 08, 2001 9:12 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird Eckhard Huelshoff wrote/napisał[a]/schrieb: [Charset ISO-8859-1 unsupported, filtering to ASCII...] > Good Morning! > > Am I the only one that had to resubscribe to DGML!?!? No, you are not. I resubscribed this week. Alex -- Janusz A. Urbanowicz | ALEX3-RIPE | SF-Framling | Thawte Web Of Trust Notary Gdy daję biednym chleb, nazywają mnie świętym. Gdy pytam, dlaczego biedni nie mają chleba, nazywają mnie komunistą. - abp. Helder Camara _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David Rodemaker [dar@horusinc.com] Sent: Saturday, September 08, 2001 9:05 AM To: deltagreen@revolutionsf.com Subject: RE: [DG] Weird, weird Nope. David > -----Original Message----- > From: owner-deltagreen@revolutionsf.com > [mailto:owner-deltagreen@revolutionsf.com]On Behalf Of Eckhard Huelshoff > Sent: Saturday, September 08, 2001 5:26 AM > To: deltagreen@revolutionsf.com > Subject: [DG] Weird, weird > > > Good Morning! > > Am I the only one that had to resubscribe to DGML!?!? > > eckhard > > _______________________________________ > The Delta Green Mailing List > http://www.delta-green.com/comint/dgml/ > _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Saturday, September 08, 2001 9:17 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird On 8 September 2001, EHuelshoff@t-online.de (Eckhard Huelshoff) inquires: >Good Morning! > >Am I the only one that had to resubscribe to DGML!?!? No, I had to as well... Late last night, my time (EDT). I wonder what's going on now?? Is this something we're all going to have to do about once a month on the new server or something? Or is there a virus in the system (written by the notorious AI cyberterrorist Aardvark Raatnik) that randomly unsubscribes and resubscribes members? Are we going to have to bring the DG Emergency Broadcast System back out of mothballs? Michael Layne DGGF#688 theherald@hotmail.com _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David A. Farnell [1639556911@jcom.home.ne.jp] Sent: Saturday, September 08, 2001 10:10 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird From: "Michael Layne" > I wonder what's going on now?? Greetings, fellow resubscribers! I was off the list for about a day, myself. Here's the word from On High: "In a word: Ugh. The DGML was generating a boatload of error messages on the server due to a couple of bad addresses, so my host shut majordomo down for excess CPU usage. I wrote back that I had no idea it was eating up excessive CPU and offered a couple of suggested fixes, so they reinstated it. But it looks like the reactivation unsubscribed and resubscribed a bunch of people on the list. Sorry for the hassle. - Shane Ivey" Now if I can only get my office computer working again, I can subscribe there, and maybe not miss any DGML if this happens again... Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Gil Trevizo [furrylogic@mindspring.com] Sent: Saturday, September 08, 2001 10:59 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Weird, weird At 02:20 PM 9/8/01 +0100, David Pullen wrote: >Nope, me too. (put it off for a while though 'cause I assumed one of you lot >was buggering around when I recieved the message) >It looks like we have quite a few people here still, though. I just sent a >'who' command to the majordomo server and there are around 70 of us. That can't be right - there are more people subscribed to the DGWW2 list and I think something like that are subscribed to Kurotokage. Probably a lot more people still haven't gotten to their computers to resubscribe... I hope. I have a bad feeling that with the last outage and now this one, we have lost a number of subscribers from DGML. With all respect to Shane and his efforts, I really wish I had voted differently back when there was some movement to move DGML to a Yahoogroups list... we'd have a digest, a complete archive, and probably not these problems. Gil P.S. I don't want to take away any props to Shane Ivey, who's done so much to keep DGML from falling apart. Appreciation is few and far between here, but you've got my thanks, Shane. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/