From: owner-deltagreen@revolutionsf.com on behalf of jessthecatasc@eircom.net Sent: Monday, October 08, 2001 5:49 AM To: deltagreen@revolutionsf.com Subject: RE: [DG] describing reverb > Gotta love Mrs. Cake. > > Mrs. Cake: "I'm not your good woman!" > Ridcully: "And who are you, my good woman?" > Mrs. Cake: "Well, that's no way to talk to a respectable person." > Ridcully: "There's no need to be offended." > Mrs. Cake: "Oh blow, is that what I'm doin'?" > Ridcully: "Madam, why are you answering me before I've even said something?" > Mrs. Cake: "What?" > Ridcully: "What d'you mean?" This has probably been mentioned, but one episode of Brass Eye, the spoof satire show from Channel 4 in the UK had a show about Cake, a drug that made a "bip" from a stereo sound like a ten minute rave track. Yes it was a spoof, and the line "Kids: Don't take Cake" read by Phil Collins is classic. But Do we have the English street title of Reverb? Just shows how a little ludicrisity makes for excellent gaming... _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Bomias1@aol.com Sent: Monday, October 08, 2001 7:24 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] New Products From Your Mythos Friends [HUMOR] In a message dated 10/5/01 5:09:54 PM Eastern Daylight Time, marshall@fusionone.com writes: << He also mentioned that he has already chosen one of the product names: Blackjack Cheese. Other types will doubtless include Blackswiss, Blackcheddar, and Blackparmesan. >> BEHOLD! THE POWER OF CHEESE!!! (Cue rolling thunderclaps, lightning flashes, and funereal organ music) I'm sorry, I just couldn't resist that. Notice how that gag works on a couple of different levels. The Thug Whisperer "Back off Man! I'm a scientist." _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Monday, October 08, 2001 7:52 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] New Products From Your Mythos Friends [HUMOR] ----- Original Message ----- From: > > << He also mentioned that he has > already chosen one of the product names: Blackjack Cheese. Other types will > doubtless include Blackswiss, Blackcheddar, and Blackparmesan. >> > > BEHOLD! THE POWER OF CHEESE!!! (Cue rolling thunderclaps, lightning flashes, > and funereal organ music) Truely, a life without cheese is a life without meaning; as I mentioned to my docter during a discussion of cholesterol levels some time back. What we have here are a bunch of Amish enslaved to Shubby and producing some *very* funny marketables. The Amish just are not sinister, you know. They are set to be the Master race, popping out scads of babies like nobody's business, and NOBODY WORRIES!!! The most dangerous enemy is one that does not generate fear, does not threaten, just quietky takes over!! The Glove Cleaner _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Monday, October 08, 2001 3:11 PM To: deltagreen@revolutionsf.com Subject: [DG] DG: Raise the Kursk! Paging Dirk Pitt! http://abcnews.go.com/sections/world/DailyNews/kursk011008.html The sunken "Kursk" has been raised... at least most of the sub! His damaged bow section (the Russians tend to refer to their ships as "he" rather than "she") was cut free and left on the bottom (for now). Apparently there was some concern it would break free during the lift operation, and unbalance things.. Most likely, it will be brought up a little later, so the Russians (including SV-8) can examine it to see whether it really was an accidental detonation, a circular run of a Shkval, an attack by a GMUSM (Giant Mythos Under Sea Monster) (tm), etc. There have been no confirmed reports of the underwater TV cameras sighting Deep Ones riding on top of the sub -- and waving -- as he was lifted free of the sea-bottom sediment... but, significantly, there have been no _denials_ of such sightings!:) The reactors apparently both auto-SCRAMmed when the boat was sunk, so we shouldn't have to worry here about glow-in-the-dark Deep One mutants! (See the Ice Cave for discussion of sunken reactors and Radioactive Deep One Mutants (tm)...) In the new spirit of international cooperation between the US and Russia, I wonder if any DG personnel were on hand for the op? (Or maybe PISCES, covered as RN? This would seem an appropriate venue for them, given their organization's name...) The salvage barge, with the "Kursk" suspended beneath, is currently enroute to port. (I wonder if any major storms are expected in the area? Will somebody comment that they're about to sail through a storm "with a ship that doesn't know how to do anything but sink"?) Michael Layne DGGF#688 theherald@hotmail.com _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of david wienecke [dwienecke@usa.net] Sent: Monday, October 08, 2001 3:46 PM To: deltagreen@revolutionsf.com Subject: [DG] DGML the CD A month ago I burned the DGML archives onto a CD ROM to free up hard drive space on my laptop. I thought it might be a good idea to offer the same to list members at cost as a reference tool and to help those who have pay-by-the-hour ISP's. I E-mailed Agent Christopher and Alphonse as well as a few of the heavily active, long standing list members this is what we came up with: CD will contains four folders DGMLtext: A text file archive or all of the DGML (finished) DGMLlinks: Submitted web links with abstracts (could use some help here!) DGMLwebsites: Entire DG websites ripped and burned to CD WITH the owner's permission Utilities: Shareware/Addware to enhance research and communication Any thoughts / comments? Dave W. Post Script: I will (obviously) not be making any claims to any of the material on this disk. All of the material will be provided with the approval of the creators and/or with suitable references. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of John Daly [jdaly_iv@yahoo.com] Sent: Monday, October 08, 2001 11:58 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Immortals [News] Dude, the same article says the austrians don't know what to do about it since the Chinese have a tendency to look alike. Just FYI John --- Jim Clunie wrote: > > http://www.smh.com.au/news/0110/08/text/world18.html > > Officials compiling a report of births and deaths > among Austria's foreigners > have found that Chinese residents never seem to die. > > The Interior Ministry discovered that in the past > decade only eight of the > estimated 55,000 Chinese living in the country had > died, none from natural > causes. > > They had either been murdered or had died in > accidents. In these cases, the > ministry had been notified only because police saw > the body. > > .. > > The Fremden Police, which investigates incidents > involving foreigners, > believes that hundreds, and possibly thousands, of > deaths have gone > unreported so that other people could take over the > passports of the dead. > > .. > > One case offers a clue. Last year the body of a > Chinese woman was found > washed ashore on the Yugoslav Adriatic. > > Investigators were able to find out only that for > years she had been working > legally in a Chinese restaurant in Linz, Austria. > > No-one ever reported her missing. She had no > identification papers and her > passport was never recovered. > > > > _________________________________________________________________ > Get your FREE download of MSN Explorer at > http://explorer.msn.com/intl.asp > > _______________________________________ > The Delta Green Mailing List > http://www.delta-green.com/comint/dgml/ > __________________________________________________ Do You Yahoo!? NEW from Yahoo! GeoCities - quick and easy web site hosting, just $8.95/month. http://geocities.yahoo.com/ps/info1 _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Tim Betz [vag@arsimagica.net] Sent: Monday, October 08, 2001 11:54 PM To: Delta Green Community (E-mail) Subject: Re: [DG] describing reverb On Thu, 4 Oct 2001, Gatten, Marshall wrote: > I've been trying to figure out how best to describe the first-hand effects > of a goodly dose of reverb. > > My (first) first (was) thought (this) was (like talk) to talk (thought) like > (to) this (My). > > However, that requires prescripting of nearly everything I say during the > Reverb trip. > Okay, you got me thinking and I did some web searching and found a program called CuteFX http://rhythm.harmony-central.com/~ftp/software/windows/audio/cutefx10.exe which allows you to alter wav file playback so that you can add distortion and echo and delays etc. It also allows you to do it real time to microphone input. After a bit of a play I discovered that you could probably get quite a good effect from speaking to the effected player via a laptop or PC (while they wear some headphones so you don't get distracted) and you slide the bar for how long it takes before the delay is heard back and forth occasionally. I don't know what you could do for other senses, maybe if you know the player is going to be going near something that smells distinct (coffe shop, chemical warehouse, etc) before hand Prepare some means of making your playing area smell like that before they go there. If other players are present, clue them in and tell them to react like they can't smell anything unusual. >From there it gets difficult, much as I want to touch my players or stick things in their mouths :) And if anyone can think of a way to dick with someone's vision effectively without actually giving them drugs, I'd like to hear it... -- Tim Betz _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, October 09, 2001 2:16 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] describing reverb Only the obvious idea of putting them in glasses of some sort. ----- Original Message ----- From: "Tim Betz" > From there it gets difficult, much as I want to touch my players or stick > things in their mouths :) > And if anyone can think of a way to dick with someone's vision > effectively without actually giving them drugs, I'd like to hear it... > _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Tim Betz [vag@arsimagica.net] Sent: Tuesday, October 09, 2001 9:47 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] describing reverb On Tue, 9 Oct 2001, Andy Robertson wrote: > Only the obvious idea of putting them in glasses of some sort. > I can imagine a computer program that utilises the 3-D LCD glasses to play video footage at different rates/delays to each eye, but that would be a heap of programming work, probably just to find out that it gives you a blinding headache. Maybe if it was subtle enough, it would weird you out and the headache wouldn't kick in for a good 15 minutes :) Plus I have neither the glasses nor the time/programming skill to attempt this... This on the other hand, is just wierd... http://www.momentum98.com/pinhole.html#Prices%20&%20Ordering%20Information Actually, come to think of it, I have two really thin flexible sheets of plastic with very strange refractive and reflective properties that I got out of a laptop screen, maybe I could make them into a set of glasses. I will experiment and report back (I'll also try to find out what they are exactly, polarizers maybe...) -- Tim _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Tuesday, October 09, 2001 10:29 AM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] describing reverb >This on the other hand, is just wierd... >http://www.momentum98.com/pinhole.html#Prices%20&%20Ordering%20Information I had a pair of glasses similar to this a few years back, but for a different reason. The holes in the otherwise opaque lenses were about an eighth of an inch diameter, and they were for golf swing training. By wearing them while swinging a golf club, you were forced to keep your head (and therefore upper body) in the right position in order to see the ball. After a couple weeks of practicing with those things my golf game was improved by about twenty swings. Incredible. But we digress. What else could glasses like these be used for? In RL around the DG playing table they could emulate the tunnel vision effect of certain drugs, or perhaps used as example to illustrate that even though we see the world around us we don't really see all of it. In-game, perhaps they could reduced the sanity-shattering effects of seeing certain things by making it you can't see them all at once. Or perhaps they allow better aiming of a not-quite-human's gaze-based attack. Or maybe a Deep One is trying to improve his golf game. Well, okay, I guess that last one is a little silly. Of course they also make a lovely red herring. Some NPC is working on his golf game, so he's got a pair of these laying around somewhere. Players who've never heard of them might assume that they have some dark significance that man was not meant to know. -M From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Tuesday, October 09, 2001 11:05 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] describing reverb ----- Original Message ----- From: "Tim Betz" To: > > This on the other hand, is just wierd... > http://www.momentum98.com/pinhole.html#Prices%20&%20Ordering%20Information > Interestingly there is a long tradition of "alternate" medicine centering around improving and manipulating eyesight without glasses. The "Bates method" claims to retrain short-sighted eyes to proper focus. http://www.adermark.com/eyes/html/information.html According to Bates, good vision is and art that can be taught & learnt. Taught & learnt, how to achieve such a state where the eyes & mind work together harmoniously to give good sight. His book "Better Eyesight Without Glasses" was published in 1920. In the succeeding years of his research he developed the non invasive & natural program of vision improvement consisting of simple techniques & exercises that alternally relax & stimulate the muscles of visual system, eliminate mental stress and improve brain/eye coordination by restoring natural, correct habits of seeing , which have been lost through strain & tension what resulted misuse of the eyes. Of course, one wonders if some extension of this "exercise" might lead to the eyes becoming *too* keen. Or maybe, to a third eye, whether literal or metaphorical, opening. The Glove Cleaner _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Tuesday, October 09, 2001 11:11 AM To: 'deltagreen@revolutionsf.com' Subject: [DG] RE: eyesight (was Describing Reverb) >Interestingly there is a long tradition of "alternate" medicine centering >around improving and manipulating eyesight without glasses. >of course, one wonders if some extension of this "exercise" might lead to >the eyes becoming *too* keen. Or maybe, to a third eye, whether literal or >metaphorical, opening. I saw an interesting TV show a while back. It was probably "Outer Limits" or "Tales From the Darkside" or perhaps even the new "Twilight Zone". Sorry I don't have a better reference. You'll soon see that the memory of detail is similarly vague as this was some time ago, but anyway.... One character began seeing what he at first thought were hallucinations. Out of the corner of his eyes he saw movement. Eventually he was able to resolve the details a little better and thought he was seeing small people in his periphery. As his vision continued to "improve", he was able to make out that some of them had devilish little wings and long sharp teeth. He also began getting the sensation of movement directly in his line of sight, but couldn't really see anything there. Before long he was living in a nightmarish world surrounded by monsters that nobody else could perceive. When he was finally able to clearly perceive them, they started tormenting him and affecting him physically. In the meantime, his friends (one of whom was a medical doctor, and another IIRC was an occultist) were working to figure out what was wrong with him. The occultist looked up creatures matching the descriptions the victim was giving and found that they matched drawings from a primitive society. I don't remember how long ago that society was said to have existed, but they made mention that the period during which the drawings were made coincided with the time that humans first started burying their dead. The explanation given was that once we started burying our dead, we evolved a kind of filter in our eyes or in our occipital lobe that allowed us to begin ignoring and eventually not seeing the spirits. I remember being annoyed at the lack of causal relationship there, but that's how they explained it. The guy who was now seeing these things had somehow damaged that filtering mechanism. They fixed him up with a hokey surgery scene and they all lived happily ever after. The details of the above could be way off as I took some guesses at what I couldn't remember. Regardless, it could be of use to somebody. From: owner-deltagreen@revolutionsf.com on behalf of andrew john farrow [andrew.j.farrow@btinternet.com] Sent: Tuesday, October 09, 2001 12:45 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] describing reverb "Tim Betz" wrote :- > >From there it gets difficult, much as I want to touch my players or stick > things in their mouths :) > And if anyone can think of a way to dick with someone's vision > effectively without actually giving them drugs, I'd like to hear it... DAMM IT - give them the drugs , you know you want to besides - it makes ` touching them ` and ` sticking things in thier mouths` SOOOO much easier PS - should any one complain , remind them this is a game of illegal conspriracy - lol Yours- AJ _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of andrew john farrow [andrew.j.farrow@btinternet.com] Sent: Tuesday, October 09, 2001 12:45 PM To: deltagreen@revolutionsf.com Subject: [DG] killing alzis this is a what would you do question - mostly through prelude blue booking the characteres have been introduced on various levels to alzis - but so far :- one has interfered with a shipment of ` unusual` items alzis commisioned them to smuggle into the USA one has been cured from certain death after surviving an encounter with a hound another was introduced to canibalism by alzis , and now realises it . and now the entire team has been asked to deliver a key to him . for various reasons - honour , fear and morboid curiosity being formost - they have decided to honor the promise .and by various clue it has sunk in that alzis is a SERIOUS player in the mythos . and they are veryy afraid , now i have the sinking feeling some one is going to say ` i am going to shoot him ` so i am trolling for ideas on how to divert this in the slickest manner possible PS - i wwas amazed i couldnt find an entire section on this in the cave - did i miss something ? Yours- AJ _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of andrew john farrow [andrew.j.farrow@btinternet.com] Sent: Tuesday, October 09, 2001 12:45 PM To: deltagreen@revolutionsf.com Subject: [DG] DELTA GREEN KEEPERS CD Dave W. wrote [DAVE]A month ago I burned the DGML archives onto a CD ROM to free up hard drive space on my laptop. I thought it might be a good idea to offer the same to list members at cost as a reference tool and to help those who have pay-by-the-hour ISP's. I E-mailed Agent Christopher and Alphonse as well as a few of the heavily active, long standing list members this is what we came up with: CD will contains four folders DGMLtext: A text file archive or all of the DGML (finished) DGMLlinks: Submitted web links with abstracts (could use some help here!) DGMLwebsites: Entire DG websites ripped and burned to CD WITH the owner's permission Utilities: Shareware/Addware to enhance research and communication Any thoughts / comments? too dammed right i have :-P 1)- NPC DEPOT - the excelent write up that was posted months back of ` cancer man ` from the X-files , addapted to DG use springs to mind as the ideal write up but really anything is some times usefull from friendlies , villans , complete cells . just ready to slot right in 2)- READING ROOM - essays , fiction , dammed cool articles etc 3)- BOOK LIST - reccomended or to be avoided fiction and none fiction 4)- `TALES OF TERROR` - style plot ideas bin - <500 word - a mundane , mythos and ` other` plot hook . . 5)- locations - green boxes - safe hoses , etc - stuff like that 6)- TO&E - for various outfits - including DG ???????? , but definitly - han`s weapons listings for the federal agences which DG agents are drawn from . and what ever other info listies can scran up damm im rammbling - better stop , thats all for now Yours- AJ _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Doctor TOC [otherchris@erols.com] Sent: Tuesday, October 09, 2001 1:55 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight (was Describing Reverb) Gatten, Marshall wrote: > > I saw an interesting TV show a while back. It was probably "Outer > Limits" or "Tales From the Darkside" or perhaps even the new "Twilight > Zone". Sorry I don't have a better reference. You'll soon see that the > memory of detail is similarly vague as this was some time ago, but > anyway.... > > One character began seeing what he at first thought were hallucinations. > Out of the corner of his eyes he saw movement. Eventually he was able to > resolve the details a little better and thought he was seeing small > people in his periphery. As his vision continued to "improve", he was > able to make out that some of them had devilish little wings and long > sharp teeth. He also began getting the sensation of movement directly in > his line of sight, but couldn't really see anything there. Before long > he was living in a nightmarish world surrounded by monsters that nobody > else could perceive. When he was finally able to clearly perceive them, > they started tormenting him and affecting him physically. This sounds like an episode of the creepy but sadly short-lived series "The Others", where the guy had laser eye surgery and then started seeing demons. I remember this one because it was broadcast the day after I'd completed laser eye surgery, and I was watching TV without glasses for the first time. needless to say it made something of an impression :-) On the laser surgery subject, they use a large TV monitor to see what they're doing, and while I was in the recovery area I was able to watch the monitor while they performed the same procedure on the guy after me. Seeing what they can do on what is basically a bag of jelly filled with water is incredible. I noted that when they cut the corneal flap, they draw lines on the surface of your eye so that they can align the flap properly afterwards, and started wondering what sort of mischief you could get up to by inscribing signs on the *inside* of the cornea, or by using the laser to etch spells onto the retina (or encoding them in the brain by flashing them onto the retina at a lower power, so that the conscious mind doesn't register them). Doctor TOC -- The Reverend Doctor "The Other Chris" Assignment: Secret Elf Wu Name: Jive Talkin' Choirboy ICQ # 4814586 Daleks! 3D - http://users.rcn.com/otherchris/ Time War RPG - http://jump.to/TimeWar alt.tv.sevendays FAQ - http://welcome.to/7-Days The TOC Files - http://members.fortunecity.com/toc _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Shannon [darklord@pophost.alaska.net] Sent: Tuesday, October 09, 2001 6:34 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] DELTA GREEN KEEPERS CD At 06:44 PM 10/9/01 +0100, you wrote: >Dave W. wrote >[DAVE]A month ago I burned the DGML archives onto a CD ROM to free up hard >drive [snip] >1)- NPC DEPOT - the excelent write up that was posted months back of ` [snip 2-4] >6)- TO&E - for various outfits - including DG ???????? , but definitly - >han`s weapons listings for the federal agences which DG agents are drawn >from . and what ever other info listies can scran up I'd buy such an item. :) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of david wienecke [dwienecke@usa.net] Sent: Tuesday, October 09, 2001 4:22 PM To: deltagreen@revolutionsf.com Subject: Re: [[DG] DELTA GREEN KEEPERS CD ] "andrew john farrow" wrote: >1)- NPC DEPOT - the excelent write up that was posted months back of ` >cancer man ` from the X-files , addapted to DG use springs to mind as >the ideal write up I have a MS Excel based NPC program I can drop on about 500 K that can be formated for any number of NPC's. If you have some familiarity with writing formulas you can adapt the sheets anyway you want. The character details are not a full description but it does provide personality types,random equipment and possible insanity type. ************************************************************** I am also going to ask for list help for the "DGMLlinks" part of the project. I planned on dividing links into Delta Green sites, COC, Gov, Conspiracy and Technical sections. If everyone can classify, according to the above classes, their favorite sources on the net (the main site not necessarily individual pages) and write a three line or so abstract I will put these on the disk. Please send these to me and place " DGML Disk " in the subject line so it will drop into the proper folder. PLEASE SEND THESE SITES OFFLINE IN ORDER TO AVOID CLUTTERING THE LIST Thanks in advance for the help Dave W. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Matt "TrollBoy" Wiseman [trollboy@shoggoth.net] Sent: Tuesday, October 09, 2001 4:49 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Blair Witch Takeoff In MY neck of the woods, old coverts, cisterns, and other such tunnels are havens for teen drug and alcohol use... As such, if the highway crew came across a tunnel such a tunnel they would simply disregard it as a naturally occuring opium den and dispose of all of its contents; pipes, bongs, beer bottles, spray paint etc.. Perhaps one of your players relatives works for the state and nabbed the tapes thinking it was some sort of amature "girls gone wild" and saw it for hte horror it really was or perhaps mistook it for some sort of amature horror movie... who knows.. but that's where I'd go with it.. It also works as a cover up story as well...after everythings done and killed, it was all just some problems with the local kids.. Matt "TrollBoy" Wiseman Webmaster: Shoggoth.net Site Designer: phpslash.org The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown. -H.P. Lovecraft --------------------------------------------------------- Please do not resell my e-mail address to anyone or send me unsolicited e-mail --------------------------------------------------------- ----- Original Message ----- From: To: Sent: Tuesday, October 09, 2001 3:18 PM Subject: [DG] Blair Witch Takeoff > I was playing around with the idea of having the investigators come into > possession of a set of videotapes filmed by a trio of college students > filming a documentary on the Dean's Corners missing link. The tapes were > found in an underground tunnel that collapsed while federal work crews were > putting up (laying down?) a proposed highway near the Martense Mansion in > upstate New York. > > Any ideas? > > --Mark > _______________________________________ > The Delta Green Mailing List > http://www.delta-green.com/comint/dgml/ > _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Hans-Christian Vortisch [greytiga@zedat.fu-berlin.de] Sent: Tuesday, October 09, 2001 4:32 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] DELTA GREEN KEEPERS CD > >6)- TO&E - for various outfits - including DG ???????? , but definitly - > >han`s weapons listings for the federal agences which DG agents are drawn Although I am a great fan of General Solo, my name is actually HANS - including the s. Also, I am not sure I want somebody else to earn money with stuff *I* wrote and put into the public domain for the benefit of every agent out there. Cheers HANS _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of ElLocoToro@aol.com Sent: Tuesday, October 09, 2001 2:15 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight (was Describing Reverb) In a message dated 10/10/01 12:14:09 AM, marshall@fusionone.com writes: << I saw an interesting TV show a while back. It was probably "Outer Limits" or "Tales From the Darkside" or perhaps even the new "Twilight Zone". Sorry I don't have a better reference. You'll soon see that the memory of detail is similarly vague as this was some time ago, but anyway.... >> The show was a short-lived series on NBC called "The Others," about a group of Boston (or New Orleans -- I could never figure this out) based psychics. The doctor and his friend were part of the group called -- no way -- The Others. In the episode you're describing, the guy had corrective surgery done on his eyes that let him see the demons/ghosts/whatever. On a side note, this might make an interesting basis for a group of dreamers who, well, DO THINGS in DG. Like a SaucerWatch or a Phenomen-X type group. Anyway... On a further side note, did anyone ever see the series finale of The Others? My VCR ran out of tape, and the last fifteen minutes were cut off. Life's a cruel bitch.... --Mark _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of david wienecke [dwienecke@usa.net] Sent: Tuesday, October 09, 2001 6:17 PM To: deltagreen@revolutionsf.com Subject: Re: [Re: [DG] DELTA GREEN KEEPERS CD ] "Hans-Christian Vortisch" wrote: >lso, I am not sure I want somebody else to earn money with stuff *I* >wrote and put into the public domain for the benefit of every agent out >there. >Cheers >HANS AAAACK NO! Just an FYI If this all works out I'll buy the disks and burn them for nothing. Cover the shipping and I'll send one (with the receipt if you want). As I put in my earlier post : I am not taking ANY RIGHTS OR CREDIT FOR ANY of the material (unless I put on some of my stuff) NOTHING will be on the disk without the permission of the person that came up with the goods. The notable exception will be some reference and comm. shareware, which will be suitably referenced and sourced, and the archived DGML list for which I received permission from both Christopher and Alphonse to include. I know this is a bit repetitive but I do not want any miss-understanding This is for the benefit and promotion of DELTA GREEN as a reference work and no other reason. I'm looking to end this project by early-mid November. pardon the rant Dave W. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of trueprophet@talk21.com Sent: Tuesday, October 09, 2001 3:38 PM To: deltagreen@revolutionsf.com Subject: Re: RE: [DG] killing alzis Even better, have the agent reach for his gun...and not find it. Alzis then reaches into a pocket(doesn't matter if it's too small for the gun, in fact that might help) and pulls the agent's gun out. He then says 'Nice gun, agent. However, you should take better care of it. There's some dirt in the barrel.'(or something to that effect) If the agent checks, there is, of course, some dirt in the gun barrel. Alzis then gives the agent his gun back, but it'll be gone again if he tries to shoot him,and if he takes the gun and tries to fire it immediately, use the bullet trick. Voidchaser. 'Curwens! Curwens!' > >Now i have the sinking feeling some one is going to say "I am going to >shoot him" so i am trolling for ideas on how to divert this in the >slickest manner possible. > >You could say, "Okay, you pull your gun aim, and pull the trigger. Stephen >looks at you, sighs, and shakes his head as your gun makes a clicking sound. >He reaches into a pocket and pulls out a handful of bullets. 'Agent,' he >says, 'You really must try to remember to load your weapon before shooting >at things.' He then hands you the bullets and walks away while you reload. >By the time you're ready to fire again, he's gone. If the PC's bullets have >any distinguishing features, then they can tell that yes indeed, these >really are the same bullets that were in the gun beforehand." > >Or, much more fun, let them blow him away. Riddle the body with bullets. >Maybe throw in a grenade launcher or two. Major squick. Alzis spread all >over the walls and PC's covered in Alzis innards. Then, a few days later, he >shows up with no explanation of any kind. He doesn't seem angry, but he >needs the PC's to do something for him. If asked, "Didn't we kill you?" he >can respond, "Yes. It was very enlightening," and then continue talking on >the subject matter of his choice. > >Or, if you don't like either of those, then assume that Alzis can easy dodge >any weapon as if it were only coming at him at one mile an hour or so. At >that rate, he could easily maintain a calm conversation while dodging all >the bullets from even the greatest machine gun storm. He could act like he >doesn't even really notice that anybody's trying to do him harm. > >I think of Stephen as somebody beyond becoming angry or outraged. He's so >far beyond the petty things the rest of us experience that even blowing him >up is nothing to get him riled. Even if you somehow managed to completely >wipe out the Fate and burn his entire mythos library and destroy that >precious little box that he keeps under his club, I think he would just kind >of sigh and start over. He might wish that the game keeper of his universe >was good enough to not allow PC to do this kind of thing, but aside from >that he'd be unaffected. The inexorable force that cares not for that which >it acts upon. > >Then again, if you did manage to make him mad, he could do some pretty >wondrous things in retribution. > >M -------------------- talk21 your FREE portable and private address on the net at http://www.talk21.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Tuesday, October 09, 2001 6:48 PM To: 'deltagreen@revolutionsf.com ' Subject: RE: [DG] RE: eyesight (was Describing Reverb) >This sounds like an episode of the creepy but sadly short-lived series >"The Others", where the guy had laser eye surgery and then started >seeing demons. Yeppers. You hit the nail on the doorknob, so to speak. It's all coming back to me now. I wish I could better remember the way they linked it with the advent of the burial of the dead. I remember it sounded hokey when I heard it, but now when I try to repeat it, it's even worse. I'm surely forgetting something about that link. >Seeing what they can do on what is basically a bag of jelly filled >with water is incredible. So, what you're saying then, is that eye surgery is the same as laser combat against a shoggoth? (Sorry, couldn't resist.) >I noted that when they cut the corneal flap, they draw lines on the >surface of your eye so that they can align the flap properly >afterwards, and started wondering what sort of mischief you >could get up to by inscribing signs on the *inside* of the cornea, Ooooohhhh. That sounds incredibly rich for ideas, yet when I try to think of any useful applications I come up very nearly blank. Hmmmm.... What if the runes you put there are complex enough that they tend to writhe a bit? Perhaps a properly inscribed rune could change to a particular shape whenever you look upon any avatar of Nyarly. That way, you can always recognize him. You'd finally have an answer as to whether or not Alzis=Nyarly. In your ponderings on the subject did you think of any good applications? M From: owner-deltagreen@revolutionsf.com on behalf of Tim Betz [vag@arsimagica.net] Sent: Tuesday, October 09, 2001 7:15 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] describing reverb On Tue, 9 Oct 2001, andrew john farrow wrote: > DAMM IT - give them the drugs , you know you want to > Oh great, some of my players minds wander enough as it is, last thing I need is for the guy who's s'posed to be the focus of the session intently staring at the patterns in his character sheet for eight hours, or eating all the snack food. Taking PCP before I play Alzis, now there's an idea :) > > besides - it makes ` touching them ` and ` sticking things in thier mouths` > SOOOO much easier Actually, for the sense of taste, giving them some echinacea seeds to chew on would give an odd effect that might add to the whole sound/vision thing, it's not particularly re-verby, but then it might just make the other stuff seem that much weirder.. (Viable Echinacea seeds make your tongue go numb and tingle a bit, I bet you could give your players a mild local anaesthetic or put a watch battery in their mouth, but I figure they're more likely to go along with it if you say "Here, chew this, it'll boost your immune system" :) > > PS - should any one complain , remind them this is a game of illegal > conspriracy - lol > Delta Green: The game of Illegal Pharmacy :) -- Tim Damn you all, now I have to contrive some way to get one of my PCs to take reverb. I love props way too much to not try this out... :) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of ElLocoToro@aol.com Sent: Tuesday, October 09, 2001 7:49 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight - the TV shows for your leisure OTHERCHRIS -- GET OUT OF MY SKULL! --Mark, sprouting pineal stalk _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of ElLocoToro@aol.com Sent: Tuesday, October 09, 2001 7:48 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight - the TV shows for your leisure In a message dated 10/10/01 3:21:23 AM, isa@zerg.com writes: << Then there was a horror movie about a scientist in a spooky mansion (yeah, yeah), one of those, you guessed it, teenage survival horror flicks. Oh, can't get enough of those. Anyway, the good doctor was working on (da-ha) perception, and IIRC, had his pinneal? lobe sprout him a third eye because of his time using his vision improving device (to see alternate angles of reality or spectrums or something... these mad scientists are all the same, never content to leave well enough alone). Anyway, at first he sees a calm ocean of little weird sh..tuff, but his device attracts some nasty characters, who show up later in the picture. The doc himself becomes a part of the problem.. I forget if it was something taking up roost in his mind, the lobe thing shattering his normal thought, too much extradimensionality, you know, et cet, et cet, too many SAN rolls for a gambling man's luck, whatever. >> That's actually FROM BEYOND, based -- L O O S E L Y -- on the HPL story of the same name. The movie sucked. --Mark _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of ialdaloboth *genzundheit!* [ialdaloboth@hotmail.com] Sent: Tuesday, October 09, 2001 9:56 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight - the TV shows for your leisure -- CAMPUS CRUSADE FOR CTHULHU -- Dubai, United Arab Emirates /-----------/---\-----------\ ------------|O O|------------ ------------\VAV/------------ -------------I I------------- "and who knows what depths lay in limitless sand; or what horrors are leashed by a great ebon hand?" - Ialdaloboth >From: "talaphid" >Reply-To: deltagreen@revolutionsf.com >To: >Subject: Re: [DG] RE: eyesight - the TV shows for your leisure >Date: Tue, 9 Oct 2001 15:48:58 -0400 >MIME-Version: 1.0 >Received: from [216.122.162.136] by hotmail.com (3.2) with ESMTP id >MHotMailBD8C9F73007A40042A0FD87AA288DC640; Tue, 09 Oct 2001 12:48:09 -0700 >Received: by revolutionsf.com (8.9.3/8.9.3) id OAA05423for >deltagreen-82778930; Tue, 9 Oct 2001 14:47:28 -0500 (CDT) >Received: from hall.mail.mindspring.net (hall.mail.mindspring.net >[207.69.200.60])by revolutionsf.com (8.9.3/8.9.3) with ESMTP id OAA05385for >; Tue, 9 Oct 2001 14:47:24 -0500 (CDT) >Received: from telos (user-2ive4c5.dialup.mindspring.com >[165.247.17.133])by hall.mail.mindspring.net (8.9.3/8.8.5) with SMTP id >PAA20468for ; Tue, 9 Oct 2001 15:47:22 -0400 >(EDT) >From owner-deltagreen@revolutionsf.com Tue, 09 Oct 2001 12:49:26 -0700 >Message-ID: <006601c150fb$70be0800$d010f7a5@telos> >References: ><003301c150f7$8d3cc9c0$d010f7a5@telos> <3BC35084.1090803@erols.com> >X-Priority: 3 >X-MSMail-Priority: Normal >X-Mailer: Microsoft Outlook Express 5.50.4133.2400 >X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 >Sender: owner-deltagreen@revolutionsf.com >Precedence: bulk > > > Appropriately for this list, you're describing the movie "From Beyond", >a > > loose adaptation of Lovecraft's story of the same name, made by the same > > folks who did "Re-Animator". "It... bit... his.. head... off... like a ging-er-bread man!!!!!" J. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Doctor TOC [otherchris@erols.com] Sent: Tuesday, October 09, 2001 11:58 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] RE: eyesight - the TV shows for your leisure ElLocoToro@aol.com wrote: > OTHERCHRIS -- GET OUT OF MY SKULL! You know, if you keep leaving your pineal door unlocked, folks are just going to keep walking right in... Doctor TOC P.S. Dude, it wouldn't hurt to vacuum once in a while... :-) P.P.S You're out of soda. -- The Reverend Doctor "The Other Chris" Assignment: Secret Elf Wu Name: Jive Talkin' Choirboy ICQ # 4814586 Daleks! 3D - http://users.rcn.com/otherchris/ Time War RPG - http://jump.to/TimeWar alt.tv.sevendays FAQ - http://welcome.to/7-Days The TOC Files - http://members.fortunecity.com/toc _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of ialdaloboth *genzundheit!* [ialdaloboth@hotmail.com] Sent: Wednesday, October 10, 2001 12:10 AM To: deltagreen@revolutionsf.com Subject: Re: RE: [DG] killing alzis I'd say try it like this: Alzis is protected. Good fortune follows him like a bad, Indian food fart, and misfortune falls on anyone who tries to ruin his good luck. He steals luck from other people; Your good goes away to join with his good, and this leaves you only with bad. Guns misfire or jam when aimed at him. Plots and plans suffer fatal doses of Murphy's Law. Contract killers get caught by the police the day before the target date. Court papers are lost, refiled and lost again, and then finally nixed out of frustratation by a corrupt clerk. Bugs fail, photographs blur and even the most sophisticated methods of keeping tabs on someone all falter, somehow. The answer is: Alzis cannot be killed. Alzis is protected. This is the sort of mindfuck that makes most hard-boiled, RL investigators go from being skeptical about the supernatural to being dyed-in-the-wool believers. It also fills the resignation boxes with alarming rapidity. J. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Wednesday, October 10, 2001 3:33 AM To: deltagreen@revolutionsf.com Subject: Re: RE: [DG] killing alzis ----- Original Message ----- From: "ialdaloboth *genzundheit!*" > > Alzis is protected. Good fortune follows him like a bad, Indian food fart, > and misfortune falls on anyone who tries to ruin his good luck. He steals > luck from other people; Your good goes away to join with his good, and this > leaves you only with bad. Yes. But I'd try to play down the "guns misfire" angle. Rather,. it's the case that guns just don't **get** fired at him, for reasons which which seem to be totally normal and explainable until you assemble them all together and see the pattern. The agent has had to lay aside their weapon because of WTC related security, or the agent attacks a Farsi businessman lookalike by mistake, or stuff like that. The misfire may happen if unavoidable, but it should be avoided if possible. BTW exactly what ethnicity is Stefan Alzis "passing" as? I have heard him called "Arab" in the sense that he is a swarthy Middle Eastener, but Stefan is a Christian name. (Of course there are many Christian Arabs, Persians, Kurds and Turks.) Personally I like to think of him as Persian rather than Arab - Indo-European Persia has links to pre-Islamic times which seem to me more interesting - Zoroastrism and so forth. The Glove Cleaner _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Crossingham, Adam [Adam.Crossingham@markelintl.com] Sent: Wednesday, October 10, 2001 7:14 AM To: 'deltagreen@revolutionsf.com' Subject: [DG] Emergency Scenario Plea Sorry, for the intrusion but the DGML is my list of last resort. I'm restarting my Cthulhu Now campaign tonight after a lengthy period away. After reviewing the scenario I was going run and then the back-up to that I've decided that I can't fit them into the campaign at the moment. What I need is a shotgun scenario/tale of terror like suggestion for my plot tonight. The players all part of a oil well control and emergency management team working for Bradwell Oil Control Management & Services. The last two scenarios set at the time of the Gulf War have seen them take on a manifestation of Cthugha avatar in the burning Kuwait oilfields, and a Colour from Space hit by a Patriot missile. The incident with the Colour from Space lead to unknowing encounters with DG and MJ12 forces. It doesn't help them that Cam Bradwell, CEO of Bradwell Oil Control Management & Services is a former DG agent, now friendly. The team has been moved from the Gulf to 'somewhere' less politically embarrassing. The next scenario can take place several weeks or even months after the Gulf War. I was contemplating the following: * a deserted oil rig in the Gulf of Mexico. The team are called in to lock it down, and discover the entire crew are missing. What's caused this I haven't the faintest idea. I was leaning towards ghostly encounters with the former crew, but I have no idea how they got there or what the resolution to the problem would be. * Oil spill/chemical spillage from a tanker coming into to dock in the States. Whatever has spilt needs to be contained but it seems to have an unusual effect of the local fauna. 25% are showing signs of extreme growth. There are the problems of containment, cleaning up, dealing with rogue fauna, etc. Then is the question of how made the chemical, who was it destined for, who might get involved - for these I need suggestions. One idea as to the cargo - Mother's Milk but I'm not sure it's ever been shipped in such quantities. * An oil field in California is experiencing leaks causing the team to be called in to consult on environmental management procedures. The leaks are finally traced to Yig cultists attacking the pipelines holding tanks, etc for crossing sacred territory. This is barest of the bones and definitely needs fleshing out and few plot kinks inserted. Any other ideas concerning emergency management would also be greatly received. Thanks in advance, AFC _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andrew James [andrew_jamesdg@yahoo.co.uk] Sent: Wednesday, October 10, 2001 6:39 AM To: deltagreen@revolutionsf.com Subject: [DG] Re Killing Alzis How about using the scene in Pulp Fiction where the two gunmen are fired upon at close range, when they turn around there are six bullet holes exactly where they were standing. just my £0.29p worth!!! (pressure of the exchange rate) Agent Andrew PISCES Agent #007 ===== "Sergent, Chap with wings, Three rounds Rapid" ____________________________________________________________ Do You Yahoo!? Get your free @yahoo.co.uk address at http://mail.yahoo.co.uk or your free @yahoo.ie address at http://mail.yahoo.ie _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Jonas Bolander (ERA) [Jonas.Bolander@era.ericsson.se] Sent: Wednesday, October 10, 2001 7:03 AM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] Emergency Scenario Plea Here are some, very brief, ideas ... > -----Original Message----- > From: Crossingham, Adam [mailto:Adam.Crossingham@markelintl.com] > Sent: Wednesday, October 10, 2001 14:14 > To: 'deltagreen@revolutionsf.com' > Subject: [DG] Emergency Scenario Plea > What I need is a shotgun scenario/tale of terror like > suggestion for my plot > tonight. > I was contemplating the following: > > * a deserted oil rig in the Gulf of Mexico. The team are > called in to lock > it down, and discover the entire crew are missing. What's > caused this I > haven't the faintest idea. I was leaning towards ghostly > encounters with the > former crew, but I have no idea how they got there or what > the resolution to > the problem would be. Well, you could try one of the following : - Who says only cities can go Carcosa? Play it as a Hastur- scenario, with Yellow Signs and Madness lurking around every corner. - One of the crew went insane (possibly due to a Mythos- encounter) and has murdered the rest of the crew. Now he starts hunting the intruders. - You don't happen to own Project:Rainbow? Missing crew, large metal object, strange apparitions ... > > * Oil spill/chemical spillage from a tanker coming into to dock in the > States. Whatever has spilt needs to be contained but it seems > to have an > unusual effect of the local fauna. 25% are showing signs of > extreme growth. > There are the problems of containment, cleaning up, dealing with rogue > fauna, etc. Then is the question of how made the chemical, who was it > destined for, who might get involved - for these I need > suggestions. One > idea as to the cargo - Mother's Milk but I'm not sure it's > ever been shipped > in such quantities. You could have a hidden (much smaller) tank of Mothers Milk which broke open together with the standard oil. Karotechia could be transporting its zombification-fluid. Undead sharks anyone ...? > > * An oil field in California is experiencing leaks causing > the team to be > called in to consult on environmental management procedures. > The leaks are > finally traced to Yig cultists attacking the pipelines > holding tanks, etc > for crossing sacred territory. This is barest of the bones > and definitely > needs fleshing out and few plot kinks inserted. Hmm, how about inter-cult warfare? Maybe some of those tanks hold something else than oil which another cult wants to move? Good luck. /JoB _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/