From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Thursday, November 01, 2001 8:02 PM To: deltagreen@revolutionsf.com Subject: [DG] [Challenge2] Revised List and Rules Recap Looks like I was even dumber than I thought, or maybe I was suffering from Lack-of-Vacation Syndrome. Anyway, apologies to Tolga, David, and Andrew for leaving you off the list the first time around. If there's anyone else I left off, or if I got your name or email wrong below, please let me know. *** Challenge from Beyond 2: List of Contributors Prologue: Dave "Chaucerwatch" Farnell Chapter 1: Kenneth "MiB" Scroggins Chapter 2: Jussi "the Mad Finn" Marttila Chapter 3: Eckhard "Lawyer of Love" Huelshoff Chapter 4: J. Edward "ialdaloboth *genzundheit!*" Chapter 5: Arjun "Wunderkind" Roy Chapter 6: Andrew John Farrow Chapter 7: "Nocstar" Chapter 8: Jay "Til Eulenspiegel" Dugger Chapter 9: Thom "Pallid Mask" Ryng Chapter 10: David "Skywise" Clements Chapter 11: Paul Michael Janousek Chapter 12: Nerva "Nervy" Vels Chapter 13: Ross "Not Ron" Howard Chapter 14: Chris "Don't Take Any Wooden" Nichols Chapter 15: Phil "Emerald Hammer" Ward Chapter 16: Julian "Big Jules" Breen Chapter 17: Tolga Yanasik Chapter 18: John "Stango" Stanley Chapter 19: The Nuge Chapter 20: AC "DC" Marcy Chapter 21: Davide "Dr Dee" Mana Chapter 22: Shannon Chapter 23: Marshall "Hands" Gatten Chapter 24: "Spanish John" Chapter 25: Nick "Harvey" Brownlow Chapter 26: Frank "The Quiet Man" Adams Chapter 27: Mark "The Lizard King" McFadden *** And to recap the rules: * Writers will have one week to write their chapter, starting from the very moment the chapter before theirs appears on the DGML. If you think you won't be able to finish in time, let me know as soon as possible and I'll turn it over to the next writer, and move you a couple of slots down the line. * Send your chapter to me at superdave@jcom.home.ne.jp , not the list. This is to avoid the frequent delays we experienced last year, when people would get mysteriously unsubbed and be unable to post their chapters. Also, if I have a little time, I'll be able to give a quick proofreading once-over for spelling and all that jazz. * THIS YEAR'S TWIST: All characters, no matter how important or unimportant to the story, must be (at least very tenuously) based on members of the DGML. That includes monsters, pets, etc. Current or former, active or lurker listmembers are all OK--and you can use yourself if you can't think of anyone else. (If you weren't able to figure out who the characters in the Prologue were based on, look again at one of this list's most frequent and thoughtful contributors, and check DG: COUNTDOWN for the name of his friend in the USA--nom de plume of another listmember.) * No nuking the storyline: Everyone wakes up and "It was all a dream!" or all the main characters suddenly and mysteriously die with no explanation--that kind of thing is right out. Deal with what the people before you wrote. (Of course, you *can* kill all the main characters--you just have to make it fit with the storyline as it has developed.) * No using this for-fun community project as an opportunity to maliciously embarrass, slander, or insult another listmember. On the other hand, embarrassing, slandering, or insulting each other in a manner of good, clean fun is all part of the game and a long-time DGML tradition. Also, keep in mind that the death and insanity of characters is only to be expected in a story like this, so don't be too thin-skinned if it happens to a character based on you. Y'all got enough brains to figure out the difference between "fun" and "gone too far." (And if you really think somebody's gone too far, please contact the offending writer directly, offlist. If you need someone to moderate, I'll be glad to help. But let's keep it from public flamewar status.) OK, Chapter 1 is up next. MiB, you've got 5 days left. Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Nash Baddream [nash-xs@metallica.com] Sent: Friday, November 02, 2001 3:33 AM To: deltagreen@revolutionsf.com Subject: Re:RE: [DG] What if it was all true??? Well, in my first mail, I think I wasn't really clear about what I intended to do, maybe it's because my english is not that good (i'm french)... What I wrote about were the means I was thinking about to turn what was supposed (for the players) to be a "normal" CoC game into live action... As I told U I haven't thought about a real scenario yet but I'm workin on it(leavin my mind workin alone in fact that's how I end up with brilliant ideas) I've picked up the Hastur mythos because it's easier to create a realistic looking coachman of the hearse or "pallid faced man" than a deep one or a yithian... What I intend to do is have some rooms of the house ready with deco before the players come in but keep these room out of their sight before the "switch" and have them go through some empty rooms which will be furnished while we are playing the "table game" part and thus give them the feeling that somehow everything outside the room we were in while playing as drifted to another dimension (carcosa) I'm working in a disco and for halloween, we transformed the whole place into an abbaye/sanitarium...I've seen how easy it can be with few things to give the feeling to people that they are not where they actually are... Something that was really interesting is this point: when I first entered the "chapel" almost everything was already in place but the encens burning and the monk praying and well, I didn't got that weird feeling I got when I went through it again and the "scent of a church" was added...I think its something I had forgotten about...I thought about noise, furniture but not about scents!!!! So here's a question for U: what scents would you attach to a place like Carcosa??? I think that it would help a LOT for the "ambiance" Nash >>have you ever wondered how you would react if you started to think that >>the mythos is a fact??? > >Ah, so you think it isn't, eh? Interesting. Good luck on your next SAN >roll, sucker. ;) > >>I just thought about organizing a CoC Rpg game and slowly turn it into >>a Cthulhu Live... >>slowly erase the boundaries between game and reality... > >To me, a big part of the appeal of DG is that it takes place in "The Real >World". Never mind that a few tidbits have been added - news in the real >world affects the DG universe and, in a retrospective sort of way, events in >the DG universe create the news of the real world. > >Using real-life news articles as handouts for clues is a great way to take >advantage of this. Having great props who's origin is firmly rooted in the >fictional portion of the world blended in with real world familiar items can >make for a wonderful confusion of reality. And that's the mental place where >it is easiest to role-play. > >Good role-playing requires a state of mind much easier to attain with props. >Even minor stuff. The game I've played in for the last year or two has done >things like using big tin cups during "Beyond the Mountains of Madness", or >using baseball caps to indicate characters. Even these minor things made >role-playing a lot easier. > >I really like the idea of the "pallid faced man" handing a piece of paper to >an agent that turns out to be a conversation that just happened. (In fact, I >think I'll be stealing it.) I think it'd be best if it was a meta-game >conversation. Be sure to rehearse it several times because other players >will know something's odd if you and the player in-the-know suddenly drop to >a monotone or forget a line. If you happen to have somebody that none of >your players have ever seen who's willing to drop by at the just the right >time, you could have a total stranger walk in unannounced and drop the >script on the table and walk out without saying a word. > >The flapping of the Byahkee is cool too. Maybe the same player that's >already in-the-know could excuse himself to use the facilities and sneak >into the adjacent room to do the noises. > >One of the things I plan on doing is creating a fake tape of a 911 call >where the voices belong to people my players have never heard. One of the >same voices will later appear on another tape which will be a recording of a >psychiatric counseling session. The same kind of thing can be done with >surveillance tapes of phone calls, bugged rooms, etc. > >I wrote a letter from a Bad Guy to one of his completely whacked-out >disciples and then put the paper through thrashing hell. Then I wadded it up >and put it in my wallet where it will stay for the next couple months until >I'm ready to use it. By then it will have lots of wallet-wear and will look >like something a bum has been carrying around for about a year. I'm going to >dip it in beer and let it air dry some time before then. The characters will >find it when examining the corpse of a bum. > >I love props. > >Marshall ________________________________________________________ Get your Private, Free E-mail from Metallica at http://mail.metallica.com/ powered by XingMail. Check out the Metallica Official Web Site at http://www.metallica.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Janusz A. Urbanowicz [alex@bofh.torun.pl] Sent: Thursday, November 01, 2001 4:12 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] What if it was all true??? Joseph Camp wrote/napisał[a]/schrieb: > > I just thought about organizing a CoC Rpg game and slowly turn it into a > > Cthulhu Live... How? Read the following... > > It's not live-action, but there is a game like this coming out from Hogshead > called DE PROFUNDIS. It's an epistolary RPG--you write letters back and > forth, and reality/gaming is thoroughly blurred. A good thing to see it mentioned here (I was thinking about summarizing it here already). As Jerzy (George) wrote it is Polish game by Michał Oracz and soon should be avaliable in English. I can easily imagine a DG campaign (sort of campaigns they are, think more of it like a cross of PBM and psychodrama) running in the Web (a network of De Profundis correspodents). If you are a Mythos fan and gamer go buy it. It is not a classical RPG but its definitely a must-read. Alex PS> and if you are interested in playing, I'm setting up a present-time character. -- Janusz A. Urbanowicz | ALEX3-RIPE | SF-Framling | Thawte Web Of Trust Notary Gdy daję biednym chleb, nazywają mnie świętym. Gdy pytam, dlaczego biedni nie mają chleba, nazywają mnie komunistą. - abp. Helder Camara _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of jessthecatasc@eircom.net Sent: Friday, November 02, 2001 4:51 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Cthonian activity This has nothing to do with Cthonians, but real-world mythos: On Halloween, there was a guy on one of the Breakfast TV shows telling a tall tale about a man who, dressed as a "big black hairy monster with the face of a pig", terrorised Dublin in the 18th Century, so he could rob undetected. Now, the story itself is unremarkable - but on the TV show, they had someone run across the screen, dressed as a "big black hairy monster with the face of a pig": IE a gorilla suit with a pig mask. Point is, it look DAMN like a ghoul. All on Daytime TV. Just a point. - The Nuge _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of The Lizard King [lizardrex@charter.net] Sent: Friday, November 02, 2001 6:48 AM To: deltagreen@revolutionsf.com Subject: [DG] Ghouls in Eire ----- Original Message ----- From: > On Halloween, there was a guy on one of the Breakfast TV shows telling a tall tale about a man who, dressed as a "big black hairy monster with the face of a pig", terrorised Dublin in the 18th Century, so he could rob undetected. Now, the story itself is unremarkable - but on the TV show, they had someone run across the screen, dressed as a "big black hairy monster with the face of a pig": IE a gorilla suit with a pig mask. Point is, it look DAMN like a ghoul. All on Daytime TV.< Either that or Dublin is being prepared for the imminent arrival of Monkey Man. He dressed as a big black hairy monster with the face of a pig so he could rob *undetected*? Your basic kerchief over the face wouldn't do the job? I think you might have come across the cover story from the Men in Green. "Nuttin' t'see here. Jist yer run-a-th'-mill robber in a full-body ape suit an' pig mask. Ever'one gae home." And remember, only the foolish, weak-willed and easily suggestible see Monkey Man. I'd walk in the gutter to avoid those types as they leap from rooftops until this blows over. Ghouls in Ireland is a good fit, however. One of my all-time favorite episodes of 'Night Gallery' concerned a "sin-eater"; which strikes me as a good profession for a worshipper of Mordiggian. Mark McFadden _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of The Lizard King [lizardrex@charter.net] Sent: Friday, November 02, 2001 7:22 AM To: deltagreen@revolutionsf.com Subject: [DG] Let the games begin! Someone finally said the "R" word, now watch the layoffs over the next week, *just as if* they already had plans. >From the online NY Times: QUOTE OF THE DAY "The recession has begun." STUART HOFFMAN,chief economist of the PNC Financial Services Group. Mark McFadden _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Hans-Christian Vortisch [greytiga@zedat.fu-berlin.de] Sent: Friday, November 02, 2001 7:56 AM To: deltagreen@revolutionsf.com Subject: [DG] Deep Ones or an agent gone underground? "Mobile Training Teams made up of SEAL Team 2 personnel continued operations in Turkey ... It was during their deployment to Turkey that the SEALs suffered their first loss. On May 21, 1963, Lieutenant (j.g.) Painter was reported to have been lost and presumed drowned in the Bosphorous as the result of a diving accident. At the time of the accident, Turkish students were practising buoyant ascents under the observation of their SEAL instructors. Lieutenant (j.g.) Painter put on an aqualung to observe the students underwater. Lieutenant (j.g.) Painter was seen to surface from his first dive; he dove a second time, and was never seen again. Extensive searches of the area were conducted for several days but his body was never recovered." --Kevin Dockery, SEALs in Action. Cheers HANS _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of jessthecatasc@eircom.net Sent: Friday, November 02, 2001 8:44 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Ghouls in Eire > Either that or Dublin is being prepared for the imminent arrival of Monkey > Man. No, Fishman - We have Brian Cowen, remember? > He dressed as a big black hairy monster with the face of a pig so he could > rob *undetected*? Your basic kerchief over the face wouldn't do the job? Well, this was in the 18th century, and the area it was in, The Liberties, was and still is very rough. It'd take a lot to scare the locals - in fact, the robber was revealed when he tried to mug a sailor, who promptly bated him about the head and called for the guard. But there is a lot of Ghouloid material here: Dublin is reasonably old (1000 +), and a lot of structures from then still exist (Dublin Castle is 12th Century). Added is the fact all tne graveyards are over 300 years old, and are either in the city centre or almost in the styx. Finally, the funeral laws here are that gravediggers cant work past midday. Something to do with making sure they wouldn't be caught in the Graveyards at night (as far as I know, gravediggers are allowed a mid-dig drink) I > think you might have come across the cover story from the Men in Green. > "Nuttin' t'see here. Jist yer run-a-th'-mill robber in a full-body ape suit > an' pig mask. Ever'one gae home." Well, sorry to disappoint, but the Garda Siochana actually wear blue. - The Nuge _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of philip.ward@yestelevision.com Sent: Friday, November 02, 2001 10:36 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: existentialism and the GOO > ObDG: a man as we know him is unable to stand perfectly still in upright > position. No matter how he tries he will oscillate irregularly (the > amplitude is about 1cm for healthy subjects). However if your subject shows > no visible oscillations, he is *not human*. > I'd be very interested if anyone > could make a Grey stand still on posturograph. I suspect any method that would keep them still enough to sit on top of your equipment would render them inert anyway (tasers, 9mm-retirements, etc). However, it could be an excellent additional security method for MJ-12 faciltiies on the look-out for non-human infiltrators. You can even add sound effects to make your agents think they're being scanned by all sorts of other technology. turn uip the tension... > I finished first half of GLASS DOOR scenario and would like to get some > criticism (both on contents and language). Since this weights over 12 kbytes > I'm not intending to send it to the list. If anyone wants to give it a read, > please contact me offlist. The first half requires KEEPER clearance :-) Thios is of course where I add my obligatory "Me Too": phil_ward_12@yahoo.com if you dont mind! Cheers, Phil ********************************************************************** This e-mail (including any attachments) is intended only for the recipient(s) named above. It may contain confidential or privileged information and should not be read, copied or otherwise used or disseminated by any unauthorised person. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Yes Television (Europe) Ltd . If you are not the named recipient, please contact the sender and delete the e-mail from your system. ********************************************************************** _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Dirk R. Festus Festerling [festusdirk@yahoo.de] Sent: Friday, November 02, 2001 10:39 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: existentialism and the GOO --- "Janusz A. Urbanowicz" > I finished first half of GLASS DOOR scenario and > would like to get some > criticism (both on contents and language). Since > this weights over 12 kbytes > I'm not intending to send it to the list. If anyone > wants to give it a read, > please contact me offlist. The first half requires > KEEPER clearance :-) you´re welcome. will be fun to do some other proofreading than the stuff my girlfriend writes for womens and church magazines (well, it pays the rent). and concerning clearance: from my old army days i´ve got some seldom used ones left. festus __________________________________________________________________ Gesendet von Yahoo! Mail http://mail.yahoo.de _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Janusz A. Urbanowicz [alex@bofh.torun.pl] Sent: Friday, November 02, 2001 10:05 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: existentialism and the GOO Dave Farnell wrote/napisał[a]/schrieb: > Master Urbanowicz wrote: > > On the similar note: today at about 1400 CEST I > became Janusz A. Urbanowicz > > M. Sc. (experimental physics, thesis - 'statistical > analysis of human > > stabilogram'). > Congratulations! Thank you ! > But what the heck is a stabilogram? For some reason, it sounds applicable > to Hounds of Tindalos... You get a man. You make him stand still for 30 seconds. No matter how he tries, he will move in irregular way. You make him stand on posturograph which is sort of high-tech bathroom scale on steroids, it measures path of the subject's center of mass as projected on the plane subject stands on. This data feed to the computer is a stabilogram. Then I run my math to produce some plots :-). ObDG: a man as we know him is unable to stand perfectly still in upright position. No matter how he tries he will oscillate irregularly (the amplitude is about 1cm for healthy subjects). However if your subject shows no visible oscillations, he is *not human*. I'd be very interested if anyone could make a Grey stand still on posturograph. I also would be interested in seeing readouts of protomatter-enhanced people. I'd say they would oscillate but to much less amplitude (assuming protomatter is stronger and has better response time than normal muscle). I finished first half of GLASS DOOR scenario and would like to get some criticism (both on contents and language). Since this weights over 12 kbytes I'm not intending to send it to the list. If anyone wants to give it a read, please contact me offlist. The first half requires KEEPER clearance :-) And thank you again guys and gals! Alex -- Janusz A. Urbanowicz | ALEX3-RIPE | SF-Framling | Thawte Web Of Trust Notary Gdy daję biednym chleb, nazywają mnie świętym. Gdy pytam, dlaczego biedni nie mają chleba, nazywają mnie komunistą. - abp. Helder Camara _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Graeme Price [graemep@immagene.mcg.edu] Sent: Friday, November 02, 2001 11:19 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Deep Ones or an agent gone underground? on 11/2/01 8:56 AM, Hans-Christian Vortisch at greytiga@zedat.fu-berlin.de wrote: > "Mobile Training Teams made up of SEAL Team 2 personnel continued operations > in Turkey ... It was during their deployment to Turkey that the SEALs > suffered their first loss. A more well known incident was the strange case of "Buster" Crabb (for some details see: http://www.divernet.com/history/crabb696.htm). For our purposes, a PISCES link to this fellow could almost certainly be forthcoming. Graeme -- graemep@immag.mcg.edu _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Stango [jstanley@echoman.com] Sent: Friday, November 02, 2001 12:12 PM To: 'deltagreen@revolutionsf.com' Subject: [DG] Fiction: A good book is hard to come by, Part 3 -- will be delayed sorry for the delay, my home pc got hit by the Nimda virus. I will be reinstalling my OS, and should have the next installment out on monday....thanks _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Friday, November 02, 2001 12:31 PM To: deltagreen@revolutionsf.com Subject: [DG] Re: Green Flourescent Bunny http://abcnews.go.com/sections/science/DailyNews/rabbit000918.html Hmmm. What next. Green Flourescent pets? Green Flourescent slaves? Somehow this has an Endtimes vibe about it. The Glove Cleaner _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of david wienecke [dwienecke@usa.net] Sent: Friday, November 02, 2001 2:23 PM To: deltagreen@revolutionsf.com Subject: Re: [Re: [DG] What if it was all true???] "Janusz A. Urbanowicz" wrote: Joseph Camp wrote/napisał[a]/schrieb: > > I just thought about organizing a CoC Rpg game and slowly turn it into a > > Cthulhu Live... How? Read the following... I found this on ebay: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1658049921 I am a little disturbed here. Does Chaosium have the rights to publish DELTA GREEN material? Apparently they have a DELTA GREEN Larp supplement out. Is Pagan getting a cut of this? Dave W. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Aaron Litz [seven7ring@hotmail.com] Sent: Friday, November 02, 2001 9:08 PM To: deltagreen@revolutionsf.com Subject: [DG] D20 CoC, anyone else planning on using it? I plan on using the D20 CoC rules for my DG game when they come out in March. Anyone else? We were discussing this on a D&D message board (ENboards) and I thought I'd post here that there is some interest in a DG D20 book. I know I'd be interested! Aaron M. Litz "By the royal seal and my true name, please open the path to our ancestors, the space trees. Heaven to ocean, ocean to earth, and earth back to heaven, show me the path engraved by the light." _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andrew James [andrew_jamesdg@yahoo.co.uk] Sent: Friday, November 02, 2001 6:27 PM To: deltagreen@revolutionsf.com Subject: [DG] Buster Crabb I can neither confirm nor deny that the diver known as Buster Crabb was at the time engaged in operations of nature revelant to the operational charter of PISCES. Agent Andrew PISCES Agent #007 ===== "Sergent, Chap with wings, Three rounds Rapid" __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Jim Clunie [jim_clunie@hotmail.com] Sent: Saturday, November 03, 2001 1:02 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] D20 CoC, anyone else planning on using it? >From: "Aaron Litz" > >I plan on using the D20 CoC rules for my DG game when they come out in >March. Anyone else? We were discussing this on a D&D message board >(ENboards) and I thought I'd post here that there is some interest in a DG >D20 book. I know I'd be interested! >Aaron M. Litz > As a current Masque of the Red Death 3e player (that's 19th century for those not in the know), I'm willing to believe that d20 can work for a modern horror game. It just hasn't been done right yet. (Yes, I am including Weird War II in that assessment.) I'll probably grab the d20 modules and convert them to Alternity, but that's just my stubbornness. >From all I've heard, the d20 CoC product will be set in the present day by default. A DG supplement would be a very small step indeed. Jim C _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Shane Ivey [shane@revolutionsf.com] Sent: Friday, November 02, 2001 8:09 PM To: deltagreen@revolutionsf.com Subject: RE: [DG] D20 CoC, anyone else planning on using it? <> Last I heard, Pagan was planning a D20 adaptation for an appendix of the next edition of the Delta Green core book, or something like that. Shane Ivey Producer, RevolutionSF Death and Morons: The Jhonen Vasquez Story http://www.revolutionsf.com/article/552.html Only at RevolutionSF! _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Shane Ivey [shane@revolutionsf.com] Sent: Friday, November 02, 2001 8:13 PM To: deltagreen@revolutionsf.com Subject: RE: [Re: [DG] What if it was all true???] "Cthulhu Live: Delta Green" was published by Fantasy Flight games under license from Pagan Publishing. Several of us from the list actually contributed to it; I did a precis of Majestic and another of The Fate, which was quite good, I thought, but sadly got chopped from the final product. Shane Ivey Producer, RevolutionSF Death and Morons: The Jhonen Vasquez Story http://www.revolutionsf.com/article/552.html Only at RevolutionSF! -----Original Message----- I am a little disturbed here. Does Chaosium have the rights to publish DELTA GREEN material? Apparently they have a DELTA GREEN Larp supplement out. Is Pagan getting a cut of this? _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Friday, November 02, 2001 8:42 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Buster Crabb On 3 November 2001, Andrew James , PISCES Agent #007, attests: >I can neither confirm nor deny that the diver known as >Buster Crabb was at the time engaged in operations of >nature revelant to the operational charter of PISCES. Actually, I don't think Buster Crabbe was serving as a diver for PISCES -- he was too busy with such roles as Buck Rogers! (Yes, "That Crazy Buck Rogers Stuff"!) CDR Lionel Crabb, OBE, GM, RNVR (Ret.), on the other hand, may have been working for PISCES when he disappeared on or about 19 April 1956. On the above date, on of a state visit to the UK by Soviet leaders Nikolai Bulganin and Nikita Krushchev, and during the attendant stay of three Soviet warships in Portsmouth harbor, Soviet sailors observed a frogman floating between the heavy cruiser "Ordzhonikidze" and the destroyer "Smotryashchi". A vehement Soviet protest followed, protesting "spy activities" so close to naval vessels on a "friendly visit". The British Admiralty issued a statement that the frogman was its own retired CDR Lionel Crabb -- never to be seen again alive -- who apparently was examining the hull of the "Sverdlov" class cruiser with neither the knowledge or the authority of the Admiralty. 14 months later, the badly decomposed body of a man in a black diving suit -- identified as that of Crabb -- washed ashore in Chichester Harbor. Whether this really was Crabb, what he had been up to, and how he died (if this was him) has been the subject of a number of theories and more than one novel over the last forty-five years. CDR Crabb was using a rebreather apparatus, and may have perished of oxygen poisoning while (presumably) examining the hull of the Russian cruiser. The system would have been dangerous to use below about ten meters depth. Other theories have him slain by Soviet frogmen, or captured and imprisoned in Siberia, or deciding to defect to the USSR and leaving Britain aboard the "Sverdlov" class cruiser. Of course, he could have been killed by Deep Ones who were also looking around the bottom of the cruiser. One fictionalized account of the "Crabb Affair" is "The Krushchev Objective", by Christopher Crieghton and Noel Hyne (Zebra Books, 1987). Michael Layne DGGF#688 theherald@hotmail.com _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Bill Nichols [themaninawhitecar@yahoo.com] Sent: Friday, November 02, 2001 3:52 PM To: deltagreen@revolutionsf.com Subject: Re: [Re: [DG] What if it was all true???] > I found this on ebay: > http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1658049921 > > I am a little disturbed here. Does Chaosium > have the rights to publish DELTA > GREEN material? Apparently they have a DELTA > GREEN Larp supplement out. Is > Pagan getting a cut of this? > > Dave W. It's not from Chaosium, it's from Fantasy Flight, and it is: "Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is TM and Copyright to the Delta Green Partnership, which has granted permission for its use here." (acknowledgements page) If you're at all interested in LARP's, I suggest taking a look at the Cthulhu Live series, of which this is a part. Lots of neat stuff and ideas. Bill __________________________________________________ Do You Yahoo!? Find a job, post your resume. http://careers.yahoo.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Graeme Price [graemep@immagene.mcg.edu] Sent: Friday, November 02, 2001 3:28 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: Green Flourescent Bunny on 11/2/01 1:30 PM, Andy Robertson at andywrobertson@clara.co.uk wrote: > http://abcnews.go.com/sections/science/DailyNews/rabbit000918.html > > Hmmm. What next. Green Flourescent pets? Green Flourescent slaves? > Somehow this has an Endtimes vibe about it. Don't knock it. The guys upstairs from me in the Institute made green fluorescent zebrafish (true story: one of our graduate students made green fluorescent mice... unfortunately he showed the newborn fluorescent pups to the boss [you have to shine UV light on them to make them glow], turned off the lights and went home. Next day he came back and the mother had eaten all the glowing babies. You know that something's up when a mother finds her babies unnatural!). Anyway, I have to run as my green fluorescent influenza virus is almost ready. And you think I'm joking. Graeme -- graemep@immag.mcg.edu _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Gatten, Marshall [marshall@fusionone.com] Sent: Friday, November 02, 2001 3:45 PM To: 'deltagreen@revolutionsf.com' Subject: RE: [DG] D20 CoC, anyone else planning on using it? I'm going to use it if only because it increases the comfort level for new players to the game who already know d20. I think it'll be easier to recruit new players if they don't have to learn a new system. And new players are particularly fun to mess with in DG. To be honest, I don't expect to like the d20 system as much as I like the regular CoC system, but I try to keep rules very transparent to players regardless of what game I'm running. Hopefully it will make little difference during the game and only make a big difference during recruitment efforts. There's my 2˘. Marshall -----Original Message----- From: Aaron Litz [mailto:seven7ring@hotmail.com] Sent: Friday, November 02, 2001 1:08 PM To: deltagreen@revolutionsf.com Subject: [DG] D20 CoC, anyone else planning on using it? I plan on using the D20 CoC rules for my DG game when they come out in March. Anyone else? We were discussing this on a D&D message board (ENboards) and I thought I'd post here that there is some interest in a DG D20 book. I know I'd be interested! Aaron M. Litz "By the royal seal and my true name, please open the path to our ancestors, the space trees. Heaven to ocean, ocean to earth, and earth back to heaven, show me the path engraved by the light." _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Saturday, November 03, 2001 12:20 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] D20 CoC, anyone else planning on using it? From: "Aaron Litz" > I plan on using the D20 CoC rules for my DG game when they come out in > March. Anyone else? We were discussing this on a D&D message board > (ENboards) and I thought I'd post here that there is some interest in a DG > D20 book. I know I'd be interested! The big question I have about it is, how will classes and levels be handled? Because the idea of playing a 1st-level Professor or a 6th-level CDC Doctor/3rd-level Delta Green Agent (prestige class) just makes me cringe. I haven't had the chance to see any non-D&D d20 products yet, so I'm not sure what can be changed. I assume Alignment, which is IMHO utterly alien to a CoC universe, can easily be cut, but I can't see how level and class, which are nearly as at-odds with the feel of CoC, could be left out. It'd require a massive rewriting of the rules. Not that I'm saying it shouldn't be done--let's just say I'm less-than-confident that I'll like the product. But if it gets in new players, cool. Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Saturday, November 03, 2001 12:29 AM To: deltagreen@revolutionsf.com Subject: DG Live (was Re: [Re: [DG] What if it was all true???]) From: "david wienecke" > I am a little disturbed here. Does Chaosium have the rights to publish DELTA > GREEN material? Apparently they have a DELTA GREEN Larp supplement out. Is > Pagan getting a cut of this? As others have pointed out, it's not Chaosium's, and it's produced under license. So that's not what I'm writing about--I just wanted to say how good it is! It's well worth getting for a lot of reasons, but the things that stand out for me are the Close Assault System--a very cool way of resolving combat that can be used for tabletop games as well as LARP--and the extensive Tradecraft section, which is geared toward helping players play their characters reasonably realistically (so they don't screw up and do stuff that would get them fired) without going into too much minutiae. I don't LARP (I'd like to, sometime, but it takes a lot of time and effort and people, all of which I don't have), but I've found the Cthulhu Live products the be very useful for tabletop CoC/DG too. Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Saturday, November 03, 2001 12:31 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: Green Flourescent Bunny From: "Graeme Price" > Don't knock it. The guys upstairs from me in the Institute made green > fluorescent zebrafish (true story: one of our graduate students made green > fluorescent mice... unfortunately he showed the newborn fluorescent pups to > the boss [you have to shine UV light on them to make them glow], turned off > the lights and went home. Next day he came back and the mother had eaten all > the glowing babies. You know that something's up when a mother finds her > babies unnatural!). > > Anyway, I have to run as my green fluorescent influenza virus is almost > ready. And you think I'm joking. Why, oh why couldn't I have received this post before I wrote the Challenge Prologue?!? Oh well, the MiB can have fun with Dr. Grant Emerson's glowing pets. Dave (4 days left, MiB) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Saturday, November 03, 2001 12:39 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Re: existentialism and the GOO From: "Janusz A. Urbanowicz" > > But what the heck is a stabilogram? For some reason, it sounds applicable > > to Hounds of Tindalos... > > You get a man. You make him stand still for 30 seconds. No matter how he > tries, he will move in irregular way. You make him stand on posturograph > which is sort of high-tech bathroom scale on steroids, it measures path of > the subject's center of mass as projected on the plane subject stands on. > This data feed to the computer is a stabilogram. Ah! Yes, I was put on one of those a few times while undergoing physical therapy after a traffic accident. Perhaps if one oscillated in a certain pattern, one could become invisible to Hounds...or oscillate right out of this universe. Hmm. As for not oscillating at all, that could be a neat little quirk of Greys or some other Mythos critter--the ability to stand *absolutely* still (except for atomic motion, which presumably wouldn't be detected by a posturograph). Perhaps when at rest, Greys are basically inert matter--they only move at all when they are, well, on the move, doing something. I don't know that it would have much in the way of larger implications, but it would be a nice touch. > I finished first half of GLASS DOOR scenario and would like to get some > criticism (both on contents and language). Since this weights over 12 kbytes > I'm not intending to send it to the list. If anyone wants to give it a read, > please contact me offlist. The first half requires KEEPER clearance :-) Send it this way--I'll try to give feedback in a reasonable time. Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Joseph Camp [alphonse@delta-green.com] Sent: Saturday, November 03, 2001 4:23 AM To: dgrpg Subject: Re: [DG] D20 CoC, anyone else planning on using it? > Because the idea of playing a 1st-level Professor or a 6th-level CDC > Doctor/3rd-level Delta Green Agent (prestige class) just makes me cringe. The obvious areas of potential wrongness with CoC D20 were obvious to the designers, as well, and corrected. For example, there's only one class in CoC D20: the Investigator. The various professions are handled with skill sets, just as they are in CoC. Most of the objections I've heard against CoC D20 are addressed in the rules because they're evident to anyone--if you've thought of it, chances are excellent that the designers did, too. Short of not liking D20 in general, most CoC gamers are likely to at least not be annoyed by it if they give it a look. be seeing you, Alphonse _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Dave Farnell [superdave@jcom.home.ne.jp] Sent: Saturday, November 03, 2001 5:23 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] D20 CoC, anyone else planning on using it? From: "Joseph Camp" > The obvious areas of potential wrongness with CoC D20 were obvious to the > designers, as well, and corrected. For example, there's only one class in > CoC D20: the Investigator. The various professions are handled with skill > sets, just as they are in CoC. Oh, well that sounds promising. Thanks. (But I'll bet people come up with Prestige Classes and new Feats in home-brew rules--it's just too tempting not to! :-) And, heck, more power to them if they do. As long as it's fun.) Dave _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of John Petherick [jpetheri@cyberbeach.net] Sent: Saturday, November 03, 2001 9:12 AM To: deltagreen@revolutionsf.com Subject: RE: [DG] Re: Green Flourescent Bunny > -----Original Message----- > From: owner-deltagreen@revolutionsf.com > [mailto:owner-deltagreen@revolutionsf.com]On Behalf Of Andy Robertson > Sent: November 2, 2001 1:31 PM > To: deltagreen@revolutionsf.com > Subject: [DG] Re: Green Flourescent Bunny > > > http://abcnews.go.com/sections/science/DailyNews/rabbit000918.html > > Hmmm. What next. Green Flourescent pets? Green > Flourescent slaves? > Somehow this has an Endtimes vibe about it. > > The Glove Cleaner > The real point of interest to DG is the second last paragraph with the header "Neon Beer". An alternative to leucopararosaniline? _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Corey Vinsonhaler [coreyvw@home.com] Sent: Saturday, November 03, 2001 7:30 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] D20 CoC, anyone else planning on using it? on 11/2/01 8:01 PM, Jim Clunie at jim_clunie@hotmail.com wrote: > > > >> From: "Aaron Litz" >> >> I plan on using the D20 CoC rules for my DG game when they come out in >> March. Anyone else? We were discussing this on a D&D message board >> (ENboards) and I thought I'd post here that there is some interest in a DG >> D20 book. I know I'd be interested! >> Aaron M. Litz >> > > As a current Masque of the Red Death 3e player (that's 19th century for > those not in the know), I'm willing to believe that d20 can work for a > modern horror game. It just hasn't been done right yet. (Yes, I am including > Weird War II in that assessment.) > > I'll probably grab the d20 modules and convert them to Alternity, but that's > just my stubbornness. > > From all I've heard, the d20 CoC product will be set in the present day by > default. A DG supplement would be a very small step indeed. > > Jim C > > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp > > _______________________________________ > The Delta Green Mailing List > http://www.delta-green.com/comint/dgml/ > I think the CoC rules are perfect and I am a d20 fan. I will look at the book but if it does not offer anything better (which I dought) then why bother? If it works great, why change? _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Andrew James [andrew_jamesdg@yahoo.co.uk] Sent: Saturday, November 03, 2001 12:13 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Buster Crabb --- Michael Layne wrote: > On 3 November 2001, Andrew James > > Actually, I don't think Buster Crabbe was > serving as a diver for PISCES > -- he was too busy with such roles as Buck Rogers! > (Yes, "That Crazy Buck > Rogers Stuff"!) > > CDR Lionel Crabb, OBE, GM, RNVR (Ret.), on the > other hand, may have been > working for PISCES when he disappeared on or about > 19 April 1956. > *******Snipage of useful infomation on CDR Crabb*** > Michael Layne > DGGF#688 > theherald@hotmail.com CDR Lionel Crabb was nicknamed 'Buster' by his fellow RN Divers. Agent Andrew PISCES Agent #007 ===== "Sergent, Chap with wings, Three rounds Rapid" __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/From: owner-deltagreen@revolutionsf.com on behalf of Stevens Dustin [zoom2baba@yahoo.com] Sent: Saturday, November 03, 2001 12:32 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] D20 CoC, anyone else planning on using it? --- Joseph Camp wrote: > Most of the objections I've heard against CoC D20 > are addressed in the rules > because they're evident to anyone--if you've thought > of it, chances are > excellent that the designers did, too. Short of not > liking D20 in general, > most CoC gamers are likely to at least not be > annoyed by it if they give it > a look. > I don't know how in depth CoC D20 discussion has been on this list (being an off-again, on-again lurker), but I do know that it's primarily a collaborative effort of Monte Cook and a good chunk of the Pagan Publishing guys. Mr. Tynes has co-author credit, and I believe Ken Hite has some input somewhere. Some things I do know about it include: --hit points won't be inflated like in DnD. Monte said that playtesters complained that hit points were way too low --there's some kind of split between characters who specialize in combat and others who don't, reflected in increases in the Base Attack Bonus for some and not for others --although there's one class, characters start with Occupations specializations just like BRP --although there will be stats for GOOs, they are specifically for inclusion in a DnD appendix. Nyarlathotep is Challenge Rating 45, which suppose to be something equivalent to 200 or 2000 Gigantic Red Dragons. Technically GOOs won't have stats in CoC D20. --Sanity system will be very similar to BRP version --there's a conversion appendix for BRP to d20 --And John Tynes loves the musty tome reading rules. Apparently it include flavor elements like what kinds of mysterious phenomena occur about the characters who read the books. He also says that Feats work really well I got most of this info off of http://www.montecook.com on his Miscellanous projects board. There's also an interview of him and Tynes on Cthulhu Dark Ages, I think (I don't have the address). I'll definitely be using CoC d20 because my players hate BRP, and I have plenty of stuff I haven't used on them yet. I think d20 will be good for people who for years have avoided BRP like the plague, who suddenly have an interest in trying CoC. It's kind of sad, I know, but I'm not too upset. d20 is a decent system. Still a little too mechanics heavy for me, but I can live with it. Steve Dustin zoom2baba@yahoo.com ===== _______________________________________________________ Ancient Evil: A Call of Cthulhu Website http://www.ancientevil.net __________________________________________________ Do You Yahoo!? Find a job, post your resume. http://careers.yahoo.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/