From: owner-deltagreen@revolutionsf.com on behalf of Jeff Russell [c-jeffru@amazon.com] Sent: Tuesday, April 30, 2002 2:29 PM To: deltagreen@revolutionsf.com Subject: [DG] San Antonio Op Smooth cover up of a cell's over enthusiastic clearing of a ghoul warren? http://dailynews.yahoo.com/h/ksat/20020429/lo/1178238_1.html _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of R W [moonduck@hotmail.com] Sent: Tuesday, April 30, 2002 2:31 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan >I've always thought that the French and the Americans have more in common >than either side wants to admit... Blasphemer! A pox on you! Our cultures are nothing alike. French culture is *shudder* French. Blech. American culture is an oxy-moron. -Roy, spreading trouble.... _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marshall Gatten [marshall@thegattens.com] Sent: Tuesday, April 30, 2002 2:44 PM To: deltagreen@revolutionsf.com Subject: [DG] Implants and one man's personal hell Here's a guy with some very DG-related issues... http://members.tripod.com/~mdars/meth/gut.htm _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Michael Layne [theherald@hotmail.com] Sent: Tuesday, April 30, 2002 2:58 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] *SMACKSMACKSMACK* >From Japan, where it is already 1 May 2002, Bruce Harada said: > > > Jolly good then: Eckhard can wear his brown shirt, Davide can wear his > > > black shirt, and I can wear my blue shirt. > > > > And I can bring the B-movie She-Wolf of the SS boots...are we > > missing anything? > >I guess I could pick up one of those white-with-a-meatball t-shirts that >they >sell for tourists... Well, somebody probably needs to provide some sort of swagger stick or truncheon, with which to threaten captives... Afraid I can't help you, there! Most of my shirts are blue, and, while I don't have a U-Boat Captain's cap among my collection, I do have a copy (more accurately, a reprint, in an English translation) of the operations manual issued to U-Boat Captains. (It doesn't advise against appropriating odd-looking marble statuettes from survivors of ships the sub has sunk -- I know, I checked!):) That's a start, although the U-Boat itself may take a little time to acquire! A Type XXI would be best, of course, but we may have to settle for a Type VII or IX...:) (For those after such information, I think those U-Boat data links on the Emerald Hammer site are still good... Those List members in the Chicago area might also check out the U-505!) Of course, we need a U-Boat! Besides its obvious role as a commerce raider, and landing saboteurs, it is also useful for reaching the most interesting places, such as Antarctica, Caprona, and R'yleh -- er, I mean, _Dinosaur Island_!:) IIRC, many U-Boats had a unit "mascot" painted on the conning tower... The appropriate one for this boat, of course, would be a rampant green rhino! Michael Layne DGGF#688 theherald@hotmail.com _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of The Lizard King [lizardrex@charter.net] Sent: Tuesday, April 30, 2002 3:23 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan ----- Original Message ----- From: "Jonathan E Hillman" > or a bastardized version of carcosa. that would be kinda interesting. > cross carcosa with los angeles. Well, Raymond Chandler already put a King in Yellow there. In the short story "The King in Yellow," the victim of a murder is a musician named King Leopardi; who, incidentally, is a dark man with a horn. He likes to wear yellow. No *direct* KiY connections other than an indication that Chandler read Chambers. "Leopardi lay squarely in the middle of the bed, a large smooth silent man, waxy and artificial in death. Even his moustache looked phony. His half-open eyes, sightless as marbles, looked as if they had never seen. He lay on his back, on the sheet, and the bedclothes were thrown over the foot of the bed. "The King wore yellow silk pajamas, the slip-on kind, with a turned collar. They were loose and thin. Over his breast they were dark with blood that had seeped into the silk as if into blotting-paper. There was a little blood on his bare brown neck. "Steve stared at him and said tonelessly: "The King in Yellow. I read a book with that title once. He liked yellow, I guess..." As for crossing Carcosa with L.A. -- that's what LA is all about. Both Los Angeles and LA are getting bombarded with The Vibe. After all, Los Angeles is the Crossroads of the World, so strange things are going to happen there. Sometimes it's best to operate in LA where movie and TV reality can give humans an edge, and sometimes it's best to operate in Los Angeles where the rules are stricter and more limited. To the west is the ocean, and the other three sides are the Wastelands. The ocean is a desert with it's life underground and a perfect disguise above. James Dean died at a crossroads in that desert. A generation mourned. The Manson Family lived on a movie ranch in that desert, preparing for the Helter Skelter Endtimes. Jim Morrison met something or someone in that desert that inspired "Riders on the Storm" and "The Hitchhiker." It was that desert that infected him as a child: "Indians scattered on dawn's highway bleeding Ghosts crowd the young child's fragile eggshell mind." "Me and my -ah- mother and father - and a grandmother and a grandfather - were driving through the desert, at dawn, and a truck load of Indian workers had either hit another car, or just - I don't know what happened - but there were Indians scattered all over the highway, bleeding to death. "So the car pulls up and stops. That was the first time I tasted fear. I musta' been about four - like a child is like a flower, his head is just floating in the breeze, man. "The reaction I get now thinking about it, looking back - is that the souls of the ghosts of those dead Indians...maybe one or two of 'em...were just running around freaking out, and just leaped into my soul. And they're still in there." Eric Red met something or someone in that desert that inspired "The Hitcher," and perhaps his meltdown in Westwood. When the police found him pinned in his overturned SUV after he drove it through the front window of a billiards bar, he was trying to tear out his throat with windshield glass. The Crossroads of the World was in "L.A. Confidential" -- the offices of Hush-hush were there. Phil Hartman put the Crossroads on the back cover of America's "History" album. http://www.seeing-stars.com/Landmarks/Crossroads.shtml He must have been on to something, because he also created the "Fighting Clowns" cover for the Firesign Theater (http://www.larrymonroe.com/archive/hartman.html) on *Rhino* Records. He also came to a bad Hollywood end. Disney put a scaled-down version of the Crossroads at the Disney-MGM Studios in Florida. With that icon in place, it won't be long until Xanadu (the reflection of San Simeon, or is that San Simon -- the guardian of the crossroads?) will appear on "the desert coast of Florida" and Citizen Kane will take up residence in it's timeless jig-saw puzzle strewn halls; where time is relative ("What time is it in New York?" is an odd question to be asked in Florida), perspective plays tricks (just how big is that fireplace?), and pterodactyls can be seen through the trees as you picnic in the jungle. In our world, William Mulholland made Los Angeles possible through the most difficult engineering project undertaken by any American up to that time: the 238 mile aqueduct that stretches from the Owens River to Los Angeles. At the opening ceremony all he said was "There it is: take it." That is the Mulholland of Mulholland Drive (and the Mulholland Falls of the Hat Squad). He was born on 9-11 (1855). In LA, his name was Hollis Mulwray, and he had a partner: Noah Cross. Noah had two daughters -- or is that one daughter and one grand-daughter? Noah took possession of the future when he determined that if the water wouldn't come to the city, he could take the city to the water. He controlled the empire through the Albacore Club from his compound in Avalon, on the island of Catalina. Another member of the Albacore Club was responsible for the next stage in LA's evolution -- Earl Rawley of Rawley Petroleum. He liked the smell of sulphur. Robert Evans, who produced the two films in our reality that tell the tale, was involved with "The Cotton Club murders" when he turned to some unsavory sources for money. One of those unsavory connections was Roy Radin. From http://www.cinemaxs.co.uk/page6.html "One of the most resilient snuff rumours concerns convicted "Son of Sam" killer David Berkowitz, who allegedly filmed the murders of some of his victims. Maury Terry, author of "The Ultimate Evil," a book about Berkowitz and cult killings across America, tells me, "Its believed Berkowitz filmed his murders to circulate within the Church of Satan. On the night of the Stacy Moskowitz killing, there was a VW van parked across the street from the murder site under a bright sodium street lamp. "Witnesses have confirmed this, although the van never appeared in the police report. Berkowitz or an accomplice filmed Moskowitz's murder, using the street lamp to light the subject as she sat in her car across the street." The 20-year-old Moskowitz was killed in 1977 in Brooklyn. "Terry says the film was apparently made for Roy Radin, the Long Island impresario and "wannabe Cotton Club financier." "Radin was known for his huge porno collection and wanted to add a snuff film to it. I've heard there are ten copies of this film floating around, although I've never seen it."" Radin came to an odd end. From http://www.premiere.com/Premiere/Features/401/evans3.html "The facts that can't be disputed are these: On Friday, May 13, 1983, Roy Radin, a showbiz entrepreneur who had been introduced to Evans by one Karen Jacobs-Greenberger (a woman Evans had approached in the hopes of raising money for a production company), disappeared. About a month later, his body was discovered in a California canyon. He had been repeatedly shot in the head and a stick of dynamite had been set off in his mouth." That's repeatedly shot in the head 27 times. Well, I bet *that* destroyed any identification through dental records. For real fun, take a gander at http://davesweb.cnchost.com/wtc13.html for some more synchronicities and bizarre connections. Mark McFadden "[In Hollywood], everyone's a producer or a hit man." Douglas Clark, convicted Sunset Strip serial killer and the son of a Naval Intelligence operative "I don't know if you guys have ever in your entire life shot anybody, but it 's really fun to do." Former child actor Carol Bundy, Clark's convicted accomplice, speaking to the police _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marshall Gatten [marshall@thegattens.com] Sent: Tuesday, April 30, 2002 3:21 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness > What I need to know is what are the effects of sleep depravation on the > human body. Ignore stimulants and such, just assume the body has been denied > the ability to sleep. What would happen over what kind of time table? You probably already know that this is a time-honored torture method. Joan of Arc was tortured in this way, as were many alleged witches. It's a long-time favourite of many torturers because it leaves no marks. And, of course, it's going on right now to a very large degree in the Middle East. Here's an article with a surprising side effect to sleep deprivation: Increased brain activity in certain regions. http://health.ucsd.edu/news/2000_02_09_Sleep.html Here's a diary of somebody who claims they stayed awake 100 hours just to see what would happen: http://www.ugcs.caltech.edu/~emma/likes/sleepdep/hallucinathon.html -M _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David Rodemaker [dar@horusinc.com] Sent: Tuesday, April 30, 2002 4:22 PM To: deltagreen@revolutionsf.com Subject: RE: [DG] Sleeplessness There is a fascinating article on the subject in the current issue of GQ. Including drugs used to combat it. David > -----Original Message----- > From: owner-deltagreen@revolutionsf.com > [mailto:owner-deltagreen@revolutionsf.com]On Behalf Of Marshall Gatten > Sent: Tuesday, April 30, 2002 3:21 PM > To: deltagreen@revolutionsf.com > Subject: Re: [DG] Sleeplessness > > > > What I need to know is what are the effects of sleep depravation on the > > human body. Ignore stimulants and such, just assume the body has been > denied > > the ability to sleep. What would happen over what kind of time table? > > You probably already know that this is a time-honored torture method. Joan > of Arc was tortured in this way, as were many alleged witches. It's a > long-time favourite of many torturers because it leaves no marks. And, of > course, it's going on right now to a very large degree in the Middle East. > > Here's an article with a surprising side effect to sleep deprivation: > Increased brain activity in certain regions. > http://health.ucsd.edu/news/2000_02_09_Sleep.html > > Here's a diary of somebody who claims they stayed awake 100 hours just to > see what would happen: > http://www.ugcs.caltech.edu/~emma/likes/sleepdep/hallucinathon.html > > -M > > _______________________________________ > The Delta Green Mailing List > http://www.delta-green.com/comint/dgml/ > > _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marc J Cassell [nekonube2k@juno.com] Sent: Tuesday, April 30, 2002 4:31 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness > In the case, I am postulating > that a long-dead, powerful dreamer shows up on Earth having either > fled or > been forcibly ejected from the Dreamlands. Oddly, he does not just > die right > away, but is discovered wandering around seemingly mad by local > authorities. > The language he speaks (Ancient Coptic or some such) is > unrecognizable and > he matches no known missing persons. A phone call goes out and our > team of > intrepid investigators shows up to "take over the case." > > Now being from the Dreamlands and having no Earthly counterpart as > well as > being blocked from going back, our misplaced dreamer does not have > the > ability to sleep. I was looking for an effect on regular people in > order to > create similar effects on the dreamer. > > Thanks, > Jeff Kahrs Well I picked up my old psych book to see what it said and unfortunately it seems the answer is not much. Well it is true that sleep deprivation will cause "weariness, poor concentration, reduced motivation, irritability, and lapses in attention (Johnson, 1982)." The effects tend to be modest and researchers are often impressed by how well sleep-deprived subjects can preform with proper motivation. (Anch et al. 1988) The best case is in 1965 a 17-year old student, Randy Gardner, managed to stay awake for 264 consecutive hours. According to my book this is still the world record. According to Dement, 1978 "He did it without experiencing any major ill effects. " He was irritable and exhibited concentration and memory lapses, but was able to give interviews to the press and beat observers at a arcade game. He did not become incoherent or psychotic. All of this really pales compared to a subject strangely dressed subject babbling in a language no one can figure out. Sure he gets more irritable but really with the confinement and the language difficulties who can tell? Memory losses and poor concentration mostly likely additional symptoms of his schizophrenia. Not sleeping well or at all give him more tranquilizers. Really I bet they wouldn't even notice. Of course this is all with total sleep depravation. In what you described there is no reason to assume he would be unable to sleep. He would only be unable to dream which is the REM state of sleep. Most of our sleep is spent in the NREM or Non Rapid Eye Movement. It would seem likely that he would be able to sleep just fine and if any ill effects occurred it would be constant waking up in the night. This led to an experiment where subjects were allowed to get NREM sleep but awoken as soon as they entered a REM state. The attempts to enter a REM state increased very frequently. Under normal conditions a person will go into REM sleep about four or five times, during the first night of this experiment one of the subjects was awakened 31 times. On the second night 51 awakenings were needed and on the third night 64 over double of the first night. Unfortunately the book does not state any effects that occurred to the subjects. The studies were done by Ellman 1991 and Pearlman 1982 Hope this helps Iceweb ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/web/. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Thoth Amon [stygiandarkness@hotmail.com] Sent: Tuesday, April 30, 2002 4:33 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Time-dependant Scenarios or No? And so it was written: >Does anyone here make up a character-centered adventure in which the PCs >are >basically set loose to react with the NPCs and stuff, but have an end-game >action made by the bad guys that is dependant on time, rather than the >usual >"when the investigators find X out, Y happens," or "When the investigators >find X out, they have whatever time to stop Y from happening." Yes, that's my standard approach to scenarios. Set up a timeline of events, set up the NPCs, let it all run, have the NPCs reacts to PCs and have the timeline events modified or interrupted by PC actions. Preset actions that must occur regardless of PC actions are a bit of a cop out. Astute or lucky PCs should be able to affect the game world. Cheers. Peter. "I have crossed oceans of time to find you" _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of R W [moonduck@hotmail.com] Sent: Tuesday, April 30, 2002 5:22 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness >What I need to know is what are the effects of sleep depravation on the >human body. Ignore stimulants and such, just assume the body has been >denied the ability to sleep. What would happen over what kind of time >table? Well, this is purely anecdotal, but after a marathon, no-sleep gaming session during Christmas Break of my first year in college... (All times are rough estimates, and, yes, I did take notes) 24 hours - no real effect other than cursing at the weak-willed fools that had already fallen asleep 36 hours - second wind, felt great! GreatGreatGreat! (ie minor Manic effect) 48 hours - caffeine is my best friend, somewhat cranky and irritable 72 hours - Minor tactile hallucinations (bugs crawling under clothes, easily explainable as not having showered during marathon), definitely irritable 84 hours - Only me and the GM now. Cognitive functions marginally impaired, judgement decreased, game gets _seriously_ wierd, have given up thoughts of sleep - evolved into new state of being 96 hours - GM finally cracks and passes out while on the way to the fridge for more soda. I realize that the rhino I've been seeing out of the corner of my eye is likely a good sign that I should follow said GM. 97 hours - Rear-ended by middle-aged woman on my way home. Honest-to-god not my fault. 99 hours - sitting in Military Police Station (I lived on base with my folks) filling out reports, _desperately_ hoping that the MP's don't notice just how massively fecked I am from lack of sleep 100 hours - Get home, collapse, rise not until 17 hours later 117 hours - (first conscious moment after sleep) swear on a bible that I'll never do anything that cosmiscally stupid again. Note - all times are approximations and all experiencial data should be taken with the caveat that I was likely not in the best state of mind for the notes that I was taking. And, yes, I really did see a rhino when the visual hallucinations started. -Roy, still feeling it after 10 years... _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David Rodemaker [dar@horusinc.com] Sent: Tuesday, April 30, 2002 7:33 PM To: deltagreen@revolutionsf.com Subject: [DG] With our current thread in mind... This is worth a look: http://www.darksites.com/evilplan.php David _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of R W [moonduck@hotmail.com] Sent: Tuesday, April 30, 2002 9:14 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan The Glove Cleaner proselitized: >No, the GOO live in a higher realm than the physical. > >I suggest that they need humanity to *physically* survive the Endtimes - >even to thrive, as far as numbers are concerned - in order to provide a >reliable "substrate" for them. > >The collective unconscious of human kind is not simply the place where Cthulhu's mind lurks while his body sleeps: after the Endtimes it will be the Ocean where he exists, and will always exist. > >His physical body may be long dead already. > >Hence "dead Cthulhu waits dreaming". This thread has been dead fascinating, but the turn it has taken lately is so beautiful as to make me laugh out loud. Take a look at this post, and a few before it. Then change the author's name to read "O. Marsh; Perfecti, The Esoteric Order of Dagon". This latest line of posts, with that simple change in view, is the exact sort of grand and lovely discussion of catechism and interpretation of prophectic text that one would expect of modern, Information Age cultists would have. (Warning, this post was neither flame nor veiled jibe. I really have enjoyed this thread greatly!) -- -Roy, of the Blubbery Foot Eucharist... "Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl dominos." "In his house in R'lyeh dead Cthulhu waits for the pizza man" _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Brian2999@aol.com Sent: Tuesday, April 30, 2002 9:36 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Implants and one man's personal hell Sure, if by DG-related you mean seriously schizophrenic. What that guy is describing is pretty much a textbook case. I wonder what his current status is. The date on the page from about 3 years ago. If he hasn't gotten rid of the page yet, I'm guessing he isn't doing too well. Brian From: owner-deltagreen@revolutionsf.com on behalf of ialdaloboth *genzundheit!* [ialdaloboth@hotmail.com] Sent: Tuesday, April 30, 2002 9:55 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Time-dependant Scenarios or No? I think the thing with time-dep scenarios is the "that's not FAIR!" factor. CoC scenarios usually deal with folks working AFTER something's happened, in the hopes of keeping it from happening again, maybe even discovering what really occured in the process. With DG, you can be a bit more proactive, but you're still going along with the 'this happened, what you gonna do, cowboy?' model. If folks are used to being led along from scene to scene, well aware of the fact that the big throw-down won't happen until they've assembled all clues and 'the stars are right,' they get complacent. When you kick them in that complacency by having something happen before they knew it was even in the offing, they can get upset and feel cheated. But then, their characters should be feeling all the more paranoid and jumpy. If hell could break loose at any moment - how would YOU act? That's the key, here. So maybe time-dependent scenarios are a must to establish the mood? J _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of James Knevitt [psipsina@iprimus.com.au] Sent: Tuesday, April 30, 2002 10:46 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan ----- Original Message ----- From: "Jonathan E Hillman" > or a bastardized version of carcosa. that would be kinda interesting. > cross carcosa with los angeles. Kinda what I meant. > . Cities would disappear overnight, with perhaps otherworldy > > analogues taking their place. Perhaps in the End Times the safest place to > > be is in the embrace of the King in Yellow... > > i think it would definitely *appear* to be the safest place. the safest > thing to do would just give up the ghost. jmho Ah, apathy. The stongest force in the universe. Pity it's so damn lazy. James _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of James Knevitt [psipsina@iprimus.com.au] Sent: Tuesday, April 30, 2002 10:54 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] With our current thread in mind... ----- Original Message ----- From: "David Rodemaker" > http://www.darksites.com/evilplan.php Heh. Got this one bookmarked already. You never know when it'll come in handy. James Knevitt psipsina@iprimus.com.au "But ... I have Invader's blood marching through my veins like giant radioactive rubber pants! The pants command me ... do not ignore my veins!" - Zim, "Invader Zim" _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Nerva Vels [nerva.ramos@verizon.net] Sent: Tuesday, April 30, 2002 11:20 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness Personal experience with sleep dep: spoke with George Carlin after a 15 hour internet gaming marathon. No, it was a hallucination, but brother, was it real! And never really liked Carlin, personally, so it was rather strange to have him sitting on my desk cracking jokes about how much of a loser I was for gaming 15 hours straight. Another time I was desperate to get a ticket to Australia to assist the ninja turtles in their battle against their capcom foes - luckily I wasn't on the internet then or that would have been expensive. Reality and fantasy gets murky and in the physical sense I have lost track of what I'm doing, or where my hands, feet or body are. Don't think that's all that strange; brain does funny things when sleep deprived. nana nervy happy to fall into the listmom/nazi category-but no more on that subject, eh? _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Tim Betz [vag@arsimagica.net] Sent: Wednesday, May 01, 2002 12:08 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Time-dependant Scenarios or No? On Tue, 30 Apr 2002 TheGreatCthulhuz@aol.com wrote: > Thats not 100% time-dependant, which is the type I am talking about. This > type of situation is the thing I am worried about, which is why I wanted > advice here. I find the 100% time-dependant stuff works quite well for convention style, one-shot scenarios (especially if the PCs are close enough to the end fireworks to notice them start and arrive just too late to stop them) For an ongoing campaign I will sometimes do time dependant stuff, but it will often be modified by what I want to happen generally. As an example, my players have had a bit of the rough end of the stick lately, and they were going to go into a scenario where the Fate were helping the Mafia in chicago wipe out their competition. In return, the mafia were going to steal Rhan Tegoth from the Field Museum (while he was on loan from Canada). Some Rhan Tegoth cultists were going to beat them to it and extra wackiness was to ensue. I decided however, to give my players an easy one to solve, so they didn't constantly feel like they never stopped anything. In order to achieve that, halfway through I decided to drop the Rhan Tegoth bit (or at least drop it's importance) and just have the Fate Sorcerer keep doing his thang until the players catch him. I find the purely time dependant stuff tends to lead to a lot of "The monster ate us/everyone but us because we were too slow, I guess we just suck :( " from the players. This is okay in a convention game where the rule of thumb is if generally "if more than 50% of the PCs survive the module over the whole of the Con, it needs more Dark Young...", but in a campaign game it can make players dispondant or upset over time (not as upset as getting other PCs to shoot them in the back of the head, but upset nonetheless). -- Tim PS I'm surprised that no-one mentioned Tripping the rift in the whole clown thing - http://www.trippingtherift.com/downloads.htm "Faggot clown powers indeed..." _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of nick moncrief [azathoth42@earthlink.net] Sent: Wednesday, May 01, 2002 1:52 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness ----- Original Message ----- From: "R W" To: Sent: Tuesday, April 30, 2002 3:21 PM Subject: Re: [DG] Sleeplessness > 117 hours - (first conscious moment after sleep) swear on a bible that I'll > never do anything that cosmiscally stupid again. > > Note - all times are approximations and all experiencial data should be > taken with the caveat that I was likely not in the best state of mind for > the notes that I was taking. > > And, yes, I really did see a rhino when the visual hallucinations started. > Do you think driving accelerates the time table? I had palm trees growing on the edge of I-35 near Wichita, Kansas after only 18 hours and a large bag of powdered donuts. N. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Edward Lipsett [translation@intercomltd.com] Sent: Wednesday, May 01, 2002 2:07 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness The obvious question is what they were powdered with... on 02.5.1 3:52 PM, nick moncrief at azathoth42@earthlink.net wrote: > > Do you think driving accelerates the time table? I had palm trees growing > on the edge of > I-35 near Wichita, Kansas after only 18 hours and a large bag of powdered > donuts. -- Laws die, books never. - Edward George Bulwer-Lytton -- Edward Lipsett Intercom, Ltd. Fukuoka, Japan Tel: 092-712-9120 Fax: 092-712-9220 translation@intercomltd.com http://www.intercomltd.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of nick moncrief [azathoth42@earthlink.net] Sent: Wednesday, May 01, 2002 2:36 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness ----- Original Message ----- From: "Edward Lipsett" To: Sent: Wednesday, May 01, 2002 12:07 AM Subject: Re: [DG] Sleeplessness > The obvious question is what they were powdered with... > "First you get the sugar, then you get the power" --Homer Simpson _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of The Nuge [jessthecatasc@eircom.net] Sent: Wednesday, May 01, 2002 2:45 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] *SMACKSMACKSMACK* > And I can bring the B-movie She-Wolf of the SS boots...are we > missing anything? the Man in Black wearing his "colour out of space" shirt? _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of David Rodemaker [dar@horusinc.com] Sent: Wednesday, May 01, 2002 5:52 AM To: deltagreen@revolutionsf.com Subject: RE: [DG] Sleeplessness > > 117 hours - (first conscious moment after sleep) swear on a bible that > I'll > > never do anything that cosmiscally stupid again. > > > > Note - all times are approximations and all experiencial data should be > > taken with the caveat that I was likely not in the best state > of mind for > > the notes that I was taking. > > > > And, yes, I really did see a rhino when the visual > hallucinations started. > > > > > Do you think driving accelerates the time table? I had palm trees growing > on the edge of > I-35 near Wichita, Kansas after only 18 hours and a large bag of powdered > donuts. Actually I highly suspect it would (Ok, AFAIC it *would*, but I have no objective data to support this). Especially if driving at night. The changes in perception caused by acceleration (and low-light conditions) with all those half-seen 'things' whipping by the car at x-mph, the growth of tunnel-vision as induced by the windshield delineating the POV, and the increased susceptability to 'road hypnosis' by already being in an altered state of consciousness. David Rodemaker _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of R W [moonduck@hotmail.com] Sent: Wednesday, May 01, 2002 7:18 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness >Do you think driving accelerates the time table? I had palm trees growing >on the edge of I-35 near Wichita, Kansas after only 18 hours and a large >bag of powdered donuts. It could well be the donuts. Seriously though, it might. I can still recall a group trip to GenCon in a rented minivan stuffed to full capacity, where only two occupants were legally allowed to drive the van. One driver crapped out 2 hours into the trip and passed out. The other spent 18 hours behind the wheel, only stopping for the occassional bathroom. By the time we reached Chicago he was seeing odd colours. By Milwaukee, he had to be actively chaperoned to keep from swerving to miss the leprechauns. Boy, that was a fun drive. -Roy, too many bad sleep stories... _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of James Knevitt [psipsina@iprimus.com.au] Sent: Wednesday, May 01, 2002 7:17 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness ----- Original Message ----- From: "David Rodemaker" > Actually I highly suspect it would (Ok, AFAIC it *would*, but I have no > objective data to support this). Especially if driving at night. The changes > in perception caused by acceleration (and low-light conditions) with all > those half-seen 'things' whipping by the car at x-mph, the growth of > tunnel-vision as induced by the windshield delineating the POV, and the > increased susceptability to 'road hypnosis' by already being in an altered > state of consciousness. Reference the concept of micro-sleeps. for those that don't know, micro-sleeps are what happens when you suddenly vague out and then you suddenly snap into consciousness. Major cause of road accidents. Basically your brain's asleep but you haven't quite realised it yet. When you (are forced to) go through sleep deprivation, you have a multitude of these micro-sleeps, but if you're forced to stay awake, it can actually increase the effect of sleep deprivation. Combine that with the above sensations when driving at night on a bag of powdered donuts, and you've got a recipe for disaster (or pink-purple lollipop elephants, depending on your frame of mind a the time). James _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of balance@tubas.net Sent: Tuesday, April 30, 2002 3:34 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Time-dependant Scenarios or No? On Tuesday, April 30, 2002, at 03:25 PM, R W wrote: > >> OTOH, I am planning on increasing the time-sensitivity of my deadlands > game (when it returns from hiatus) not by enforcing a strict timetable > but by increasing the difficulty of the climactic scenario if the PCs > mishandle certain events and/or stop and dawdle for too long. > > This is the usual method by which I handle "timed" scenarios. I hate to > see a game end in a whimper instead of a bang simply because > Stupid_PC004 couldn't see fit to make an Idea Roll. In my case, at least, every day they dawdle will mean a few more full-blown nasty werewolves at the finale. If I'm nasty and they get sidetracked enough they have to deal with WhiteWold inspired Garou. -- Brett LORD, WHAT CAN THE HARVEST HOPE FOR, IF NOT FOR THE CARE OF THE REAPER MAN? (Reaper Man, Terry Pratchett) _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Andy Robertson [andywrobertson@clara.co.uk] Sent: Wednesday, May 01, 2002 8:44 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan ----- Original Message ----- From: "R W" > The Glove Cleaner proselitized: > > >No, the GOO live in a higher realm than the physical. > > This thread has been dead fascinating, but the turn it has taken lately is > so beautiful as to make me laugh out loud. > > Take a look at this post, and a few before it. Then change the author's name > to read "O. Marsh; Perfecti, The Esoteric Order of Dagon". A somewhat ambiguous commendation. But consider the Lizard King's visionary meditations on the media landscape. What are the media - TV, movies, and music -but another form of dreamlands? One with a partly mechanical substrate, it is true: but the difference is not an essential one. A place where he GOO must dwell. Nyarlathotep, the consummate Showman, with his illusion box, will appear to the world **on television**. As for emerging Carcosa - I vote for the Hidden Cities http://www.urbicande.be/htm/fenetres.htm Belgian, yet. The Glove Cleaner _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marshall Gatten [marshall@thegattens.com] Sent: Wednesday, May 01, 2002 9:33 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Implants and one man's personal hell > Sure, if by DG-related you mean seriously schizophrenic. What that guy is > describing is pretty much a textbook case. Well, obviously in the real world he's got some serious mental health problems. However, this is the DGML where such people just might be telling the truth, the whole truth, and nothing but the truth. Imagine it for this guy: Everybody in the world thinks he's a nutcase. His own family is obviously in on the conspiracy because they don't believe him either. He might even begin to believe it himself. And once he admits it, once he cracks open the possibility that it's all in his head, MJ-12's work is nearly done - they can just come in and harvest whatever information they've been torturing him for. "There, you see? Once you share your problems with others in a light of understanding your mental problems, the pain from those imagined brain scans goes away. Isn't that better?" "Oh, I can tell by the look on your face and those screams of yours that you think another scan in going on. Why don't you tell me more about what you saw back in 1987? I'm sure it'll ease the pain some more. Your sister is so proud of the progress you've made. You wouldn't want to let her down, would you?" Marshall _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of James Knevitt [psipsina@iprimus.com.au] Sent: Wednesday, May 01, 2002 10:07 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness ----- Original Message ----- From: "nick moncrief" > > "First you get the sugar, then you get the power" --Homer Simpson > I'm sorry, I gotta correct you on this one: "In America, first you get the sugar. Then you get the power. Then ... you get the women ..." James _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Marshall Gatten [marshall@thegattens.com] Sent: Wednesday, May 01, 2002 10:42 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness > Personal experience with sleep dep: I've never done the hundred hour thing, or even the 50 hour thing, but I've done the 36 hour thing several times. (One time I was up for 36 hours, then got to sleep for 3 hours, did the 36 hour thing again, got another 3 hour nap, and then had to go back for another 36 hours. That was truly intense for me.) My favorite side effect wasn't the few mild hallucinations that I experienced, but the rip-roarin' mind bending dreams that came when I finally did get to sleep. They were doozies on a scale beyond. While sleeping I was on the most amazing creative roller coaster ride of my life. I'll never need drugs - if I ever want a good trip, I'll just pull a triple 36 again. Shrooms ain't got nothin' on it. I've always noticed that the less sleep I get the weirder my dreams become, even when we're talking about the more mundane sleep deprivation of only getting four hours or so every night for a week. (I do that quite frequently, unfortunately.) I wonder if a quadruple 36 would open up the doors to the Dreamlands for me? ;) Marshall _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Bruce Harada [bruce@ask.ne.jp] Sent: Wednesday, May 01, 2002 10:44 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] Sleeplessness On Wed, 1 May 2002 21:47:04 +0930 "James Knevitt" wrote: [SNIP] > Reference the concept of micro-sleeps. > > for those that don't know, micro-sleeps are what happens when you suddenly > vague out and then you suddenly snap into consciousness. Major cause of road > accidents. Basically your brain's asleep but you haven't quite realised it > yet. Been there, done that. Seeing a truck bearing down at you when you haven't the faintest idea what you've been doing for the last half-second or so and you now find yourself on the wrong side of the road with your family in the car is not something I'm keen to try again. Bruce _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of R W [moonduck@hotmail.com] Sent: Wednesday, May 01, 2002 11:39 AM To: deltagreen@revolutionsf.com Subject: Re: [DG] when the shit hits the fan > > Take a look at this post, and a few before it. Then change the author's >name to read "O. Marsh; Perfecti, The Esoteric Order of Dagon". >A somewhat ambiguous commendation. Not ambiguous in the slightest! We are seeing work that could easily bexpounded into scholarly papers and a goodly portion of it has been doen in that nigh-scholarly tone that all good intellectual cultists love so dearly to affect. Though it may not apparently have sounded as such, I was lauding you, sir. >But consider the Lizard King's visionary meditations on the media >landscape. Well, I'd comment on his visonary posts as I agree wholeheartedly, but the last thing we need is a Reptoid with an even more inflated ego. >What are the media - TV, movies, and music -but another form of dreamlands? >One with a partly mechanical substrate, it is true: but the difference is >not an essential one. I've actually used TVLand (as Nickolodeon would no doubt call it) in many a surreal dream sequence. As we are no longer part of an Oral Tradition culture, we tell our dreams mass market style on the Idiot Box. The TV is the flea-bitten electronic prostitute servicing the masses in place of the good wife in the person of the Orator. -Roy, telling stories in my off-time and railing against the t00b... _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of Jonathan E Hillman [hillmje@mail.auburn.edu] Sent: Wednesday, May 01, 2002 1:21 PM To: deltagreen@revolutionsf.com Subject: Re: [DG] Time-dependant Scenarios or No? > > If folks are used to being led along from scene to scene, well aware of the > fact that the big throw-down won't happen until they've assembled all clues > and 'the stars are right,' they get complacent. When you kick them in that > complacency by having something happen before they knew it was even in the > offing, they can get upset and feel cheated. in the campaign my group just played it was like something would go down and we'd be investigating assembling all the clues and we'd keep going doing useless stuff. often we'd just have to wait til the next body was found before we could move on in the scenario. sometimes the big throw-down would occur before we had exhausted all the other leads in the story. > But then, their characters should be feeling all the more paranoid and > jumpy. If hell could break loose at any moment - how would YOU act? That's > the key, here. > > So maybe time-dependent scenarios are a must to establish the mood? i guess it all depends on the scenario. jon _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/ From: owner-deltagreen@revolutionsf.com on behalf of The Lizard King [lizardrex@charter.net] Sent: Wednesday, May 01, 2002 2:59 PM To: deltagreen@revolutionsf.com Subject: [DG] OT -- J. J. J. Schmidt update From http://www.dailyprobe.com/index.shtml Court Grants Name Change Request to J. J. J. Schmidt RICHMOND, Va. (DPI) - The Municipal Court of Henrico County adjudicated the case of John Jacob Jingleheimer Schmidt earlier today, granting a name-change request after a short deliberation. According to testimony, the current untenable situation was caused by another individual's bearing the same name, but the court remained skeptical that this occurred "whenever he went out," as attested in affidavits. Outbursts from the gallery were frequent, and often occurred with periods of hushed silence preceding them, prompting Judge Vinton Smalls to threaten at one point to clear the court. "My personal nightmare has ended," the plaintiff said to the press. He will now go by the name Johnny Fuckerfaster. (Reported by Martin Bredeck) Mark McFadden Sorry. Back to the conspiracy. _______________________________________ The Delta Green Mailing List http://www.delta-green.com/comint/dgml/