Five Scenario Seeds to Make Your Delta Green Game Truly Terrifying: 2017-4-05

Seen recently at the Delta Green Twitter feed, the Delta Green page on Facebook. Five more scenario seeds to make your Delta Green game truly terrifying. Machine Learning Algorithms Provide Translations for Bat Sounds. Animal-translation algorithm interprets alien buzzings and learns
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Jesus or Nyarlathotep?

Subj: Re: DG: Re: Re: speaking "siriusly" Date: 98-08-15 15:32:34 EDT From: stofkillers@earthlink.net (The Saint of Killers) Sender: owner-deltagreen@nocturne.org Reply-to: deltagreen@nocturne.org (Delta Green List) To: deltagreen@nocturne.org (Delta Green List) M-Zodiac wrote: > &
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The New Reich – Document #8301

By Dave Kish, ©1999 This scenario is intended to demonstrate just what can be done with the Karotechia, and to show that A-bombs and bio-warfare are not the only big bangs out there. Aside from the obvious CoC/DG connections, most of this is drawn from real government and private-sect
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A Conversation With Protomatter

By Kenneth Scroggins, (c) 1998 Subj: DG: A Conversation with Protomatter Date: 98-04-29 20:09:43 EDT From: mib@cyberspace.org (The Man in Black) Sender: owner-deltagreen@nocturne.org Reply-to: deltagreen@nocturne.org (Delta Green List) To: deltagreen@nocturne.org (Delta Green List) CA
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The Gunther Documents #8221

By Cry.Sys, (c) 1998 Greetings. I suggest this as a short break in your campaigns, or as a campaign like I plan it to evolve into. I use the * to denote that the item is a small handout of info. This scenario needs a little work, but this is its basic outline. I’ll probably add
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