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Items of Mutual Interest > Scenarios

It’s a dangerous world out there, and Delta Green can’t investigate everything. Here are an assortment of anomalous incidents, briefings, and training scenarios that we haven’t yet checked out. Enterprising agents are encouraged to examine these documents and pursue them with diligence.

RPPR Actual Play of Sweetness

Working Group Icarus has been sent on another mission, this time to investigate a mysterious symbol scrawled on a man’s door and the strange things that have been happening ever since. Check out Role-Playing Public Radio’s actual play of Dennis Detwiller’s scenario S
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Shane Ivey, Mike Mason, & Brandon Williams on Horror Gaming.

Check out Shane Ivey, Mike Mason (Call of Cthulhu), & Brandon Williams (Arcanum Syndicate) and moderator Christopher Hunt (d20radio’s Gamer Nation Blog) talk about horror during their online panel Save vs Insanity: Masters of Horror that happened during AetherCon V . For tho
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CIA Cartography from the 1940’s to the Present

We’re always looking for ways to add realism to our Delta Green games, and what better way to do so than resources from the Central Intelligence Agency? The CIA (or someone inadvisably masquerading as them) has created several albums on their Flikr account showing off different
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New Contest – Program Sub-K: Profile Analysis

The Delta Green Mailing List is running a new contest this month to create useful and/or interesting NPCs for your Delta Green game. The mailing list runs contests regularly so why not join up? From the group: We begin this contest experiment focusing on individual NPCs. These may be
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Five Desktop Wallpapers So Even Your Computer Is in Character

Agent Moss from the Delta Green Street Team on Facebook has taken the time to create some great desktop backgrounds for your home computer. They are 1920 x 1080 He says there are more in the making, so keep an eye out here and we’ll post the new ones as they arrive.    
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Briefing Documents and Character Sheets Now in Deutsch

Back in the summer, we released the Delta Green: Briefing Documents. This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. And now thanks to
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800 Pre-generated Characters for Your Delta Green Game

Our friends over on the Delta Green subreddit have been hard at work, specifically Agents jets_or_chasm and _morlock_ . Using data gathered from the 1986 American census (to make sure names would be period accurate for agents in their 30’s today) and a little programming, they&#
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Five Scenario Seeds to Make Your Delta Green Game Truly Terrifying: 2016-11-26

Seen recently at the Delta Green Twitter feed, the Delta Green page on Facebook. Five more scenario seeds to make your Delta Green game truly terrifying. The NSA’s Spy Hub in New York, Hidden in Plain Sight. Inside TITANPOINTE, where AT&T and the NSA spy on New York and the
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Graphically Improved Delta Green Conspyramid

A few months ago, we posted Agent Jacob Moffitt’s Delta Green adaptation of the Conspyramid from Night’s Black Agents. Since then, another dedicated agent; Derek Grimm, decided to compile the Conspyramid into a simple document with some graphical elements. You can download
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What is the Timeline of Delta Green?

There are a lot of new agents flooding the agency and many of them have questions about where we came from, what we did, and how we got to where we are. Luckily, there has been an ongoing conversation on r/DeltaGreenRPG about just that. The thread can be found here, and we encourage y
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