Delta Green: Creepiness, A How-To Guide

By Dennis Detwiller, © 2013 I have played in many (many, many) Call of Cthulhu games. All but a very few have failed — at some point — to creep me out. It’s hard to play without guessing where a scenario might be going, especially with such a long and deep history playing the game and
Continue Reading →
Click to download the Delta Green character sheet

The Delta Green Character Sheet! LANDSCRAPED!

WIDER THAN IT IS TALL! MADNESS! UTTER UNREMITTING UNRELENTING UNEDITED UNAPPROVED UNRELIABLE UNOFFICIAL UNSAFE FOR ALL AGES!   No one will ever be sane again. This is it. This is the end. Landscaped
Continue Reading →

Special Operations Manual

Special Operations Manual This was to be a  monograph for BRP but do to the delay in getting to print, the speed at which things change in the special operations world and new supplements which make the stats and details outdated before it ever went to print, we’ve decided to pu
Continue Reading →
Let's Learn Aklo, Delta Green Shotgun Scenario Contest winner in The Unspeakable Oath 20.

When Feds Go Bad: A Delta Green Retrospective

[PARENTAL ADVISORY: EXPLICIT LYRICS] I think we’ve all been there when a Delta Green agent gets arrested, sent to prison, and left to rot because of all the ridiculously illegal things they’ve done in the name of smacking down the mythos. Let’s take a look at some re
Continue Reading →
Association Matrix

Delta Green Tools for Agents and Case Officers

Longtime Delta Green Mailing List member the Man in Black shared these documents and links to aid Delta Green games. Activities Matrix Establish the connections between persons and groups, activities, interests, and other … entities. Association Matrix Track relationships betwee
Continue Reading →

Creepiness, a How-To Guide

Originally posted on Dennis Detwiller’s blog. By Dennis Detwiller, © 2013 I have played in many (many, many) Call of Cthulhu games. All but a very few have failed — at some point — to creep me out. It’s hard to play without guessing where a scenario might be going, especially wi
Continue Reading →

The Collectors of the Long Vaults

In the year 5000 AD, a terrible empire known as Tsan-Chan will rule over much of what is now Asia, and possibly beyond. This will be a time when the awkward and energy-intensive practice of mechanical science has been abandoned in lieu of a rediscovery of sorcery and magic (not to men
Continue Reading →
The World Trade Center on 9/11, by Flickr user Michael Foran

Directive From A-Cell 106: After 9/11, a ‘Friendlier’ Delta Green

By Adam Scott Glancy, © 2009 The 9/11 terrorist attacks didn’t just change our world. It also changed our fictional worlds. No fiction set in the modern age can be credible if it doesn’t acknowledge the changes that have taken place since those attacks woke up America and the world to
Continue Reading →
Delta Green 2012 by Dennis Detwiller

Directive From A-Cell 105: Delta Green and the Long War

By Adam Scott Glancy, © 2007 [Editor’s Note: This article was published five years ago. Many things about the Long War have changed since then — not least the fact that we’re years into a new presidency altogether — and the vision for the present and future of Delta Green has evolved.
Continue Reading →

Delta Green: Convergence — The Message

As discussed in Episode 7 of Unspeakable!, John Scott Tynes prepared an audio file as a clue for players in his original run of the Delta Green scenario “Convergence.” It’s creepy and very cool. Download the WAV file here. For best effect, make your players load it i
Continue Reading →