LAW ENFORCEMENT IN DELTA GREEN
By request, an article on using law enforcement in your Delta Green games:
"I can't express how many times I've heard a Handler say, "well, the player characters were Federal agents/police/marshals, so dealing with local police/getting the file/talking with witnesses was no problem," and every time I hear it, I cringe.
No. A thousand times no. Even when it is easy and the Agents are known to the local police as law enforcement, it should never feel easy. The players are part of a conspiracy that those law enforcement officials must never uncover, and this primary conceit must factor into all decisions and interactions. That secret should be a burden for the Agents — a constant fear of being found out they carry with them everywhere."