What Are We Up To?

How is the DG team keeping busy these days?

Dennis Detwiller is wrapping up art for Control Group and Wormwood Arena.Look for them in the spring. Dennis is also about 3/4 done with Impossible Landscapes. It keeps trying to expand and may wind up being a larger book than planned, but we’re trying to hone it down to sharp perfection. He’ll move next to Those Who Came After, funded with The Labyrinth.

Shane Ivey is editing The Complex. We’re also adding a couple of agencies that come up often in play. He’ll take A Victim of the Art to editing and layout after The Complex.

Adam Scott Glancy is 90% done with the first draft of Iconoclasts. That scenario has grown substantially in the writing. It is likely to be an 80-page mini-campaign rather than a one-shot scenario.

Christopher Gunning is halfway through what you could call Draft 0.5 of his parts of Deep State — the draft before it goes through the rigors of commentary by the rest of the DG team and gets turned into the official first draft.

Caleb Stokes is in the early stages on God’s Teeth, which was funded with The Labyrinth.

Giles Hill and the PISCES team are toiling away in secrecy on the far side of the Pond.

John Scott Tynes is over halfway done with the first draft of The Labyrinth.

Various other funded works — ARCHINT, Falling Towers, Future/Perfect 3 and 4, Jack Frost, Operational History, the scenarios and handout kits from the Labyrinth KS — are in various stages of scheming and research.

Elsewhere in Arc Dream:

Simeon Cogwell is starting layout on the annotated, illustrated edition of Chambers’ The King In Yellow, which features illustrations by Samuel Araya, annotations by Kenneth Hite, and an introduction by John Scott Tynes.

Dennis will have the King in Yellow tarot ready for KS as soon as we get updated physical samples from the manufacturer so we can finalize its budget.

Arc Dream and Rob Heinsoo’s company Fire Opal Games are nailing down final (I said final—FINAL this time!) preparations for the card game Wrestlenomicon.

For a change of pace, Shane is playtesting a series of D&D scenarios in the episodic, sword-and-sorcery mold. Of course, now that Red Dead Redemption 2is out, it has claimed Shane’s life. Maybe that will jumpstart the Wild West (including the bad parts) RPG that he’s been working on for ages and may finish with help from Jess Nevins and maybe one or two other friends.

Retired crime fighter. Photographer. Filmmaker. Foodie. Geek. Community and Digital Projects Manager, Arc Dream Publishing

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